Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NotCompv6397
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
XxAGARCIAxX
Danzaburou
Level 34
God Stats
26W - 29L
1,432 SR
Queue Stats
59W - 58L
1,383 Elo+
Party 2
Team Averages
Level 63
1,477 SR
1,461 Elo+

VS

Team Averages
Level 53
1,614 SR
1,585 Elo+
Bastet
Bastet
Cabroken420
Bastet
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,332 Elo+
Solo
Athena
Athena
ChiefyGrande
Athena
Level 127
God Stats
15W - 9L
1,736 SR
Queue Stats
623W - 332L
1,750 Elo+
Party 1
Nox
Nox
Zagchic
Nox
Level 24
God Stats
69W - 18L
1,605 SR
Queue Stats
201W - 69L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 7 / 1
8,536
610
7,910
11,452
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NotCompv6397
Cthulhu
9
0 / 9 / 1
7,405
529
3,096
14,632
11,073
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
XxAGARCIAxX
Danzaburou
11
1 / 10 / 2
8,326
595
5,783
14,904
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
8 / 3 / 14
10,530
752
14,816
9,354
4,888
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
4 / 0 / 22
11,134
795
10,498
16,853
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
15
14 / 0 / 8
11,096
793
7,616
4,240
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
70
2
Kills
26
26
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
1
0.21
W
Bastet
8
3
14
5
W
Athena
4
0
22
15
L
Cthulhu
NotCompv6397
Cthulhu
0
9
1
0.06
L
Danzaburou
XxAGARCIAxX
Danzaburou
1
10
2
0.2
W
Nox
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
32,930
40,988
Taken
30,447
19,994
Mitigated
25,512
2,178
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,910
923
0
1,039
11,452
3,661
0
4,808
6,496
42,980
0
W
Bastet
14,816
5,564
0
1,330
9,354
4,888
1,260
1,990
7,107
0
36,730
W
Athena
10,498
3,828
0
3,025
16,853
18,496
355
5,782
10,661
27,159
0
L
Cthulhu
NotCompv6397
Cthulhu
3,096
873
0
0
14,632
11,073
0
6,155
8,329
9,921
0
L
Danzaburou
XxAGARCIAxX
Danzaburou
5,783
2,459
282
857
14,904
5,260
0
6,735
7,981
0
25,671
W
Nox
7,616
423
0
1,328
4,240
2,128
789
2,427
1,615
31,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,267
Gold Earned
32,760
128
Minions Killed
127
0
Camps Cleared
0
538,863
Distance Traveled
729,461
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,536
610
73
5
0
190,898
5
W
Bastet
10,530
752
36
3
0
250,848
2
W
Athena
11,134
795
30
2
0
244,946
2
L
Cthulhu
7,405
529
22
2
0
192,476
1
L
Danzaburou
8,326
595
33
2
0
155,489
1
W
Nox
11,096
793
61
4
0
233,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role