Player Matchup

Scylla
Scylla
Platinum I
Elempanado
Scylla
Platinum I
Level 46
God Stats
6W - 2L
1,802 SR
Queue Stats
71W - 53L
2,162 MMR
Party 1
Ullr
Ullr
Diamond II
HideOnBushhhhhh
Ullr
Diamond II
Level 160
God Stats
18W - 12L
1,725 SR
Queue Stats
111W - 94L
2,303 MMR
Party 1
Loki
Loki
Masters
LordLegender
Loki
Masters
Level 129
God Stats
216W - 155L
1,699 SR
Queue Stats
420W - 389L
2,343 MMR
Solo
Cerberus
Cerberus
Diamond III
Starxby
Cerberus
Diamond III
Level 158
God Stats
5W - 4L
1,762 SR
Queue Stats
104W - 102L
2,218 MMR
Solo
Amaterasu
Amaterasu
Masters
uAmber
Amaterasu
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,698 SR
2,105 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,617 SR
1,989 MMR
Fenrir
Fenrir
Masters
Blessed0ne
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond I
Uncoolwhip
Bacchus
Diamond I
Level 158
God Stats
9W - 4L
1,820 SR
Queue Stats
169W - 146L
2,567 MMR
Solo
King Arthur
King Arthur
Diamond IV
cooomslayer
King Arthur
Diamond IV
Level 109
God Stats
77W - 67L
1,558 SR
Queue Stats
441W - 432L
2,151 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
iÐontLoseMuch
Kukulkan
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond IV
theChancho
Hachiman
Diamond IV
Level 129
God Stats
9W - 7L
1,708 SR
Queue Stats
122W - 99L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elempanado
Scylla
12
3 / 1 / 3
6,638
664
4,512
3,434
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 2
6,073
607
2,135
3,921
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
9 / 0 / 2
7,230
723
7,473
4,046
1,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Starxby
Cerberus
9
1 / 0 / 4
5,653
565
3,337
5,803
1,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
uAmber
Amaterasu
12
4 / 1 / 0
6,973
697
6,010
7,307
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AthenaSetGilgameshTiamatJanus

VS

Bans
TsukuyomiSun WukongGuan YuSolTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blessed0ne
Fenrir
7
0 / 3 / 0
4,699
470
639
5,877
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
Uncoolwhip
Bacchus
9
0 / 2 / 3
5,674
567
3,259
6,609
3,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
cooomslayer
King Arthur
11
1 / 4 / 0
6,261
626
4,571
10,110
4,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
11
1 / 5 / 0
6,146
615
2,332
5,995
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
theChancho
Hachiman
11
2 / 3 / 0
5,944
594
3,281
5,636
1,529
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
4
4
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blessed0ne
Fenrir
0
3
0
0
W
Scylla
Elempanado
Scylla
3
1
3
4.5
W
0
2
2
0.5
W
9
0
2
10
W
Cerberus
Starxby
Cerberus
1
0
4
3
L
Bacchus
Uncoolwhip
Bacchus
0
2
3
0.75
L
King Arthur
cooomslayer
King Arthur
1
4
0
0.25
L
Kukulkan
1
5
0
0.2
L
Hachiman
theChancho
Hachiman
2
3
0
0.67
W
Amaterasu
uAmber
Amaterasu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
14,082
24,511
Taken
34,227
10,191
Mitigated
14,259
7,479
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blessed0ne
Fenrir
639
156
0
1,349
5,877
2,478
0
1,312
4,557
0
20,558
W
Scylla
Elempanado
Scylla
4,512
674
0
967
3,434
1,125
0
2,221
1,213
43,435
0
W
2,135
825
0
235
3,921
1,040
0
604
3,317
0
42,404
W
7,473
2,764
0
887
4,046
1,350
0
459
3,587
0
35,751
W
Cerberus
Starxby
Cerberus
3,337
115
0
2,652
5,803
1,729
0
2,307
3,496
15,102
0
L
Bacchus
Uncoolwhip
Bacchus
3,259
330
0
956
6,609
3,923
0
3,189
3,349
11,496
0
L
King Arthur
cooomslayer
King Arthur
4,571
767
0
2,478
10,110
4,364
0
0
10,110
0
38,351
L
Kukulkan
2,332
118
0
0
5,995
1,965
0
2,576
3,325
43,710
0
L
Hachiman
theChancho
Hachiman
3,281
1,906
0
1,570
5,636
1,529
0
543
5,037
0
37,337
W
Amaterasu
uAmber
Amaterasu
6,010
3,188
0
2,738
7,307
4,947
0
0
7,307
0
41,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
28,724
389
Minions Killed
347
0
Camps Cleared
0
1,064,918
Distance Traveled
981,881
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,699
470
41
4
0
190,005
2
W
Scylla
6,638
664
102
10
0
214,164
3
W
Ullr
6,073
607
90
9
0
181,731
3
W
Loki
7,230
723
72
7
0
255,888
3
W
Cerberus
5,653
565
27
3
0
202,892
4
L
Bacchus
5,674
567
24
2
0
215,916
5
L
King Arthur
6,261
626
93
9
0
197,284
2
L
Kukulkan
6,146
615
104
10
0
190,808
1
L
Hachiman
5,944
594
85
9
0
187,868
1
W
Amaterasu
6,973
697
98
10
0
210,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role