Player Matchup

Freya
Freya
Aragashi
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,196 Elo+
Party 3
Geb
Geb
Fl4min EagL3s
Geb
Level 29
God Stats
3W - 1L
1,445 SR
Queue Stats
15W - 13L
1,388 Elo+
Solo
Pele
Pele
IIB L A Z E NII
Pele
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hel
Hel
PeachyPixels
Hel
Level 140
God Stats
1W - 0L
1,537 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
Sir Roader
Danzaburou
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Team Averages
Level 42
1,496 SR
1,404 Elo+

VS

Team Averages
Level 27
1,473 SR
1,455 Elo+
Izanami
Izanami
CurdledOsprey3
Izanami
Level 16
God Stats
59W - 53L
1,223 SR
Queue Stats
136W - 127L
1,230 Elo+
Solo
Cthulhu
Cthulhu
Matthoosula
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SirePayton
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Ares
Ares
Tekael2020
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
strwbury
Aphrodite
Level 107
God Stats
92W - 66L
1,641 SR
Queue Stats
737W - 715L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aragashi
Freya
20
3 / 5 / 26
15,378
961
12,089
30,953
14,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
5 / 3 / 21
16,526
1,033
20,982
30,456
28,290
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 10 / 18
15,381
961
28,469
30,376
13,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 0 / 20
16,736
1,046
31,998
26,670
14,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Sir Roader
Danzaburou
20
8 / 4 / 25
15,492
968
33,925
29,978
13,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 11
16,366
1,023
30,334
15,320
6,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Matthoosula
Cthulhu
20
0 / 15 / 21
14,671
917
34,644
47,631
69,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
SirePayton
Xbalanque
17
0 / 6 / 2
11,648
728
35
8,190
3,147
20
1 / 9 / 17
14,112
882
18,144
31,157
43,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
strwbury
Aphrodite
20
14 / 9 / 8
17,426
1,089
58,142
34,512
24,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
81
37
Kills
22
22
Deaths
39
110
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Freya
Aragashi
Freya
3
5
26
3.2
L
7
0
11
12.5
W
5
3
21
5.17
W
9
10
18
1.8
L
Cthulhu
Matthoosula
Cthulhu
0
15
21
0.7
W
12
0
20
22
W
Danzaburou
Sir Roader
Danzaburou
8
4
25
5.13
L
Xbalanque
SirePayton
Xbalanque
0
6
2
0.17
L
1
9
17
1.06
L
Aphrodite
strwbury
Aphrodite
14
9
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,463
Damage
141,299
148,433
Taken
136,810
84,973
Mitigated
147,348
65,127
Healing
39,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aragashi
Freya
12,089
5,119
0
4,372
30,953
14,635
0
21,827
9,126
28,931
0
L
30,334
25,183
0
0
15,320
6,390
0
10,014
5,306
0
91,572
W
20,982
3,235
205
3,810
30,456
28,290
0
20,002
10,454
49,233
0
W
28,469
8,720
0
1,218
30,376
13,896
0
21,906
8,470
0
42,199
L
Cthulhu
Matthoosula
Cthulhu
34,644
2,748
0
3,917
47,631
69,622
0
18,207
29,268
66,193
0
W
31,998
1,998
28,647
19,785
26,670
14,533
0
21,423
5,247
66,637
0
W
Danzaburou
Sir Roader
Danzaburou
33,925
22,557
0
7,090
29,978
13,619
0
25,772
4,206
0
63,960
L
Xbalanque
SirePayton
Xbalanque
35
35
0
0
8,190
3,147
0
3,999
3,808
0
894
L
18,144
1,284
0
0
31,157
43,393
0
15,221
15,840
29,614
0
L
Aphrodite
strwbury
Aphrodite
58,142
2,742
17,095
18,148
34,512
24,796
0
17,339
17,136
75,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,513
Gold Earned
74,223
270
Minions Killed
274
14
Camps Cleared
2
1,335,142
Distance Traveled
1,254,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,378
961
21
1
8
278,236
0
L
Izanami
16,366
1,023
144
9
1
249,932
1
W
Geb
16,526
1,033
52
3
4
258,149
0
W
Pele
15,381
961
41
3
1
236,543
3
L
Cthulhu
14,671
917
51
3
0
307,460
0
W
Hel
16,736
1,046
102
6
1
336,780
0
W
Danzaburou
15,492
968
54
3
0
225,434
0
L
Xbalanque
11,648
728
0
0
0
97,963
0
L
Ares
14,112
882
31
2
1
293,573
1
L
Aphrodite
17,426
1,089
48
3
0
305,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role