Player Matchup

Achilles
Achilles
BionicRightKnee
Achilles
Level 124
God Stats
6W - 11L
1,455 SR
Queue Stats
280W - 243L
1,601 Elo+
Solo
Agni
Agni
Esco11211
Agni
Level 100
God Stats
10W - 7L
1,715 SR
Queue Stats
280W - 206L
1,663 Elo+
Party 1
Ymir
Ymir
LeNausea
Ymir
Level 68
God Stats
2W - 3L
1,491 SR
Queue Stats
200W - 145L
1,705 Elo+
Party 1
Nemesis
Nemesis
Marcelo2102
Nemesis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 141L
1,504 Elo+
Party 3
Artemis
Artemis
fabian700
Artemis
Level 122
God Stats
0W - 2L
1,746 SR
Queue Stats
43W - 40L
1,441 Elo+
Party 3
Team Averages
Level 111
1,581 SR
1,583 Elo+

VS

Team Averages
Level 122
1,500 SR
1,568 Elo+
Apollo
Apollo
Fusìon
Apollo
Level 139
God Stats
14W - 10L
1,653 SR
Queue Stats
510W - 416L
1,573 Elo+
Party 2
Scylla
Scylla
JaimeNebot
Scylla
Level 129
God Stats
2W - 1L
1,456 SR
Queue Stats
261W - 251L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
LGS1998
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
R1UBEN
Sylvanus
Level 146
God Stats
4W - 1L
1,267 SR
Queue Stats
9W - 8L
1,602 Elo+
Solo
Ravana
Ravana
jksax
Ravana
Level 87
God Stats
9W - 4L
1,626 SR
Queue Stats
523W - 418L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 1 / 2
8,706
544
9,591
11,823
8,784
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
14
0 / 1 / 1
8,172
511
6,552
7,825
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
3 / 3 / 1
7,477
467
4,207
11,247
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Marcelo2102
Nemesis
13
2 / 3 / 4
7,933
496
4,821
11,457
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
fabian700
Artemis
12
0 / 5 / 2
7,064
442
4,659
9,859
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fusìon
Apollo
17
5 / 1 / 5
10,426
652
10,485
10,161
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
JaimeNebot
Scylla
14
1 / 0 / 4
8,211
513
4,987
5,329
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LGS1998
Sun Wukong
15
0 / 2 / 0
9,115
570
7,020
12,866
7,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
R1UBEN
Sylvanus
12
1 / 2 / 5
7,855
491
4,450
10,334
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
jksax
Ravana
15
6 / 1 / 3
9,337
584
5,933
7,901
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
13
13
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
1
2
2
L
Agni
0
1
1
0.5
W
Apollo
Fusìon
Apollo
5
1
5
7.5
W
Scylla
JaimeNebot
Scylla
1
0
4
3
W
Sun Wukong
LGS1998
Sun Wukong
0
2
0
0
L
Ymir
3
3
1
1.17
L
Nemesis
Marcelo2102
Nemesis
2
3
4
1.33
W
Sylvanus
R1UBEN
Sylvanus
1
2
5
1.75
L
Artemis
fabian700
Artemis
0
5
2
0.2
W
Ravana
jksax
Ravana
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,830
Damage
32,875
52,211
Taken
46,591
26,512
Mitigated
24,151
17,186
Healing
22,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,591
1,765
0
4,718
11,823
8,784
0
42
11,781
0
60,356
L
Agni
6,552
417
0
3,350
7,825
2,441
0
1,766
5,905
66,561
0
W
Apollo
Fusìon
Apollo
10,485
7,316
0
6,265
10,161
3,779
2,279
1,426
8,735
0
80,951
W
Scylla
JaimeNebot
Scylla
4,987
1,131
172
1,611
5,329
1,949
0
3,717
1,612
46,295
0
W
Sun Wukong
LGS1998
Sun Wukong
7,020
1,603
0
5,726
12,866
7,773
764
165
12,701
0
63,505
L
Ymir
4,207
191
0
2,617
11,247
6,955
0
4,517
6,554
28,432
0
L
Nemesis
Marcelo2102
Nemesis
4,821
1,996
0
4,082
11,457
5,883
0
1,884
9,521
0
44,405
W
Sylvanus
R1UBEN
Sylvanus
4,450
1,070
2,591
3,318
10,334
7,249
112
2,697
7,637
21,416
0
L
Artemis
fabian700
Artemis
4,659
2,584
0
2,419
9,859
2,449
0
846
9,013
0
35,685
W
Ravana
jksax
Ravana
5,933
1,291
0
3,264
7,901
3,401
0
2,754
5,147
0
56,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
44,944
456
Minions Killed
526
0
Camps Cleared
0
1,491,661
Distance Traveled
1,555,382
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,706
544
121
8
0
329,323
7
L
Agni
8,172
511
146
9
0
299,787
6
W
Apollo
10,426
652
142
9
0
270,021
4
W
Scylla
8,211
513
106
7
0
323,616
9
W
Sun Wukong
9,115
570
139
9
0
305,524
4
L
Ymir
7,477
467
42
3
0
285,108
6
L
Nemesis
7,933
496
74
5
0
336,056
4
W
Sylvanus
7,855
491
24
2
0
293,740
4
L
Artemis
7,064
442
73
5
0
241,387
4
W
Ravana
9,337
584
115
7
0
362,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role