Player Matchup

Bastet
Bastet
FizbanTheMeh969
Bastet
Level 26
God Stats
28W - 29L
1,410 SR
Queue Stats
313W - 380L
1,416 Elo+
Solo
Cabrakan
Cabrakan
GeekoftheGreek
Cabrakan
Level 8
God Stats
1W - 1L
1,463 SR
Queue Stats
103W - 88L
1,500 Elo+
Party 1
Achilles
Achilles
HushedArcher506
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,395 Elo+
Solo
Anubis
Anubis
ManriquezDamian
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,485 Elo+
Solo
Jormungandr
Jormungandr
ToastedMurky
Jormungandr
Level 16
God Stats
0W - 3L
1,265 SR
Queue Stats
122W - 110L
1,262 Elo+
Party 1
Team Averages
Level 17
1,428 SR
1,412 Elo+

VS

Team Averages
Level 20
1,491 SR
1,427 Elo+
Cthulhu
Cthulhu
AxolotlBane
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 317L
1,341 Elo+
Solo
Raijin
Raijin
HRZ593
Raijin
Level 27
God Stats
7W - 5L
1,511 SR
Queue Stats
18W - 14L
1,484 Elo+
Solo
Neith
Neith
Randmcnaly
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Xx_Itachi_xX999
Mercury
Level 29
God Stats
4W - 7L
1,541 SR
Queue Stats
140W - 155L
1,463 Elo+
Solo
Thanatos
Thanatos
robot_jo
Thanatos
Level 17
God Stats
2W - 6L
1,401 SR
Queue Stats
6W - 10L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 5
8,543
503
11,271
14,819
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
8
0 / 5 / 0
5,696
335
906
8,687
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
9
0 / 3 / 0
5,980
352
1,096
7,366
3,265
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 6 / 6
8,080
475
7,565
13,091
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
ToastedMurky
Jormungandr
14
4 / 2 / 5
8,628
508
10,376
8,700
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxolotlBane
Cthulhu
12
2 / 3 / 8
7,798
459
8,148
18,636
13,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
HRZ593
Raijin
15
9 / 4 / 1
9,748
573
8,406
8,435
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
3 / 5 / 2
7,794
458
6,801
8,439
2,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 2 / 3
9,023
531
4,849
8,618
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
robot_jo
Thanatos
14
4 / 2 / 2
8,826
519
5,347
8,885
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
15
Kills
22
22
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AxolotlBane
Cthulhu
2
3
8
2
L
7
6
5
1.58
L
Cabrakan
0
5
0
0
W
Raijin
HRZ593
Raijin
9
4
1
2.38
L
Achilles
0
3
0
0
L
4
6
6
1.17
W
Neith
3
5
2
0.8
L
Jormungandr
ToastedMurky
Jormungandr
4
2
5
3.25
W
4
2
3
2.75
W
Thanatos
robot_jo
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
33,551
52,663
Taken
53,013
26,127
Mitigated
24,872
9,754
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AxolotlBane
Cthulhu
8,148
1,708
0
4,157
18,636
13,017
748
6,476
12,160
25,065
0
L
11,271
5,956
0
3,385
14,819
4,891
0
3,102
11,387
0
45,290
L
Cabrakan
906
167
0
1,138
8,687
5,778
0
1,076
7,443
13,052
0
W
Raijin
HRZ593
Raijin
8,406
531
0
1,987
8,435
2,240
1,028
4,215
4,220
39,925
0
L
Achilles
1,096
473
0
57
7,366
3,265
442
600
6,668
0
15,144
L
7,565
1,106
161
3,108
13,091
6,506
52
7,955
4,428
30,562
0
W
Neith
6,801
4,686
0
1,404
8,439
2,840
3,009
3,778
4,661
0
34,940
L
Jormungandr
ToastedMurky
Jormungandr
10,376
1,672
0
1,905
8,700
5,687
0
2,267
6,183
44,581
0
W
4,849
1,391
0
183
8,618
3,527
556
2,242
6,376
0
46,855
W
Thanatos
robot_jo
Thanatos
5,347
2,309
0
7,431
8,885
3,248
463
2,136
6,749
0
52,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
43,189
230
Minions Killed
368
0
Camps Cleared
0
1,334,998
Distance Traveled
1,449,941
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,798
459
35
2
0
301,426
0
L
Bastet
8,543
503
68
4
0
321,655
2
L
Cabrakan
5,696
335
13
1
0
238,488
1
W
Raijin
9,748
573
80
5
0
233,754
2
L
Achilles
5,980
352
29
2
0
234,999
1
L
Anubis
8,080
475
47
3
0
249,142
0
W
Neith
7,794
458
73
4
0
241,303
1
L
Jormungandr
8,628
508
73
4
0
290,714
0
W
Mercury
9,023
531
77
5
0
343,268
0
W
Thanatos
8,826
519
103
6
0
330,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role