Player Matchup

Sol
Sol
N7FIREHAWK
Sol
Level 108
God Stats
6W - 2L
1,747 SR
Queue Stats
200W - 93L
1,728 Elo+
Party 2
Gilgamesh
Gilgamesh
Natrix602
Gilgamesh
Level 106
God Stats
43W - 25L
1,569 SR
Queue Stats
469W - 584L
1,482 Elo+
Solo
Rama
Rama
shadowakisa
Rama
Level 23
God Stats
1W - 1L
1,737 SR
Queue Stats
14W - 2L
2,045 Elo+
Party 2
Team Averages
Level 79
1,684 SR
1,752 Elo+

VS

Team Averages
Level 16
1,569 SR
1,617 Elo+
Hel
Hel
BrotherSham
Hel
Level 26
God Stats
50W - 54L
1,520 SR
Queue Stats
199W - 248L
1,505 Elo+
Solo
Tiamat
Tiamat
FreddyFazbear
Tiamat
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Mulan
Mulan
QuirkyEgod
Mulan
Level 18
God Stats
1W - 0L
1,687 SR
Queue Stats
20W - 8L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
10,186
784
13,146
12,096
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Natrix602
Gilgamesh
11
0 / 8 / 7
8,505
654
6,373
14,615
11,012
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 4
8,835
680
8,430
11,848
4,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 13
10,045
773
10,067
9,714
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 2 / 12
10,266
790
13,456
9,637
6,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
14
10 / 3 / 8
10,508
808
10,384
16,736
12,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
20
20
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
6
2
12
6
L
6
6
2
1.17
L
Gilgamesh
Natrix602
Gilgamesh
0
8
7
0.44
W
Mulan
10
3
8
4.67
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
33,907
38,559
Taken
36,087
19,717
Mitigated
22,708
7,707
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,067
322
3,622
5,226
9,714
3,461
428
3,900
5,814
44,443
0
W
13,456
1,610
0
2,749
9,637
6,621
344
2,076
7,561
42,097
0
L
13,146
2,940
0
3,875
12,096
4,577
385
6,867
5,229
41,974
1,276
L
Gilgamesh
Natrix602
Gilgamesh
6,373
1,252
576
1,544
14,615
11,012
0
9,254
5,361
0
33,869
W
Mulan
10,384
944
0
3,484
16,736
12,626
232
6,938
9,798
0
28,505
L
8,430
5,877
0
1,712
11,848
4,128
105
7,539
4,309
0
21,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
30,819
158
Minions Killed
173
0
Camps Cleared
0
636,512
Distance Traveled
755,825
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,045
773
78
6
0
258,869
2
W
Tiamat
10,266
790
59
5
0
252,363
0
L
Sol
10,186
784
74
6
0
215,251
1
L
Gilgamesh
8,505
654
46
4
0
217,177
0
W
Mulan
10,508
808
36
3
0
244,593
2
L
Rama
8,835
680
38
3
0
204,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role