Player Matchup

King Arthur
King Arthur
Destiny1277
King Arthur
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 19L
1,215 Elo+
Solo
Tsukuyomi
Tsukuyomi
KarateDoctor
Tsukuyomi
Level 17
God Stats
33W - 31L
1,241 SR
Queue Stats
131W - 130L
1,306 Elo+
Party 2
Scylla
Scylla
NotAutoSpeed
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,761 Elo+
Solo
Ymir
Ymir
spglost
Ymir
Level 21
God Stats
3W - 3L
1,539 SR
Queue Stats
178W - 158L
1,422 Elo+
Party 2
Neith
Neith
yamminy
Neith
Level 5
God Stats
3W - 6L
1,263 SR
Queue Stats
19W - 22L
1,219 Elo+
Party 2
Team Averages
Level 12
1,409 SR
1,385 Elo+

VS

Team Averages
Level 21
1,458 SR
1,330 Elo+
Ares
Ares
FoolyWouly
Ares
Level 8
God Stats
11W - 15L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MarcelloAMJ
Ne Zha
Level 22
God Stats
5W - 8L
1,261 SR
Queue Stats
30W - 40L
1,403 Elo+
Solo
Hel
Hel
RonniRoux
Hel
Level 23
God Stats
6W - 11L
1,368 SR
Queue Stats
97W - 103L
1,103 Elo+
Party 1
Bacchus
Bacchus
SilentNexus019
Bacchus
Level 28
God Stats
6W - 3L
1,631 SR
Queue Stats
41W - 38L
1,373 Elo+
Solo
Rama
Rama
Xinful1
Rama
Level 25
God Stats
1W - 5L
1,531 SR
Queue Stats
2W - 11L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Destiny1277
King Arthur
10
5 / 3 / 1
6,712
559
4,086
9,584
4,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
KarateDoctor
Tsukuyomi
10
1 / 0 / 8
6,305
525
3,248
4,871
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
17 / 0 / 1
8,775
731
15,408
7,442
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
spglost
Ymir
10
2 / 2 / 9
5,998
500
2,974
5,337
2,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
yamminy
Neith
9
1 / 1 / 6
5,547
462
3,103
1,954
459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,001
500
4,523
8,505
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
8
1 / 5 / 2
5,581
465
1,736
9,373
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8
0 / 6 / 1
5,323
444
3,192
6,903
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 1
5,630
469
3,040
9,121
4,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Xinful1
Rama
9
2 / 4 / 0
5,823
485
2,811
5,660
1,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
26
Kills
6
6
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Destiny1277
King Arthur
5
3
1
1.83
L
2
6
1
0.42
W
Tsukuyomi
KarateDoctor
Tsukuyomi
1
0
8
5
L
Ne Zha
1
5
2
0.4
W
Scylla
17
0
1
17.5
L
0
6
1
0.08
L
1
5
1
0.3
L
Rama
Xinful1
Rama
2
4
0
0.5
W
Ymir
spglost
Ymir
2
2
9
3.25
W
Neith
yamminy
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
15,302
29,188
Taken
39,562
11,331
Mitigated
15,923
10,194
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Destiny1277
King Arthur
4,086
458
0
2,291
9,584
4,240
310
4,053
5,531
0
22,994
L
4,523
432
0
859
8,505
3,381
742
512
7,993
19,407
0
W
Tsukuyomi
KarateDoctor
Tsukuyomi
3,248
1,469
0
1,847
4,871
1,539
1,776
784
4,083
0
29,868
L
Ne Zha
1,736
350
0
2,018
9,373
3,256
0
4,128
5,097
0
18,621
W
Scylla
15,408
2,013
0
4,322
7,442
2,400
406
2,794
4,416
58,974
0
L
3,192
169
930
1,157
6,903
2,770
0
4,535
2,226
18,748
0
L
3,040
200
0
1,050
9,121
4,692
0
5,431
3,583
9,299
0
L
Rama
Xinful1
Rama
2,811
2,197
0
548
5,660
1,824
297
3,287
2,281
0
25,913
W
Ymir
spglost
Ymir
2,974
671
483
817
5,337
2,693
0
2,304
2,963
23,322
0
W
Neith
yamminy
Neith
3,103
1,859
0
434
1,954
459
830
472
1,440
0
14,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
28,358
296
Minions Killed
190
0
Camps Cleared
0
1,144,903
Distance Traveled
1,080,170
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,712
559
52
4
0
244,179
4
L
Ares
6,001
500
31
3
0
212,120
0
W
Tsukuyomi
6,305
525
67
6
0
249,248
0
L
Ne Zha
5,581
465
46
4
0
255,425
0
W
Scylla
8,775
731
110
9
0
243,456
3
L
Hel
5,323
444
46
4
0
195,330
1
L
Bacchus
5,630
469
14
1
0
214,056
3
L
Rama
5,823
485
53
4
0
203,239
0
W
Ymir
5,998
500
32
3
0
221,914
2
W
Neith
5,547
462
35
3
0
186,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role