Player Matchup

Merlin
Merlin
Bronze III
Habaskadoodler
Merlin
Bronze III
Level 126
God Stats
2W - 1L
1,791 SR
Queue Stats
19W - 13L
1,563 MMR
Party 2
Horus
Horus
Bronze III
JosephTheDad
Horus
Bronze III
Level 125
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 14L
1,506 MMR
Party 2
Nike
Nike
Bronze III
mix1D
Nike
Bronze III
Level 65
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,682 SR
1,523 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,519 SR
1,284 MMR
Izanami
Izanami
Silver V
Mass Khaos89
Izanami
Silver V
Level 86
God Stats
19W - 10L
1,721 SR
Queue Stats
102W - 92L
1,350 MMR
Party 1
Anubis
Anubis
Bronze III
Stealth1nfinity
Anubis
Bronze III
Level 57
God Stats
4W - 3L
1,457 SR
Queue Stats
10W - 10L
1,348 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
UltimateSwagShak
Sun Wukong
Silver IV
Level 105
God Stats
7W - 7L
1,380 SR
Queue Stats
106W - 100L
1,153 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 4
11,561
680
15,857
14,064
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 5
10,891
641
10,366
17,591
16,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nike
mix1D
Nike
13
1 / 6 / 4
10,197
600
5,368
13,629
7,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
GilgameshAphroditeHelCthulhuScylla

VS

Bans
ZeusSkadiCupidKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mass Khaos89
Izanami
16
4 / 4 / 12
12,557
739
15,627
12,089
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 5 / 6
12,317
725
8,727
11,857
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
UltimateSwagShak
Sun Wukong
16
6 / 1 / 10
12,529
737
12,878
16,206
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
17
17
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
4
4
5
1.63
W
Izanami
Mass Khaos89
Izanami
4
4
12
2.5
W
7
5
6
2
W
Sun Wukong
UltimateSwagShak
Sun Wukong
6
1
10
11
L
Nike
mix1D
Nike
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
37,232
45,284
Taken
40,152
28,429
Mitigated
18,324
7,889
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,857
1,099
0
2,031
14,064
4,986
0
1,618
12,116
70,642
0
L
10,366
4,048
1,153
3,925
17,591
16,103
0
4,875
12,356
0
28,940
W
Izanami
Mass Khaos89
Izanami
15,627
11,820
0
500
12,089
3,280
2,179
5,373
6,716
0
75,717
W
8,727
601
0
4,712
11,857
4,128
861
5,356
6,501
41,128
0
W
Sun Wukong
UltimateSwagShak
Sun Wukong
12,878
3,859
0
5,436
16,206
10,916
532
5,276
10,930
0
35,102
L
Nike
mix1D
Nike
5,368
898
0
780
13,629
7,340
0
2,334
11,195
0
32,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
37,403
183
Minions Killed
204
0
Camps Cleared
0
832,646
Distance Traveled
877,648
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,561
680
99
6
0
267,881
1
L
Horus
10,891
641
29
2
0
302,229
4
W
Izanami
12,557
739
110
6
0
286,076
3
W
Anubis
12,317
725
67
4
0
267,818
2
W
Sun Wukong
12,529
737
27
2
0
323,754
5
L
Nike
10,197
600
55
3
0
262,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role