Player Matchup

Fafnir
Fafnir
Brudaski
Fafnir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 49L
1,464 Elo+
Party 2
Yemoja
Yemoja
FluxUmia
Yemoja
Level 7
God Stats
9W - 11L
1,253 SR
Queue Stats
15W - 24L
1,249 Elo+
Solo
Mulan
Mulan
NotSoAngryDoinks
Mulan
Level 25
God Stats
3W - 3L
1,521 SR
Queue Stats
20W - 17L
1,498 Elo+
Party 1
Hachiman
Hachiman
WubaDubz
Hachiman
Level 12
God Stats
14W - 9L
1,676 SR
Queue Stats
64W - 37L
1,500 Elo+
Party 2
Artemis
Artemis
iDabz420
Artemis
Level 12
God Stats
9W - 9L
1,287 SR
Queue Stats
22W - 28L
1,287 Elo+
Party 1
Team Averages
Level 14
1,447 SR
1,400 Elo+

VS

Team Averages
Level 9
1,497 SR
1,363 Elo+
Nu Wa
Nu Wa
RiverlynSnow
Nu Wa
Level 12
God Stats
23W - 36L
1,535 SR
Queue Stats
106W - 147L
1,392 Elo+
Solo
Yemoja
Yemoja
Seanessjs
Yemoja
Level 8
God Stats
0W - 2L
1,061 SR
Queue Stats
41W - 37L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
TechnoViper
Cthulhu
Level 7
God Stats
4W - 3L
1,888 SR
Queue Stats
4W - 8L
1,307 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheGalaxyLemon
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,223 Elo+
Solo
Loki
Loki
Twystedcreation
Loki
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Brudaski
Fafnir
19
5 / 5 / 14
13,451
1,035
12,482
18,020
13,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
FluxUmia
Yemoja
20
1 / 1 / 24
14,078
1,083
7,118
13,079
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 3 / 15
13,411
1,032
21,666
16,085
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
WubaDubz
Hachiman
20
10 / 2 / 13
14,048
1,081
30,491
14,838
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
iDabz420
Artemis
20
10 / 0 / 16
14,597
1,123
36,059
12,698
5,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 6
11,910
916
15,776
20,576
8,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Seanessjs
Yemoja
19
2 / 8 / 7
13,399
1,031
12,320
28,346
41,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TechnoViper
Cthulhu
17
0 / 3 / 6
11,106
854
10,689
24,057
28,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
TheGalaxyLemon
Ah Muzen Cab
17
1 / 6 / 6
11,268
867
9,124
19,105
9,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 9 / 5
13,081
1,006
16,906
22,488
9,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
33
Kills
11
11
Deaths
33
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Brudaski
Fafnir
5
5
14
2.4
W
Yemoja
FluxUmia
Yemoja
1
1
24
13
W
7
3
15
4.83
L
2
7
6
0.71
L
Yemoja
Seanessjs
Yemoja
2
8
7
0.69
L
Cthulhu
TechnoViper
Cthulhu
0
3
6
1
L
Ah Muzen Cab
TheGalaxyLemon
Ah Muzen Cab
1
6
6
0.67
L
6
9
5
0.94
W
Hachiman
WubaDubz
Hachiman
10
2
13
8.25
W
Artemis
iDabz420
Artemis
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,816
Damage
64,815
74,720
Taken
114,572
56,001
Mitigated
96,574
32,581
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Brudaski
Fafnir
12,482
5,025
867
3,994
18,020
13,485
0
8,626
9,394
25,525
0
W
Yemoja
FluxUmia
Yemoja
7,118
2,022
9,710
4,065
13,079
15,923
0
6,351
6,728
26,806
0
W
21,666
4,058
0
2,673
16,085
14,728
0
9,154
5,952
457
38,451
L
15,776
4,459
929
2,392
20,576
8,751
0
2,385
18,071
37,308
0
L
Yemoja
Seanessjs
Yemoja
12,320
2,067
2,313
1,520
28,346
41,204
0
4,608
23,535
44,769
0
L
Cthulhu
TechnoViper
Cthulhu
10,689
1,090
273
0
24,057
28,163
0
4,011
19,722
24,704
0
L
Ah Muzen Cab
TheGalaxyLemon
Ah Muzen Cab
9,124
2,227
0
1,175
19,105
9,369
0
2,242
16,656
0
24,515
L
16,906
4,546
0
0
22,488
9,087
0
6,670
15,728
0
35,816
W
Hachiman
WubaDubz
Hachiman
30,491
19,267
199
6,099
14,838
6,469
0
7,558
7,280
0
64,291
W
Artemis
iDabz420
Artemis
36,059
25,514
0
4,974
12,698
5,396
0
7,096
5,602
0
80,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,585
Gold Earned
60,764
315
Minions Killed
226
10
Camps Cleared
4
1,169,072
Distance Traveled
1,118,440
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,451
1,035
32
2
2
221,463
0
W
Yemoja
14,078
1,083
51
4
0
229,020
1
W
Mulan
13,411
1,032
33
3
0
237,359
0
L
Nu Wa
11,910
916
46
4
1
211,284
0
L
Yemoja
13,399
1,031
69
5
1
169,762
1
L
Cthulhu
11,106
854
54
4
1
253,256
0
L
Ah Muzen Cab
11,268
867
27
2
0
225,300
0
L
Loki
13,081
1,006
30
2
1
258,838
0
W
Hachiman
14,048
1,081
83
6
3
236,641
3
W
Artemis
14,597
1,123
116
9
5
244,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role