Player Matchup

Medusa
Medusa
BunnyOfMischief
Medusa
Level 99
God Stats
19W - 25L
1,458 SR
Queue Stats
80W - 76L
1,474 Elo+
Party 1
Ymir
Ymir
RedCrow92
Ymir
Level 44
God Stats
11W - 15L
1,538 SR
Queue Stats
27W - 30L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Yeet Many
Nu Wa
Level 31
God Stats
2W - 2L
1,176 SR
Queue Stats
69W - 72L
1,450 Elo+
Party 2
Chang'e
Chang'e
ahomelessrat
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 221L
1,479 Elo+
Party 1
Bastet
Bastet
xXWARGASM559Xx
Bastet
Level 63
God Stats
1W - 2L
1,353 SR
Queue Stats
8W - 12L
1,341 Elo+
Party 2
Team Averages
Level 79
1,405 SR
1,451 Elo+

VS

Team Averages
Level 42
1,519 SR
1,451 Elo+
Yemoja
Yemoja
FumingAgate1
Yemoja
Level 17
God Stats
11W - 11L
1,616 SR
Queue Stats
12W - 15L
1,517 Elo+
Party 3
Bakasura
Bakasura
Nefertedi
Bakasura
Level 66
God Stats
4W - 8L
1,441 SR
Queue Stats
109W - 108L
1,453 Elo+
Party 3
Heimdallr
Heimdallr
Renomalandro
Heimdallr
Level 37
God Stats
29W - 28L
1,507 SR
Queue Stats
360W - 404L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
SoupJr
Gilgamesh
Level 66
God Stats
3W - 2L
1,683 SR
Queue Stats
65W - 71L
1,459 Elo+
Party 3
Chang'e
Chang'e
samwisekun
Chang'e
Level 24
God Stats
2W - 4L
1,351 SR
Queue Stats
23W - 32L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 3 / 6
7,247
604
10,091
8,189
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
6 / 1 / 11
7,489
624
6,407
7,826
4,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Yeet Many
Nu Wa
13
5 / 1 / 1
7,619
635
6,229
4,795
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ahomelessrat
Chang'e
12
3 / 3 / 4
7,100
592
7,443
11,388
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 5
6,085
507
4,621
6,596
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 7 / 2
6,008
501
4,047
10,596
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Nefertedi
Bakasura
12
6 / 4 / 0
7,131
594
9,022
10,527
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Renomalandro
Heimdallr
8
1 / 8 / 2
5,454
455
4,339
10,967
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
SoupJr
Gilgamesh
9
0 / 4 / 1
5,393
449
4,162
8,724
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
samwisekun
Chang'e
11
1 / 2 / 1
5,768
481
4,055
6,440
2,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
9
9
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
Yemoja
1
7
2
0.29
L
Bakasura
Nefertedi
Bakasura
6
4
0
1.5
W
Ymir
6
1
11
11.5
L
Heimdallr
Renomalandro
Heimdallr
1
8
2
0.25
L
Gilgamesh
SoupJr
Gilgamesh
0
4
1
0.13
W
Nu Wa
Yeet Many
Nu Wa
5
1
1
5.5
W
Chang'e
ahomelessrat
Chang'e
3
3
4
1.67
L
Chang'e
samwisekun
Chang'e
1
2
1
0.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
25,625
38,794
Taken
47,254
14,611
Mitigated
19,183
11,435
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,091
4,389
0
2,681
8,189
2,580
545
1,982
6,181
0
37,225
L
Yemoja
4,047
1,177
606
702
10,596
6,616
0
3,256
7,340
15,279
0
L
Bakasura
Nefertedi
Bakasura
9,022
6,102
0
914
10,527
3,430
0
4,768
5,525
0
36,547
W
Ymir
6,407
971
140
2,321
7,826
4,464
217
3,220
4,535
18,695
0
L
Heimdallr
Renomalandro
Heimdallr
4,339
2,301
0
820
10,967
3,932
0
3,538
7,429
0
21,668
L
Gilgamesh
SoupJr
Gilgamesh
4,162
1,025
0
952
8,724
3,177
0
5,214
3,138
0
26,767
W
Nu Wa
Yeet Many
Nu Wa
6,229
809
0
1,079
4,795
1,522
229
1,396
2,978
47,077
0
W
Chang'e
ahomelessrat
Chang'e
7,443
626
450
3,173
11,388
3,892
1,014
394
10,103
33,752
0
L
Chang'e
samwisekun
Chang'e
4,055
277
434
1,451
6,440
2,028
0
2,691
3,743
29,218
0
W
4,621
2,043
0
1,591
6,596
2,153
0
779
5,397
0
25,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
29,754
284
Minions Killed
253
0
Camps Cleared
0
1,153,021
Distance Traveled
1,055,823
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,247
604
64
5
0
199,657
2
L
Yemoja
6,008
501
26
2
0
185,649
0
L
Bakasura
7,131
594
80
7
0
247,132
0
W
Ymir
7,489
624
21
2
0
248,504
4
L
Heimdallr
5,454
455
39
3
0
182,649
2
L
Gilgamesh
5,393
449
53
4
0
220,438
0
W
Nu Wa
7,619
635
87
7
0
228,134
4
W
Chang'e
7,100
592
62
5
0
209,673
3
L
Chang'e
5,768
481
55
5
0
219,955
0
W
Bastet
6,085
507
50
4
0
267,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role