Player Matchup

Athena
Athena
AlimTYS
Athena
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 137L
1,555 Elo+
Solo
Aphrodite
Aphrodite
dany01106
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,630 Elo+
Party 3
Kukulkan
Kukulkan
emiliorules
Kukulkan
Level 144
God Stats
4W - 5L
1,579 SR
Queue Stats
211W - 179L
1,608 Elo+
Party 3
Fenrir
Fenrir
ostraspedrin
Fenrir
Level 147
God Stats
10W - 7L
1,718 SR
Queue Stats
176W - 152L
1,613 Elo+
Party 3
Medusa
Medusa
scymatsu
Medusa
Level 105
God Stats
8W - 3L
1,968 SR
Queue Stats
185W - 151L
1,618 Elo+
Party 3
Team Averages
Level 124
1,653 SR
1,605 Elo+

VS

Team Averages
Level 114
1,575 SR
1,605 Elo+
Chernobog
Chernobog
Alfredomty
Chernobog
Level 145
God Stats
15W - 4L
1,809 SR
Queue Stats
259W - 124L
1,791 Elo+
Party 1
Khepri
Khepri
ITheNut
Khepri
Level 69
God Stats
24W - 21L
1,630 SR
Queue Stats
221W - 237L
1,413 Elo+
Party 1
Agni
Agni
IzAMeVulcan
Agni
Level 125
God Stats
18W - 11L
1,690 SR
Queue Stats
191W - 169L
1,639 Elo+
Party 2
Mercury
Mercury
Neatbackup
Mercury
Level 109
God Stats
1W - 1L
1,245 SR
Queue Stats
109W - 93L
1,591 Elo+
Party 2
Osiris
Osiris
machoma
Osiris
Level 122
God Stats
8W - 4L
1,500 SR
Queue Stats
391W - 356L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlimTYS
Athena
15
2 / 3 / 8
10,116
440
5,977
23,609
18,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
dany01106
Aphrodite
16
0 / 3 / 8
10,353
450
5,461
16,699
14,052
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
emiliorules
Kukulkan
18
4 / 6 / 2
11,675
508
18,389
12,626
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
8 / 2 / 6
11,384
495
10,535
15,450
9,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
scymatsu
Medusa
17
1 / 6 / 1
10,539
458
8,793
19,983
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alfredomty
Chernobog
20
12 / 1 / 4
15,807
687
25,549
16,124
8,196
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
ITheNut
Khepri
15
1 / 3 / 6
11,038
480
2,397
14,751
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 1 / 6
12,953
563
17,861
13,084
6,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Neatbackup
Mercury
15
0 / 8 / 3
10,364
451
5,583
17,888
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
machoma
Osiris
20
3 / 2 / 9
14,552
633
11,352
21,213
23,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
15
Kills
20
20
Deaths
15
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alfredomty
Chernobog
12
1
4
14
L
Athena
AlimTYS
Athena
2
3
8
2
W
Khepri
ITheNut
Khepri
1
3
6
1.33
W
4
1
6
7
W
Mercury
Neatbackup
Mercury
0
8
3
0.19
L
Aphrodite
dany01106
Aphrodite
0
3
8
1.33
L
Kukulkan
emiliorules
Kukulkan
4
6
2
0.83
W
Osiris
machoma
Osiris
3
2
9
3.75
L
Fenrir
8
2
6
5.5
L
Medusa
scymatsu
Medusa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,155
Damage
62,742
88,367
Taken
83,060
55,271
Mitigated
60,554
25,974
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alfredomty
Chernobog
25,549
20,084
0
5,283
16,124
8,196
10,862
3,094
13,030
0
153,318
L
Athena
AlimTYS
Athena
5,977
1,855
0
5,497
23,609
18,866
738
5,776
17,833
39,898
0
W
Khepri
ITheNut
Khepri
2,397
194
0
4,167
14,751
15,101
283
7,739
7,012
19,829
0
W
17,861
1,571
0
3,731
13,084
6,136
803
5,145
7,939
99,561
0
W
Mercury
Neatbackup
Mercury
5,583
1,746
0
1,324
17,888
7,790
0
5,080
12,808
0
64,056
L
Aphrodite
dany01106
Aphrodite
5,461
1,301
3,130
7,876
16,699
14,052
796
3,484
13,215
55,635
0
L
Kukulkan
emiliorules
Kukulkan
18,389
1,402
0
1,383
12,626
5,665
517
3,905
8,721
101,698
0
W
Osiris
machoma
Osiris
11,352
2,631
0
3,955
21,213
23,331
1,257
8,769
12,444
4,378
65,917
L
Fenrir
10,535
1,849
0
4,217
15,450
9,503
1,966
4,665
10,785
0
62,197
L
Medusa
scymatsu
Medusa
8,793
4,111
0
3,871
19,983
7,185
380
3,407
16,576
0
80,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
64,714
628
Minions Killed
647
0
Camps Cleared
0
2,082,587
Distance Traveled
2,292,907
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,807
687
212
9
0
472,531
5
L
Athena
10,116
440
58
3
0
444,074
4
W
Khepri
11,038
480
35
2
0
452,221
8
W
Agni
12,953
563
167
7
0
467,656
10
W
Mercury
10,364
451
92
4
0
503,274
2
L
Aphrodite
10,353
450
130
6
0
374,201
2
L
Kukulkan
11,675
508
195
8
0
400,815
1
W
Osiris
14,552
633
141
6
0
397,225
5
L
Fenrir
11,384
495
101
4
0
473,613
4
L
Medusa
10,539
458
144
6
0
389,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role