Player Matchup

Scylla
Scylla
BoxOfThinMints
Scylla
Level 11
God Stats
17W - 23L
1,345 SR
Queue Stats
104W - 114L
1,272 Elo+
Solo
Neith
Neith
furfur5
Neith
Level 7
God Stats
2W - 7L
1,091 SR
Queue Stats
65W - 76L
1,300 Elo+
Solo
Apollo
Apollo
matias_caeza2
Apollo
Level 28
God Stats
1W - 0L
1,421 SR
Queue Stats
9W - 6L
1,545 Elo+
Solo
Anhur
Anhur
samuraizombie81
Anhur
Level 4
God Stats
1W - 3L
1,215 SR
Queue Stats
3W - 4L
1,169 Elo+
Solo
Cthulhu
Cthulhu
theTreyMillr
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,314 SR
1,357 Elo+

VS

Team Averages
Level 11
1,439 SR
1,410 Elo+
Nemesis
Nemesis
Bloodwitxxh
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
JINDAGEE20
Yemoja
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Princess_Yessica
Jing Wei
Level 17
God Stats
28W - 35L
1,443 SR
Queue Stats
39W - 41L
1,341 Elo+
Solo
Poseidon
Poseidon
isabella_gautier
Poseidon
Level 23
God Stats
2W - 3L
1,347 SR
Queue Stats
2W - 7L
1,332 Elo+
Party 1
Hera
Hera
kosiukoserrado
Hera
Level 10
God Stats
3W - 3L
1,403 SR
Queue Stats
3W - 7L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 16
10,728
975
7,653
5,643
1,838
Neith
furfur5
Neith
18
9 / 0 / 13
11,737
1,067
10,131
4,053
1,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 3 / 17
12,953
1,178
20,717
12,689
5,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 6 / 10
10,687
972
11,835
10,783
4,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
theTreyMillr
Cthulhu
19
5 / 3 / 20
12,070
1,097
15,606
12,926
14,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bloodwitxxh
Nemesis
15
0 / 16 / 6
9,698
882
4,076
23,035
7,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
JINDAGEE20
Yemoja
16
1 / 6 / 7
10,754
978
8,999
16,289
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 3
9,688
881
10,299
11,363
3,513
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 10 / 6
10,840
985
8,872
14,246
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 5
10,989
999
8,687
9,254
2,772
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
37
Kills
12
12
Deaths
38
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bloodwitxxh
Nemesis
0
16
6
0.19
W
3
0
16
11
L
Yemoja
JINDAGEE20
Yemoja
1
6
7
0.75
L
2
2
3
1.75
W
Neith
furfur5
Neith
9
0
13
15.5
L
4
10
6
0.7
L
5
4
5
1.88
W
11
3
17
6.5
W
9
6
10
2.33
W
Cthulhu
theTreyMillr
Cthulhu
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,942
Damage
40,933
46,094
Taken
74,187
27,959
Mitigated
35,402
6,510
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bloodwitxxh
Nemesis
4,076
1,321
0
1,179
23,035
7,796
0
5,940
17,095
0
9,627
W
7,653
1,841
0
0
5,643
1,838
0
3,878
1,765
9,927
0
L
Yemoja
JINDAGEE20
Yemoja
8,999
1,388
1,714
1,040
16,289
17,442
0
7,761
8,528
27,058
0
L
10,299
8,925
0
0
11,363
3,513
0
3,616
7,747
0
20,154
W
Neith
furfur5
Neith
10,131
6,301
0
946
4,053
1,792
0
2,196
1,857
0
26,271
L
8,872
1,284
445
863
14,246
3,879
0
3,206
10,264
22,403
0
L
8,687
2,363
0
0
9,254
2,772
0
2,736
6,518
13,901
0
W
20,717
12,497
0
4,351
12,689
5,580
0
7,054
5,635
0
43,682
W
11,835
4,760
0
603
10,783
4,176
0
6,370
4,413
0
16,850
W
Cthulhu
theTreyMillr
Cthulhu
15,606
1,820
167
443
12,926
14,573
0
7,060
5,866
40,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
51,969
157
Minions Killed
122
1
Camps Cleared
1
996,128
Distance Traveled
834,378
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,698
882
18
2
0
158,382
2
W
Scylla
10,728
975
2
0
0
196,072
0
L
Yemoja
10,754
978
39
4
1
160,799
1
L
Jing Wei
9,688
881
27
2
0
185,287
0
W
Neith
11,737
1,067
35
3
0
197,776
1
L
Poseidon
10,840
985
28
3
0
163,791
2
L
Hera
10,989
999
10
1
0
166,119
0
W
Apollo
12,953
1,178
47
4
1
164,915
0
W
Anhur
10,687
972
13
1
0
180,854
1
W
Cthulhu
12,070
1,097
60
5
0
256,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role