Player Matchup

Awilix
Awilix
AMCtoTheMoon
Awilix
Level 16
God Stats
51W - 7L
2,091 SR
Queue Stats
125W - 14L
2,005 Elo+
Party 1
Hun Batz
Hun Batz
Bencammander
Hun Batz
Level 14
God Stats
1W - 1L
1,275 SR
Queue Stats
16W - 7L
1,660 Elo+
Solo
Poseidon
Poseidon
DreadDoctorZX
Poseidon
Level 111
God Stats
1W - 3L
1,312 SR
Queue Stats
151W - 56L
1,657 Elo+
Party 1
Athena
Athena
ReachVortex
Athena
Level 26
God Stats
13W - 9L
1,740 SR
Queue Stats
180W - 164L
1,589 Elo+
Solo
Anhur
Anhur
Ðucky
Anhur
Level 16
God Stats
2W - 0L
1,832 SR
Queue Stats
27W - 4L
1,947 Elo+
Party 1
Team Averages
Level 37
1,650 SR
1,772 Elo+

VS

Team Averages
Level 44
1,723 SR
1,653 Elo+
Neith
Neith
Corbatelo
Neith
Level 16
God Stats
27W - 20L
1,670 SR
Queue Stats
32W - 28L
1,610 Elo+
Party 2
Tiamat
Tiamat
Gabrantth
Tiamat
Level 16
God Stats
84W - 57L
1,674 SR
Queue Stats
114W - 73L
1,597 Elo+
Party 2
Ymir
Ymir
MLGTTVYT
Ymir
Level 27
God Stats
1W - 1L
1,751 SR
Queue Stats
88W - 62L
1,685 Elo+
Solo
Nemesis
Nemesis
TopBananaBasu
Nemesis
Level 134
God Stats
12W - 10L
1,789 SR
Queue Stats
265W - 182L
1,692 Elo+
Party 2
Gilgamesh
Gilgamesh
kobkrock
Gilgamesh
Level 27
God Stats
6W - 7L
1,728 SR
Queue Stats
122W - 107L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
7 / 0 / 3
7,177
652
5,326
6,745
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Bencammander
Hun Batz
13
2 / 2 / 1
7,169
652
4,207
6,689
2,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
DreadDoctorZX
Poseidon
12
3 / 0 / 5
7,290
663
5,217
2,333
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
10
2 / 1 / 8
6,704
609
3,207
6,913
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ðucky
Anhur
11
6 / 1 / 3
7,249
659
6,426
7,772
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corbatelo
Neith
7
2 / 6 / 0
4,849
441
2,649
5,438
780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Gabrantth
Tiamat
9
0 / 2 / 0
5,399
491
1,260
5,265
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 4 / 2
4,976
452
2,611
7,638
3,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
9
0 / 5 / 0
5,274
479
3,693
8,193
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
kobkrock
Gilgamesh
11
2 / 3 / 0
6,333
576
4,001
8,472
3,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
4
4
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
0
3
8.5
W
Hun Batz
Bencammander
Hun Batz
2
2
1
1.25
L
Neith
Corbatelo
Neith
2
6
0
0.33
W
Poseidon
DreadDoctorZX
Poseidon
3
0
5
5.5
L
Tiamat
Gabrantth
Tiamat
0
2
0
0
L
Ymir
0
4
2
0.25
W
Athena
2
1
8
6
L
Nemesis
0
5
0
0
L
Gilgamesh
kobkrock
Gilgamesh
2
3
0
0.67
W
Anhur
Ðucky
Anhur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
14,214
30,452
Taken
35,006
11,341
Mitigated
11,583
11,832
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,326
1,997
0
3,238
6,745
2,516
0
703
5,952
0
45,417
W
Hun Batz
Bencammander
Hun Batz
4,207
942
0
1,732
6,689
2,896
329
0
6,689
0
38,971
L
Neith
Corbatelo
Neith
2,649
1,232
0
574
5,438
780
0
778
4,660
0
11,560
W
Poseidon
DreadDoctorZX
Poseidon
5,217
450
0
1,305
2,333
667
0
607
1,632
41,534
0
L
Tiamat
Gabrantth
Tiamat
1,260
37
0
2,318
5,265
2,132
0
1,692
3,382
22,557
0
L
Ymir
2,611
869
0
1,040
7,638
3,053
0
3,061
4,533
23,925
0
W
Athena
3,207
716
0
1,411
6,913
3,110
0
949
5,964
21,063
0
L
Nemesis
3,693
1,914
0
764
8,193
2,236
0
2,568
5,535
0
28,899
L
Gilgamesh
kobkrock
Gilgamesh
4,001
1,174
0
1,663
8,472
3,382
0
0
8,472
0
33,852
W
Anhur
Ðucky
Anhur
6,426
3,886
0
4,146
7,772
2,152
0
1,428
6,344
0
43,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
26,831
395
Minions Killed
263
0
Camps Cleared
0
1,123,600
Distance Traveled
1,049,464
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,177
652
88
8
0
271,174
2
W
Hun Batz
7,169
652
90
8
0
221,720
1
L
Neith
4,849
441
27
2
0
203,823
0
W
Poseidon
7,290
663
95
9
0
233,862
0
L
Tiamat
5,399
491
66
6
0
205,149
4
L
Ymir
4,976
452
36
3
0
203,427
1
W
Athena
6,704
609
45
4
0
218,011
0
L
Nemesis
5,274
479
60
5
0
216,739
4
L
Gilgamesh
6,333
576
74
7
0
220,326
0
W
Anhur
7,249
659
77
7
0
178,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role