Player Matchup

Ares
Ares
RandomAsianGamer
Ares
Level 68
God Stats
0W - 1L
1,615 SR
Queue Stats
23W - 18L
1,410 Elo+
Party 2
He Bo
He Bo
TommyStoves
He Bo
Level 88
God Stats
3W - 8L
1,301 SR
Queue Stats
314W - 298L
1,403 Elo+
Solo
Cthulhu
Cthulhu
TrentDog490
Cthulhu
Level 102
God Stats
0W - 1L
1,278 SR
Queue Stats
55W - 44L
1,489 Elo+
Party 2
Bastet
Bastet
XertifiedComp
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,129 Elo+
Party 2
Jormungandr
Jormungandr
urlvex
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,246 Elo+
Party 2
Team Averages
Level 62
1,439 SR
1,336 Elo+

VS

Team Averages
Level 79
1,455 SR
1,313 Elo+
Anhur
Anhur
JustTheTip214
Anhur
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
354W - 370L
1,377 Elo+
Solo
Scylla
Scylla
Lucrazy
Scylla
Level 76
God Stats
2W - 5L
1,272 SR
Queue Stats
198W - 203L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
SWIKENSTEIN
Xing Tian
Level 69
God Stats
4W - 1L
1,820 SR
Queue Stats
72W - 71L
1,418 Elo+
Party 1
Chiron
Chiron
Zuknukem
Chiron
Level 75
God Stats
8W - 5L
1,500 SR
Queue Stats
362W - 365L
1,069 Elo+
Solo
Zhong Kui
Zhong Kui
roman_by_2005
Zhong Kui
Level 147
God Stats
1W - 0L
1,182 SR
Queue Stats
7W - 13L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 10
11,306
808
11,258
19,114
21,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
4 / 7 / 8
10,253
732
15,557
12,809
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TrentDog490
Cthulhu
20
7 / 5 / 7
11,853
847
20,016
19,490
11,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 10 / 8
8,088
578
5,188
11,038
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
urlvex
Jormungandr
16
2 / 6 / 9
9,367
669
10,374
15,566
7,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 19
10,426
745
7,711
11,741
5,596
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Lucrazy
Scylla
20
14 / 5 / 12
13,322
952
17,717
13,259
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SWIKENSTEIN
Xing Tian
17
1 / 4 / 21
11,135
795
4,987
25,090
20,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Zuknukem
Chiron
20
11 / 3 / 16
12,517
894
22,962
14,180
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
roman_by_2005
Zhong Kui
17
4 / 3 / 19
10,650
761
13,710
16,692
11,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
119
19
Kills
32
33
Deaths
21
42
Assists
87
Player
Kills
Deaths
Assists
KDA
W
2
6
19
1.92
W
Scylla
Lucrazy
Scylla
14
5
12
4
L
6
5
10
2.2
W
Xing Tian
SWIKENSTEIN
Xing Tian
1
4
21
2.88
L
4
7
8
1.14
L
Cthulhu
TrentDog490
Cthulhu
7
5
7
2.1
L
0
10
8
0.4
W
Chiron
Zuknukem
Chiron
11
3
16
6.33
W
Zhong Kui
roman_by_2005
Zhong Kui
4
3
19
4.5
L
Jormungandr
urlvex
Jormungandr
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,393
Damage
67,087
78,017
Taken
80,962
48,249
Mitigated
48,861
20,005
Healing
37,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,711
3,037
3,998
1,642
11,741
5,596
1,804
8,340
3,181
0
10,789
W
Scylla
Lucrazy
Scylla
17,717
1,395
1,360
1,763
13,259
5,122
828
8,471
4,408
38,028
0
L
11,258
216
847
2,174
19,114
21,170
0
8,828
10,286
18,124
0
W
Xing Tian
SWIKENSTEIN
Xing Tian
4,987
781
2,449
9,465
25,090
20,913
441
14,851
9,747
8,953
0
L
15,557
900
1,301
2,930
12,809
4,792
0
5,215
7,594
25,100
0
L
Cthulhu
TrentDog490
Cthulhu
20,016
1,443
3,416
6,062
19,490
11,290
0
9,261
10,229
43,021
0
L
5,188
1,384
76
179
11,038
3,540
0
4,569
6,469
0
9,026
W
Chiron
Zuknukem
Chiron
22,962
7,597
3,644
4,656
14,180
6,153
2,148
10,296
3,700
0
46,580
W
Zhong Kui
roman_by_2005
Zhong Kui
13,710
1,891
1,551
6,728
16,692
11,077
1,223
13,511
2,721
29,208
0
L
Jormungandr
urlvex
Jormungandr
10,374
1,063
1,699
1,321
15,566
7,457
322
8,541
7,025
19,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,867
Gold Earned
58,050
115
Minions Killed
143
0
Camps Cleared
0
1,160,165
Distance Traveled
1,173,305
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,426
745
10
1
0
201,737
4
W
Scylla
13,322
952
44
3
0
236,039
0
L
Ares
11,306
808
12
1
0
259,592
1
W
Xing Tian
11,135
795
3
0
0
276,362
0
L
He Bo
10,253
732
18
1
0
212,346
0
L
Cthulhu
11,853
847
63
5
0
288,818
1
L
Bastet
8,088
578
3
0
0
197,127
0
W
Chiron
12,517
894
59
4
0
235,938
2
W
Zhong Kui
10,650
761
27
2
0
223,229
0
L
Jormungandr
9,367
669
19
1
0
202,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role