Player Matchup

Thanatos
Thanatos
Blahzina
Thanatos
Level 13
God Stats
1W - 3L
1,199 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
ClockworkCrusade
Kuzenbo
Level 41
God Stats
1W - 1L
1,510 SR
Queue Stats
11W - 16L
1,436 Elo+
Party 2
Chiron
Chiron
CoolGoose
Chiron
Level 66
God Stats
4W - 3L
1,558 SR
Queue Stats
29W - 35L
1,481 Elo+
Party 2
Chaac
Chaac
NeoConker
Chaac
Level 42
God Stats
11W - 14L
1,647 SR
Queue Stats
49W - 61L
1,452 Elo+
Party 2
Merlin
Merlin
Nightflare111
Merlin
Level 66
God Stats
12W - 15L
1,533 SR
Queue Stats
40W - 54L
1,450 Elo+
Party 2
Team Averages
Level 46
1,489 SR
1,465 Elo+

VS

Team Averages
Level 34
1,481 SR
1,498 Elo+
Tyr
Tyr
Ankylo55
Tyr
Level 29
God Stats
64W - 49L
1,634 SR
Queue Stats
111W - 99L
1,534 Elo+
Party 1
Anubis
Anubis
MotivatedLizard
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
YoungTaoist640
Athena
Level 28
God Stats
3W - 2L
1,714 SR
Queue Stats
111W - 129L
1,433 Elo+
Party 1
Thor
Thor
ZeeGods
Thor
Level 60
God Stats
4W - 5L
1,388 SR
Queue Stats
296W - 235L
1,539 Elo+
Party 1
Rama
Rama
consumecoom
Rama
Level 25
God Stats
0W - 4L
1,167 SR
Queue Stats
48W - 62L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blahzina
Thanatos
10
1 / 2 / 3
6,018
502
3,344
6,504
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 2
5,975
498
2,816
4,072
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
CoolGoose
Chiron
11
2 / 0 / 1
6,053
504
4,582
3,571
1,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
NeoConker
Chaac
13
4 / 2 / 0
7,237
603
7,551
9,424
5,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
6,527
544
4,074
3,176
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,193
516
4,738
9,050
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 3
6,946
579
1,775
4,837
1,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
5,385
449
896
6,525
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
ZeeGods
Thor
11
3 / 2 / 2
6,735
561
5,157
7,589
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,127
427
1,299
4,876
1,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
5
7
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Thanatos
Blahzina
Thanatos
1
2
3
1.25
W
1
0
2
2
W
Chiron
CoolGoose
Chiron
2
0
1
2.5
L
2
1
3
3.5
W
Chaac
NeoConker
Chaac
4
2
0
2
W
1
3
1
0.5
L
0
1
0
0
L
Thor
ZeeGods
Thor
3
2
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
13,865
26,747
Taken
32,877
12,909
Mitigated
16,630
11,866
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,738
1,361
0
3,388
9,050
8,228
0
0
9,050
0
31,951
W
Thanatos
Blahzina
Thanatos
3,344
1,407
0
4,698
6,504
1,596
0
861
5,583
0
28,958
W
2,816
1,206
171
1,158
4,072
4,025
204
704
3,368
11,547
0
W
Chiron
CoolGoose
Chiron
4,582
883
585
861
3,571
1,387
944
192
3,379
0
34,474
L
1,775
104
0
2,394
4,837
1,852
0
2,847
1,566
35,835
0
W
Chaac
NeoConker
Chaac
7,551
2,744
0
4,145
9,424
5,169
804
0
9,094
0
40,635
W
4,074
0
0
248
3,176
732
0
914
2,262
29,602
0
L
896
256
0
1,725
6,525
2,647
58
1,864
4,661
14,647
0
L
Thor
ZeeGods
Thor
5,157
2,341
0
500
7,589
2,484
0
957
6,574
0
46,483
L
1,299
962
0
1,645
4,876
1,419
155
740
4,136
0
26,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
30,386
312
Minions Killed
342
0
Camps Cleared
0
1,131,814
Distance Traveled
1,129,342
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,193
516
71
6
0
233,544
2
W
Thanatos
6,018
502
60
5
0
260,864
0
W
Kuzenbo
5,975
498
12
1
0
224,234
6
W
Chiron
6,053
504
83
7
0
206,785
3
L
Anubis
6,946
579
89
7
0
222,318
3
W
Chaac
7,237
603
83
7
0
238,438
0
W
Merlin
6,527
544
74
6
0
201,493
6
L
Athena
5,385
449
30
3
0
239,130
0
L
Thor
6,735
561
86
7
0
230,454
1
L
Rama
5,127
427
66
6
0
203,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role