Player Matchup

Geb
Geb
Cez277
Geb
Level 64
God Stats
4W - 2L
1,612 SR
Queue Stats
22W - 22L
1,417 Elo+
Party 1
Merlin
Merlin
Zeu-Motoro
Merlin
Level 26
God Stats
3W - 3L
1,408 SR
Queue Stats
10W - 7L
1,516 Elo+
Party 1
Chiron
Chiron
thedarkalex17
Chiron
Level 136
God Stats
25W - 15L
1,486 SR
Queue Stats
405W - 450L
1,570 Elo+
Party 1
Team Averages
Level 75
1,502 SR
1,501 Elo+

VS

Team Averages
Level 39
1,556 SR
1,408 Elo+
Cupid
Cupid
ImReflectiv3
Cupid
Level 85
God Stats
1W - 2L
1,791 SR
Queue Stats
177W - 177L
1,446 Elo+
Party 2
Tyr
Tyr
Thirty1Blessings
Tyr
Level 17
God Stats
2W - 4L
1,409 SR
Queue Stats
35W - 27L
1,416 Elo+
Party 2
He Bo
He Bo
ig_lolBondo
He Bo
Level 15
God Stats
8W - 7L
1,467 SR
Queue Stats
27W - 25L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cez277
Geb
14
1 / 0 / 14
10,869
725
5,503
17,112
19,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Zeu-Motoro
Merlin
12
1 / 4 / 10
9,385
626
5,854
10,804
4,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
13 / 2 / 2
11,940
796
17,779
12,867
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,722
581
8,939
12,424
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 5 / 3
9,189
613
9,096
15,207
14,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
3 / 5 / 2
9,905
660
10,272
9,832
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
Cez277
Geb
1
0
14
8
L
1
5
4
0.6
L
2
5
3
0.7
W
Merlin
Zeu-Motoro
Merlin
1
4
10
1.5
L
3
5
2
0.8
W
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,136
Damage
28,307
40,783
Taken
37,463
30,040
Mitigated
21,734
11,141
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Cez277
Geb
5,503
444
636
3,534
17,112
19,210
409
4,403
12,709
19,271
0
L
8,939
4,091
946
683
12,424
4,310
992
3,988
8,436
0
35,318
L
9,096
681
0
1,074
15,207
14,466
0
4,009
11,198
0
30,085
W
Merlin
Zeu-Motoro
Merlin
5,854
307
0
2,533
10,804
4,807
283
2,760
8,044
38,677
0
L
10,272
244
0
0
9,832
2,958
0
3,411
6,421
29,465
0
W
17,779
7,122
1,866
2,572
12,867
6,023
1,699
3,201
9,666
0
64,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
27,816
163
Minions Killed
116
0
Camps Cleared
0
799,604
Distance Traveled
793,473
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,869
725
26
2
0
289,942
2
L
Cupid
8,722
581
54
4
0
268,630
0
L
Tyr
9,189
613
35
2
0
282,936
0
W
Merlin
9,385
626
45
3
0
252,681
0
L
He Bo
9,905
660
27
2
0
241,907
0
W
Chiron
11,940
796
92
6
0
256,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role