Player Matchup

Kali
Kali
AlphaDog2
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
KillingForKarma
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Schmegegy
Danzaburou
Level 21
God Stats
3W - 0L
1,717 SR
Queue Stats
8W - 5L
1,556 Elo+
Party 1
Yemoja
Yemoja
Schmegiggle
Yemoja
Level 18
God Stats
2W - 1L
1,778 SR
Queue Stats
8W - 5L
1,556 Elo+
Party 1
Tyr
Tyr
iDestroyYou
Tyr
Level 17
God Stats
1W - 1L
1,403 SR
Queue Stats
7W - 6L
1,511 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,503 Elo+

VS

Team Averages
Level 18
1,525 SR
1,552 Elo+
Izanami
Izanami
Alexandreaxxxo
Izanami
Level 16
God Stats
1W - 2L
1,502 SR
Queue Stats
20W - 30L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
JesusTheBestGod
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,526 Elo+
Solo
Thanatos
Thanatos
Mex64bits
Thanatos
Level 28
God Stats
5W - 7L
1,625 SR
Queue Stats
150W - 164L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Rqpooen
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
TombKnockeD
Nu Wa
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 17L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
3 / 1 / 6
6,530
502
3,423
6,845
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
6,004
462
1,671
4,915
2,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Schmegegy
Danzaburou
11
9 / 1 / 4
7,395
569
13,419
10,787
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
10
2 / 0 / 11
7,060
543
4,105
4,851
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 0
7,697
592
6,442
6,167
3,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,023
386
3,549
8,757
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,723
440
3,254
7,957
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Mex64bits
Thanatos
11
1 / 4 / 1
6,594
507
2,724
9,027
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Rqpooen
Cthulhu
9
1 / 4 / 0
5,721
440
4,871
9,142
5,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 1
7,008
539
7,410
6,824
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
3
3
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Kali
3
1
6
6
L
0
4
0
0
W
1
1
1
1.5
L
Thanatos
Mex64bits
Thanatos
1
4
1
0.38
L
Cthulhu
Rqpooen
Cthulhu
1
4
0
0.25
W
Danzaburou
Schmegegy
Danzaburou
9
1
4
11
W
Yemoja
2
0
11
7.5
L
1
2
1
0.75
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
21,808
33,565
Taken
41,707
15,717
Mitigated
18,487
8,620
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,549
1,956
0
1,454
8,757
2,242
453
2,061
6,696
0
17,381
W
Kali
3,423
1,625
0
1,368
6,845
2,542
40
1,492
5,257
0
27,999
L
3,254
487
180
1,960
7,957
6,072
912
128
7,829
0
25,435
W
1,671
490
0
254
4,915
2,683
0
2,041
2,630
21,785
0
L
Thanatos
Mex64bits
Thanatos
2,724
757
0
5,585
9,027
2,948
0
612
8,415
0
38,119
L
Cthulhu
Rqpooen
Cthulhu
4,871
318
438
1,441
9,142
5,100
181
1,872
7,270
17,883
0
W
Danzaburou
Schmegegy
Danzaburou
13,419
7,824
0
2,381
10,787
3,855
812
4,522
6,157
0
46,174
W
Yemoja
4,105
1,387
1,513
1,256
4,851
2,796
348
3,089
1,624
9,638
0
L
7,410
1,548
0
1,723
6,824
2,125
188
1,103
5,721
44,725
0
W
6,442
1,659
0
1,848
6,167
3,841
294
469
5,196
0
33,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
30,069
266
Minions Killed
280
0
Camps Cleared
0
1,267,769
Distance Traveled
1,139,196
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,023
386
33
3
0
203,841
2
W
Kali
6,530
502
55
4
0
280,018
2
L
Guan Yu
5,723
440
50
4
0
234,811
0
W
Cthulhu
6,004
462
50
4
0
205,292
1
L
Thanatos
6,594
507
87
7
0
242,983
4
L
Cthulhu
5,721
440
38
3
0
229,145
1
W
Danzaburou
7,395
569
63
5
0
236,510
0
W
Yemoja
7,060
543
17
1
0
270,589
0
L
Nu Wa
7,008
539
72
6
0
228,416
3
W
Tyr
7,697
592
81
6
0
275,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role