Player Matchup

Danzaburou
Danzaburou
GANJASMOKAAA
Danzaburou
Level 157
God Stats
2W - 1L
1,744 SR
Queue Stats
65W - 40L
1,752 Elo+
Party 2
Hera
Hera
Henchman21
Hera
Level 144
God Stats
0W - 1L
1,173 SR
Queue Stats
111W - 71L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
LethalC
Gilgamesh
Level 12
God Stats
12W - 7L
1,660 SR
Queue Stats
61W - 46L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
LoYall
Ah Puch
Level 109
God Stats
1W - 3L
1,536 SR
Queue Stats
25W - 13L
1,702 Elo+
Party 2
Artemis
Artemis
Spiritia
Artemis
Level 127
God Stats
53W - 38L
1,686 SR
Queue Stats
108W - 68L
1,662 Elo+
Party 2
Team Averages
Level 110
1,560 SR
1,660 Elo+

VS

Team Averages
Level 79
1,662 SR
1,667 Elo+
Ymir
Ymir
Bimpy
Ymir
Level 86
God Stats
5W - 3L
1,591 SR
Queue Stats
81W - 72L
1,589 Elo+
Party 3
Janus
Janus
ItsTheLolice
Janus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,694 Elo+
Party 1
Merlin
Merlin
PLURninja
Merlin
Level 25
God Stats
23W - 14L
1,534 SR
Queue Stats
49W - 44L
1,538 Elo+
Party 3
Chaac
Chaac
TheDragonWeeb
Chaac
Level 123
God Stats
2W - 0L
1,854 SR
Queue Stats
6W - 5L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
Yeezus9338
Danzaburou
Level 124
God Stats
1W - 0L
1,829 SR
Queue Stats
14W - 5L
1,905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GANJASMOKAAA
Danzaburou
20
3 / 8 / 12
13,749
1,058
23,587
21,435
9,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 8 / 7
13,633
1,049
18,168
15,625
5,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LethalC
Gilgamesh
17
0 / 7 / 6
10,839
834
4,145
17,470
7,789
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
LoYall
Ah Puch
19
5 / 10 / 5
12,941
995
20,582
21,034
7,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
Spiritia
Artemis
18
2 / 5 / 5
11,712
901
8,105
12,535
4,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bimpy
Ymir
20
3 / 3 / 21
13,664
1,051
7,520
24,326
30,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 4 / 20
14,769
1,136
20,317
14,635
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
PLURninja
Merlin
19
6 / 5 / 17
12,699
977
14,153
12,345
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 2 / 15
14,883
1,145
18,151
13,165
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Yeezus9338
Danzaburou
20
7 / 2 / 19
14,243
1,096
23,872
14,674
7,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
130
16
Kills
38
38
Deaths
16
35
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bimpy
Ymir
3
3
21
4.5
L
Danzaburou
GANJASMOKAAA
Danzaburou
3
8
12
1.13
L
6
8
7
1.19
W
9
4
20
4.75
L
Gilgamesh
LethalC
Gilgamesh
0
7
6
0.43
L
Ah Puch
LoYall
Ah Puch
5
10
5
0.75
W
Merlin
PLURninja
Merlin
6
5
17
2.9
L
Artemis
Spiritia
Artemis
2
5
5
0.9
W
13
2
15
10.25
W
Danzaburou
Yeezus9338
Danzaburou
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,587
Damage
84,013
88,099
Taken
79,145
33,936
Mitigated
63,916
4,536
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bimpy
Ymir
7,520
1,355
0
1,261
24,326
30,471
0
13,419
10,907
14,413
0
L
Danzaburou
GANJASMOKAAA
Danzaburou
23,587
11,675
0
1,773
21,435
9,046
0
7,075
14,360
0
56,532
L
18,168
4,813
0
682
15,625
5,640
0
8,362
7,263
45,790
0
W
20,317
75
234
939
14,635
7,634
0
7,554
7,081
51,644
0
L
Gilgamesh
LethalC
Gilgamesh
4,145
1,204
0
8
17,470
7,789
0
10,252
7,218
0
14,181
L
Ah Puch
LoYall
Ah Puch
20,582
232
0
2,073
21,034
7,100
0
9,729
11,305
49,002
0
W
Merlin
PLURninja
Merlin
14,153
710
0
61
12,345
7,174
0
6,533
5,812
40,847
0
L
Artemis
Spiritia
Artemis
8,105
4,302
0
0
12,535
4,361
0
6,572
5,963
49
24,382
W
18,151
1,095
0
3,662
13,165
10,885
0
5,731
7,434
0
34,915
W
Danzaburou
Yeezus9338
Danzaburou
23,872
7,209
0
2,598
14,674
7,752
0
5,562
9,112
0
61,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,874
Gold Earned
70,258
267
Minions Killed
272
12
Camps Cleared
5
1,190,939
Distance Traveled
1,191,264
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,664
1,051
20
2
0
244,827
1
L
Danzaburou
13,749
1,058
75
6
4
248,053
3
L
Hera
13,633
1,049
70
5
4
243,265
2
W
Janus
14,769
1,136
79
6
1
235,501
0
L
Gilgamesh
10,839
834
27
2
1
217,418
0
L
Ah Puch
12,941
995
61
5
2
245,005
0
W
Merlin
12,699
977
55
4
1
204,663
1
L
Artemis
11,712
901
34
3
1
237,198
1
W
Chaac
14,883
1,145
34
3
0
251,490
0
W
Danzaburou
14,243
1,096
84
6
3
254,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role