Player Matchup

Gilgamesh
Gilgamesh
JoeisNUTZ
Gilgamesh
Level 20
God Stats
25W - 25L
1,534 SR
Queue Stats
40W - 47L
1,458 Elo+
Solo
Agni
Agni
Lotus Roadster
Agni
Level 14
God Stats
1W - 1L
1,301 SR
Queue Stats
8W - 1L
1,917 Elo+
Solo
Serqet
Serqet
NotAutoSpeed
Serqet
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 1L
1,808 Elo+
Party 1
Anhur
Anhur
Shayemer
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,622 Elo+
Party 1
Ymir
Ymir
secod_crazy
Ymir
Level 4
God Stats
2W - 1L
1,660 SR
Queue Stats
3W - 3L
1,435 Elo+
Solo
Team Averages
Level 8
1,499 SR
1,648 Elo+

VS

Team Averages
Level 24
1,602 SR
1,509 Elo+
Ao Kuang
Ao Kuang
Daku_demon23
Ao Kuang
Level 12
God Stats
3W - 1L
1,849 SR
Queue Stats
14W - 16L
1,420 Elo+
Party 2
Sol
Sol
Plumpalino
Sol
Level 21
God Stats
6W - 6L
1,565 SR
Queue Stats
82W - 47L
1,728 Elo+
Solo
Vulcan
Vulcan
josGamb230
Vulcan
Level 41
God Stats
4W - 9L
1,500 SR
Queue Stats
378W - 379L
1,430 Elo+
Party 2
Hel
Hel
ryuya3578
Hel
Level 20
God Stats
2W - 4L
1,502 SR
Queue Stats
96W - 111L
1,497 Elo+
Party 2
Pele
Pele
xXhuracan016Xx
Pele
Level 28
God Stats
8W - 13L
1,592 SR
Queue Stats
109W - 117L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoeisNUTZ
Gilgamesh
13
5 / 0 / 0
8,051
575
5,892
13,344
5,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 4 / 7
8,147
582
8,175
7,563
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
15
12 / 0 / 11
9,502
679
13,806
9,317
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Shayemer
Anhur
13
6 / 1 / 4
8,674
620
4,529
9,519
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 10
7,518
537
5,002
9,364
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daku_demon23
Ao Kuang
9
0 / 5 / 0
5,601
400
5,427
10,175
4,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 4 / 0
7,125
509
5,708
10,005
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
josGamb230
Vulcan
10
2 / 8 / 1
6,569
469
6,588
9,934
3,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 10 / 5
5,934
424
4,899
11,065
2,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 6 / 0
6,571
469
4,955
11,128
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
33
Kills
9
9
Deaths
33
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Daku_demon23
Ao Kuang
0
5
0
0
W
Gilgamesh
JoeisNUTZ
Gilgamesh
5
0
0
5
W
7
4
7
2.63
W
Serqet
12
0
11
17.5
L
4
4
0
1
W
Anhur
Shayemer
Anhur
6
1
4
8
L
Vulcan
josGamb230
Vulcan
2
8
1
0.31
L
1
10
5
0.35
W
3
4
10
2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
27,577
49,107
Taken
52,307
21,280
Mitigated
17,139
13,871
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Daku_demon23
Ao Kuang
5,427
2,705
0
1,989
10,175
4,557
0
0
10,175
21,153
0
W
Gilgamesh
JoeisNUTZ
Gilgamesh
5,892
2,171
0
5,624
13,344
5,512
330
5,427
7,917
0
34,122
W
8,175
1,433
0
193
7,563
2,401
714
4,504
3,059
33,065
0
W
Serqet
13,806
3,171
0
2,750
9,317
4,028
0
2,922
6,395
0
52,918
L
5,708
2,653
0
2,145
10,005
2,584
986
2,565
7,315
43,508
0
W
Anhur
Shayemer
Anhur
4,529
1,628
0
3,912
9,519
2,783
799
3,834
5,685
0
46,338
L
Vulcan
josGamb230
Vulcan
6,588
2,967
194
1,543
9,934
3,659
264
3,386
5,489
32,896
0
L
4,899
125
752
2,266
11,065
2,646
0
3,328
7,679
17,852
0
W
5,002
1,420
0
1,392
9,364
6,556
217
5,935
3,429
22,679
0
L
4,955
1,455
0
1,868
11,128
3,693
126
3,189
7,383
0
32,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,892
Gold Earned
31,800
346
Minions Killed
263
0
Camps Cleared
0
1,282,462
Distance Traveled
1,270,621
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,601
400
37
3
0
256,117
0
W
Gilgamesh
8,051
575
83
6
0
227,453
0
W
Agni
8,147
582
59
4
0
247,965
2
W
Serqet
9,502
679
92
7
0
342,854
3
L
Sol
7,125
509
90
6
0
230,256
4
W
Anhur
8,674
620
76
5
0
233,528
4
L
Vulcan
6,569
469
62
4
0
241,641
0
L
Hel
5,934
424
16
1
0
259,297
0
W
Ymir
7,518
537
36
3
0
230,662
2
L
Pele
6,571
469
58
4
0
283,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role