Player Matchup

Discordia
Discordia
AvenoirFox
Discordia
Level 40
God Stats
9W - 8L
1,590 SR
Queue Stats
17W - 17L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
ItsKainBruh
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 108L
1,404 Elo+
Party 3
Horus
Horus
MuffledRiot
Horus
Level 25
God Stats
7W - 11L
1,469 SR
Queue Stats
30W - 26L
1,427 Elo+
Party 3
Jormungandr
Jormungandr
Vinny3003
Jormungandr
Level 99
God Stats
2W - 1L
1,687 SR
Queue Stats
225W - 191L
1,464 Elo+
Party 3
Mercury
Mercury
zethose3
Mercury
Level 64
God Stats
1W - 2L
1,493 SR
Queue Stats
63W - 71L
1,387 Elo+
Solo
Team Averages
Level 58
1,548 SR
1,435 Elo+

VS

Team Averages
Level 74
1,523 SR
1,403 Elo+
Hachiman
Hachiman
 
Hachiman
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Akio Gnat
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 255L
1,316 Elo+
Party 2
Athena
Athena
Akxma
Athena
Level 64
God Stats
16W - 12L
1,455 SR
Queue Stats
371W - 368L
1,436 Elo+
Party 2
Nemesis
Nemesis
Ishida Ken
Nemesis
Level 60
God Stats
47W - 28L
1,716 SR
Queue Stats
553W - 523L
1,416 Elo+
Party 2
Discordia
Discordia
cupk8queen626
Discordia
Level 101
God Stats
89W - 81L
1,446 SR
Queue Stats
125W - 154L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AvenoirFox
Discordia
14
0 / 2 / 0
7,847
436
2,746
7,763
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ItsKainBruh
Jing Wei
12
0 / 3 / 0
7,231
402
9,148
15,541
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 0
7,489
416
1,362
12,853
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Vinny3003
Jormungandr
16
4 / 2 / 0
9,906
550
11,134
11,535
7,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
zethose3
Mercury
12
0 / 6 / 1
7,930
441
3,306
13,299
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 0 / 3
9,764
542
15,641
9,505
3,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
1 / 3 / 2
8,029
446
4,291
10,672
6,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Akxma
Athena
14
4 / 0 / 5
8,965
498
9,653
11,451
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ishida Ken
Nemesis
15
3 / 0 / 2
9,092
505
7,526
12,906
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
cupk8queen626
Discordia
16
3 / 1 / 1
9,467
526
5,980
4,278
1,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
16
16
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
3
6.5
W
Ymir
1
3
2
0.67
W
Athena
Akxma
Athena
4
0
5
6.5
L
Discordia
AvenoirFox
Discordia
0
2
0
0
W
Nemesis
Ishida Ken
Nemesis
3
0
2
4
L
Jing Wei
ItsKainBruh
Jing Wei
0
3
0
0
L
0
3
0
0
L
Jormungandr
Vinny3003
Jormungandr
4
2
0
2
W
Discordia
cupk8queen626
Discordia
3
1
1
3.5
L
Mercury
zethose3
Mercury
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
43,091
60,991
Taken
48,812
29,539
Mitigated
24,560
20,932
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,641
9,537
755
7,831
9,505
3,838
2,755
126
9,339
0
68,824
W
Ymir
4,291
972
0
716
10,672
6,774
0
4,937
5,239
27,712
0
W
Athena
Akxma
Athena
9,653
2,550
0
1,937
11,451
7,901
285
2,115
9,190
36,964
0
L
Discordia
AvenoirFox
Discordia
2,746
381
301
3,630
7,763
2,505
0
3,603
4,160
40,679
0
W
Nemesis
Ishida Ken
Nemesis
7,526
4,173
0
7,236
12,906
4,555
0
3,757
8,803
0
63,417
L
Jing Wei
ItsKainBruh
Jing Wei
9,148
6,005
759
6,440
15,541
5,317
0
4,545
10,996
0
48,970
L
1,362
847
1,453
5,075
12,853
8,487
0
3,257
9,596
0
17,223
L
Jormungandr
Vinny3003
Jormungandr
11,134
3,583
0
2,984
11,535
7,943
171
5,083
6,452
58,364
0
W
Discordia
cupk8queen626
Discordia
5,980
80
378
1,523
4,278
1,492
0
1,477
2,361
65,151
0
L
Mercury
zethose3
Mercury
3,306
990
0
290
13,299
5,287
0
3,436
9,863
0
49,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
45,317
428
Minions Killed
445
0
Camps Cleared
0
1,619,537
Distance Traveled
1,766,428
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,764
542
116
6
0
326,408
4
W
Ymir
8,029
446
47
3
0
295,256
0
W
Athena
8,965
498
52
3
0
378,650
3
L
Discordia
7,847
436
88
5
0
273,660
1
W
Nemesis
9,092
505
114
6
0
427,281
4
L
Jing Wei
7,231
402
81
5
0
332,632
1
L
Horus
7,489
416
36
2
0
347,479
0
L
Jormungandr
9,906
550
132
7
0
315,626
2
W
Discordia
9,467
526
116
6
0
338,833
8
L
Mercury
7,930
441
91
5
0
350,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role