Player Matchup

Izanami
Izanami
DallasCowboyz665
Izanami
Level 7
God Stats
2W - 1L
1,683 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Skadi
Skadi
GomuDLuffy
Skadi
Level 17
God Stats
10W - 11L
1,378 SR
Queue Stats
64W - 64L
1,420 Elo+
Party 1
Hel
Hel
Maceinyoface1995
Hel
Level 31
God Stats
1W - 0L
1,265 SR
Queue Stats
125W - 146L
1,407 Elo+
Party 1
Nemesis
Nemesis
T1ckl3MyP1ckl3
Nemesis
Level 28
God Stats
6W - 8L
1,438 SR
Queue Stats
102W - 115L
1,378 Elo+
Party 1
Vulcan
Vulcan
TheWolfien
Vulcan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,320 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,370 Elo+

VS

Team Averages
Level 13
1,578 SR
1,319 Elo+
Anhur
Anhur
DonReneFixitaaa
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,240 Elo+
Party 2
King Arthur
King Arthur
FavorableRetreat
King Arthur
Level 6
God Stats
4W - 3L
1,749 SR
Queue Stats
9W - 10L
1,418 Elo+
Solo
Khepri
Khepri
Tamerdinosaur
Khepri
Level 23
God Stats
8W - 5L
1,715 SR
Queue Stats
53W - 52L
1,371 Elo+
Solo
Tiamat
Tiamat
janakio0
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,255 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sttriderk
Tsukuyomi
Level 22
God Stats
11W - 15L
1,426 SR
Queue Stats
33W - 52L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
12,297
535
15,337
14,674
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
18
6 / 3 / 15
12,843
558
19,541
12,473
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 3 / 19
12,005
522
11,098
16,095
12,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 3 / 20
13,569
590
18,304
17,141
9,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
TheWolfien
Vulcan
19
20 / 5 / 11
14,288
621
32,072
18,910
8,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 3
10,219
444
14,541
17,295
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
FavorableRetreat
King Arthur
17
5 / 7 / 2
11,072
481
16,857
31,853
24,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 7 / 5
10,471
455
11,060
23,607
27,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
janakio0
Tiamat
13
0 / 14 / 1
7,917
344
4,049
18,786
8,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
sttriderk
Tsukuyomi
13
3 / 13 / 3
9,202
400
11,289
23,902
9,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
30
49
Kills
16
16
Deaths
50
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
5
9
3
0.72
L
King Arthur
FavorableRetreat
King Arthur
5
7
2
0.86
W
Skadi
6
3
15
4.5
W
7
3
19
5.5
W
11
3
20
7
L
3
7
5
0.79
W
Vulcan
TheWolfien
Vulcan
20
5
11
5.1
L
Tiamat
janakio0
Tiamat
0
14
1
0.04
L
Tsukuyomi
sttriderk
Tsukuyomi
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,352
Damage
57,796
79,293
Taken
115,443
45,583
Mitigated
75,818
36,740
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,337
10,398
1,013
4,017
14,674
7,982
6,738
3,513
11,161
0
67,375
L
14,541
6,066
0
0
17,295
6,360
0
5,791
11,504
0
56,106
L
King Arthur
FavorableRetreat
King Arthur
16,857
1,498
0
6,426
31,853
24,029
0
6,466
25,387
974
69,302
W
Skadi
19,541
10,568
0
1,235
12,473
6,812
6,757
577
11,896
0
73,976
W
11,098
1,889
12,268
10,252
16,095
12,666
1,571
4,851
11,244
28,907
0
W
18,304
10,067
0
1,930
17,141
9,926
3,251
1,751
15,390
0
73,256
L
11,060
1,420
0
730
23,607
27,400
0
9,636
13,971
36,633
0
W
Vulcan
TheWolfien
Vulcan
32,072
15,036
312
5,713
18,910
8,197
1,695
5,272
13,638
83,330
0
L
Tiamat
janakio0
Tiamat
4,049
632
0
1,580
18,786
8,936
0
12,604
6,182
28,142
0
L
Tsukuyomi
sttriderk
Tsukuyomi
11,289
2,338
0
3,344
23,902
9,093
0
8,673
15,229
0
58,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,002
Gold Earned
48,881
478
Minions Killed
379
0
Camps Cleared
0
2,121,819
Distance Traveled
1,834,485
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,297
535
111
5
0
403,807
3
L
Anhur
10,219
444
84
4
0
344,281
2
L
King Arthur
11,072
481
125
5
0
393,632
3
W
Skadi
12,843
558
119
5
0
413,646
11
W
Hel
12,005
522
39
2
0
439,072
1
W
Nemesis
13,569
590
91
4
0
471,198
5
L
Khepri
10,471
455
45
2
0
407,196
2
W
Vulcan
14,288
621
118
5
0
394,096
3
L
Tiamat
7,917
344
31
1
0
319,602
0
L
Tsukuyomi
9,202
400
94
4
0
369,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role