Player Matchup

Khepri
Khepri
Havvik81
Khepri
Level 15
God Stats
32W - 20L
1,759 SR
Queue Stats
363W - 382L
1,374 Elo+
Party 1
Loki
Loki
Kuurooneekoo
Loki
Level 18
God Stats
8W - 13L
1,506 SR
Queue Stats
21W - 24L
995 Elo+
Solo
Poseidon
Poseidon
MRHONKETONK21
Poseidon
Level 29
God Stats
1W - 1L
1,320 SR
Queue Stats
74W - 86L
1,431 Elo+
Party 1
Skadi
Skadi
PolarAssasin111
Skadi
Level 29
God Stats
5W - 4L
1,508 SR
Queue Stats
50W - 48L
1,379 Elo+
Party 1
Horus
Horus
Wiggleman34
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 219L
1,412 Elo+
Party 1
Team Averages
Level 22
1,518 SR
1,318 Elo+

VS

Team Averages
Level 21
1,506 SR
1,396 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Alkatorian
Sylvanus
Level 16
God Stats
24W - 17L
1,453 SR
Queue Stats
41W - 45L
1,278 Elo+
Solo
Set
Set
Someblackguy58
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Stinkybean1019
Baron Samedi
Level 26
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
stealthflyguy93
Neith
Level 23
God Stats
6W - 9L
1,439 SR
Queue Stats
61W - 65L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Havvik81
Khepri
14
3 / 3 / 13
10,564
503
5,377
13,831
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 2 / 8
11,117
529
5,763
13,050
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
MRHONKETONK21
Poseidon
18
8 / 4 / 7
12,413
591
17,323
13,225
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 5
11,215
534
12,766
12,280
4,146
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 6
9,660
460
5,573
15,503
10,814
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
11 / 4 / 3
11,592
552
19,814
18,371
9,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Alkatorian
Sylvanus
15
0 / 5 / 6
8,856
422
5,090
17,231
15,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 7 / 6
9,363
446
10,484
17,414
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Stinkybean1019
Baron Samedi
6
2 / 1 / 0
6,563
313
945
3,102
918
Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 6
9,390
447
11,205
12,954
4,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
23
Kills
19
20
Deaths
23
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
11
4
3
3.13
L
Sylvanus
Alkatorian
Sylvanus
0
5
6
0.6
W
Khepri
Havvik81
Khepri
3
3
13
3.17
W
6
2
8
5
W
Poseidon
MRHONKETONK21
Poseidon
8
4
7
2.88
W
6
5
5
1.7
L
4
7
6
1
L
Baron Samedi
Stinkybean1019
Baron Samedi
2
1
0
2
W
0
6
6
0.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,802
Damage
47,538
67,889
Taken
69,072
38,001
Mitigated
36,994
19,750
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
19,814
13,571
0
5,587
18,371
9,448
579
4,995
13,376
0
62,055
L
Sylvanus
Alkatorian
Sylvanus
5,090
1,027
1,711
5,333
17,231
15,204
1,521
6,160
11,071
36,002
6,302
W
Khepri
Havvik81
Khepri
5,377
416
1,078
2,945
13,831
14,035
468
1,131
11,983
15,253
0
W
5,763
1,161
0
3,312
13,050
4,862
372
1,484
11,264
0
51,174
W
Poseidon
MRHONKETONK21
Poseidon
17,323
2,190
0
2,072
13,225
4,144
2,129
1,717
10,878
85,748
0
W
12,766
7,199
0
3,866
12,280
4,146
2,466
1,391
10,804
0
69,199
L
10,484
5,716
0
5,482
17,414
6,639
0
4,156
13,258
0
45,764
L
Baron Samedi
Stinkybean1019
Baron Samedi
945
101
30
1,722
3,102
918
0
1,308
1,794
6,483
0
W
5,573
3,243
1,412
5,065
15,503
10,814
1,686
0
14,550
0
39,283
L
11,205
5,960
0
2,555
12,954
4,785
947
6,081
6,873
0
46,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
45,764
409
Minions Killed
362
0
Camps Cleared
0
1,989,148
Distance Traveled
1,584,452
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,592
552
132
6
0
389,380
2
L
Sylvanus
8,856
422
71
3
0
339,461
1
W
Khepri
10,564
503
18
1
0
383,209
2
W
Loki
11,117
529
89
4
0
427,245
0
W
Poseidon
12,413
591
113
5
0
389,974
2
W
Skadi
11,215
534
121
6
0
398,488
7
L
Set
9,363
446
70
3
0
373,281
1
L
Baron Samedi
6,563
313
12
1
0
88,213
0
W
Horus
9,660
460
68
3
0
390,232
2
L
Neith
9,390
447
77
4
0
394,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role