Player Matchup

Bacchus
Bacchus
KGNSalonzo
Bacchus
Level 44
God Stats
7W - 5L
1,473 SR
Queue Stats
142W - 210L
1,383 Elo+
Party 2
Ra
Ra
MixabIeTea
Ra
Level 24
God Stats
3W - 1L
1,605 SR
Queue Stats
43W - 52L
1,326 Elo+
Party 2
Rama
Rama
slattShlime
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,258 Elo+
Party 2
Team Averages
Level 31
1,526 SR
1,323 Elo+

VS

Team Averages
Level 25
1,392 SR
1,486 Elo+
Danzaburou
Danzaburou
GrimmNation1
Danzaburou
Level 68
God Stats
3W - 4L
1,177 SR
Queue Stats
442W - 490L
1,459 Elo+
Solo
Kukulkan
Kukulkan
bee472omniscient
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
xyclankillerfan
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KGNSalonzo
Bacchus
11
7 / 2 / 11
8,343
834
6,128
10,681
7,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
9 / 3 / 12
8,750
875
8,210
6,039
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
6 / 1 / 13
8,297
830
4,021
6,319
2,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimmNation1
Danzaburou
11
3 / 5 / 0
7,612
761
5,776
8,487
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 10 / 2
7,327
733
2,846
10,234
3,512
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 9 / 1
5,998
600
1,611
6,657
2,112
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
5
6
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GrimmNation1
Danzaburou
3
5
0
0.6
W
Bacchus
KGNSalonzo
Bacchus
7
2
11
6.25
W
9
3
12
5
L
2
10
2
0.3
W
6
1
13
12.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
10,233
23,039
Taken
25,378
11,764
Mitigated
8,858
5,452
Healing
998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GrimmNation1
Danzaburou
5,776
1,684
0
998
8,487
3,234
182
4,394
3,981
0
29,887
W
Bacchus
KGNSalonzo
Bacchus
6,128
1,084
0
2,355
10,681
7,512
614
1,411
9,270
14,986
0
W
8,210
1,462
544
878
6,039
2,087
478
1,707
4,332
27,283
0
L
2,846
918
0
0
10,234
3,512
30
5,639
4,437
13,611
0
W
4,021
3,605
0
1,675
6,319
2,165
1,458
1,363
4,956
0
21,830
L
1,611
456
0
0
6,657
2,112
14
3,981
2,586
8,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
20,937
87
Minions Killed
69
0
Camps Cleared
0
495,151
Distance Traveled
336,631
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,612
761
31
3
0
152,177
1
W
Bacchus
8,343
834
18
2
0
175,655
0
W
Ra
8,750
875
38
4
0
148,309
0
L
Kukulkan
7,327
733
29
3
0
99,976
0
W
Rama
8,297
830
31
3
0
171,187
1
L
Merlin
5,998
600
9
1
0
84,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role