Player Matchup

Cthulhu
Cthulhu
DaveRosx
Cthulhu
Level 88
God Stats
5W - 3L
1,517 SR
Queue Stats
72W - 95L
1,408 Elo+
Party 2
Ra
Ra
Dunga591
Ra
Level 147
God Stats
9W - 9L
1,488 SR
Queue Stats
299W - 356L
1,321 Elo+
Solo
Artemis
Artemis
Ferni2509
Artemis
Level 26
God Stats
10W - 10L
1,444 SR
Queue Stats
73W - 99L
1,385 Elo+
Party 2
Team Averages
Level 87
1,483 SR
1,371 Elo+

VS

Team Averages
Level 6
1,467 SR
1,163 Elo+
Kukulkan
Kukulkan
BaldCrackHead420
Kukulkan
Level 5
God Stats
0W - 4L
1,343 SR
Queue Stats
1W - 15L
1,066 Elo+
Party 1
Ymir
Ymir
KING_xRE1Dx
Ymir
Level 4
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 8L
1,308 Elo+
Party 1
Thanatos
Thanatos
zayday5569
Thanatos
Level 8
God Stats
0W - 3L
1,270 SR
Queue Stats
2W - 25L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveRosx
Cthulhu
13
8 / 1 / 16
10,500
875
9,552
11,487
8,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 0 / 14
9,918
827
8,415
7,721
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ferni2509
Artemis
12
9 / 0 / 9
9,490
791
9,862
5,506
1,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
7,672
639
6,728
10,158
3,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 7 / 1
6,611
551
2,752
15,097
9,666
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
zayday5569
Thanatos
10
0 / 8 / 1
6,842
570
4,183
9,307
3,116
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
25
Kills
1
1
Deaths
25
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Cthulhu
DaveRosx
Cthulhu
8
1
16
16
W
8
0
14
15
W
Artemis
Ferni2509
Artemis
9
0
9
13.5
L
0
7
1
0.07
L
Thanatos
zayday5569
Thanatos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
13,663
24,714
Taken
34,562
13,090
Mitigated
16,165
10,535
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,728
323
0
507
10,158
3,383
0
7,055
3,103
30,413
0
W
Cthulhu
DaveRosx
Cthulhu
9,552
862
928
3,707
11,487
8,743
485
3,457
8,030
30,021
0
W
8,415
247
1,799
4,101
7,721
2,429
564
2,314
5,407
43,947
0
W
Artemis
Ferni2509
Artemis
9,862
6,768
0
0
5,506
1,918
1,464
3,783
1,723
0
21,791
L
2,752
667
0
0
15,097
9,666
0
5,810
9,287
7,910
0
L
Thanatos
zayday5569
Thanatos
4,183
1,282
0
2,308
9,307
3,116
0
5,209
4,098
0
13,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
21,125
125
Minions Killed
75
0
Camps Cleared
0
654,179
Distance Traveled
502,095
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,672
639
40
3
0
159,644
1
W
Cthulhu
10,500
875
34
3
0
216,327
0
W
Ra
9,918
827
71
6
0
235,590
3
W
Artemis
9,490
791
20
2
0
202,262
1
L
Ymir
6,611
551
13
1
0
169,570
0
L
Thanatos
6,842
570
22
2
0
172,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role