Player Matchup

Terra
Terra
Broticuss
Terra
Level 12
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 1L
1,435 Elo+
Party 2
Chaac
Chaac
HOLO22
Chaac
Level 29
God Stats
4W - 5L
1,420 SR
Queue Stats
151W - 185L
1,434 Elo+
Solo
Anubis
Anubis
SHoTTWoRK
Anubis
Level 26
God Stats
30W - 18L
1,570 SR
Queue Stats
45W - 49L
1,384 Elo+
Party 1
Thanatos
Thanatos
SnagDaddy
Thanatos
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 14L
1,557 Elo+
Party 1
Anhur
Anhur
alwaysgr33nTV
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,435 Elo+
Party 2
Team Averages
Level 18
1,544 SR
1,449 Elo+

VS

Team Averages
Level 26
1,446 SR
1,338 Elo+
Mercury
Mercury
Guhdersh
Mercury
Level 17
God Stats
4W - 10L
1,514 SR
Queue Stats
333W - 296L
1,398 Elo+
Solo
King Arthur
King Arthur
JezzaAH13
King Arthur
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
87W - 85L
1,417 Elo+
Solo
Vulcan
Vulcan
Notz17
Vulcan
Level 12
God Stats
2W - 6L
1,390 SR
Queue Stats
2W - 6L
1,371 Elo+
Party 3
Ganesha
Ganesha
lick97
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,252 Elo+
Party 3
Xbalanque
Xbalanque
marcrat
Xbalanque
Level 60
God Stats
0W - 3L
1,532 SR
Queue Stats
2W - 9L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Broticuss
Terra
12
6 / 2 / 18
8,223
633
7,796
10,769
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
HOLO22
Chaac
11
7 / 3 / 2
7,153
550
7,041
11,940
5,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SHoTTWoRK
Anubis
11
8 / 4 / 5
7,556
581
11,615
9,281
3,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SnagDaddy
Thanatos
13
8 / 1 / 10
8,177
629
6,932
11,628
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
7 / 2 / 10
7,713
593
10,070
8,837
2,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Guhdersh
Mercury
11
3 / 6 / 1
7,023
540
6,540
12,723
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
JezzaAH13
King Arthur
9
1 / 8 / 6
6,137
472
5,119
15,121
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Notz17
Vulcan
12
3 / 6 / 3
7,302
562
7,870
6,327
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
lick97
Ganesha
8
1 / 7 / 5
6,106
470
3,721
11,045
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
marcrat
Xbalanque
11
4 / 9 / 4
7,576
583
7,933
11,186
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
36
Kills
12
12
Deaths
36
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
Broticuss
Terra
6
2
18
7.5
L
Mercury
Guhdersh
Mercury
3
6
1
0.58
W
Chaac
HOLO22
Chaac
7
3
2
2.67
L
King Arthur
JezzaAH13
King Arthur
1
8
6
0.5
L
Vulcan
Notz17
Vulcan
3
6
3
0.75
W
Anubis
SHoTTWoRK
Anubis
8
4
5
2.63
W
Thanatos
SnagDaddy
Thanatos
8
1
10
13
W
7
2
10
6
L
Ganesha
lick97
Ganesha
1
7
5
0.5
L
Xbalanque
marcrat
Xbalanque
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,454
Damage
31,183
52,455
Taken
56,402
25,174
Mitigated
19,625
23,971
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Broticuss
Terra
7,796
2,041
1,625
2,954
10,769
8,640
480
2,351
8,276
23,214
0
L
Mercury
Guhdersh
Mercury
6,540
3,700
0
2,024
12,723
3,940
0
2,020
10,703
0
39,984
W
Chaac
HOLO22
Chaac
7,041
1,646
0
3,755
11,940
5,885
194
3,306
8,246
0
31,038
L
King Arthur
JezzaAH13
King Arthur
5,119
765
99
2,691
15,121
7,667
0
8,288
6,833
0
10,485
L
Vulcan
Notz17
Vulcan
7,870
1,710
0
0
6,327
1,791
0
1,473
4,854
35,214
0
W
Anubis
SHoTTWoRK
Anubis
11,615
1,226
321
2,879
9,281
3,874
112
1,862
6,984
34,778
0
W
Thanatos
SnagDaddy
Thanatos
6,932
2,081
0
10,632
11,628
4,042
290
914
10,488
0
33,492
W
10,070
6,705
0
1,805
8,837
2,733
907
2,630
6,122
0
41,531
L
Ganesha
lick97
Ganesha
3,721
437
0
620
11,045
3,827
0
3,448
7,597
9,244
0
L
Xbalanque
marcrat
Xbalanque
7,933
5,123
0
1,237
11,186
2,400
0
4,182
7,004
0
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
34,144
270
Minions Killed
191
0
Camps Cleared
0
1,316,999
Distance Traveled
1,234,560
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,223
633
25
2
0
296,103
3
L
Mercury
7,023
540
70
5
0
266,618
2
W
Chaac
7,153
550
68
5
0
247,398
1
L
King Arthur
6,137
472
7
1
0
240,832
0
L
Vulcan
7,302
562
67
5
0
234,402
0
W
Anubis
7,556
581
56
4
0
227,498
0
W
Thanatos
8,177
629
65
5
0
291,726
0
W
Anhur
7,713
593
56
4
0
254,274
0
L
Ganesha
6,106
470
3
0
0
249,275
2
L
Xbalanque
7,576
583
44
3
0
243,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role