Player Matchup

Bakasura
Bakasura
Bakkasuraa
Bakasura
Level 11
God Stats
4W - 2L
1,370 SR
Queue Stats
14W - 13L
1,455 Elo+
Party 2
Medusa
Medusa
Hydrogen7143
Medusa
Level 18
God Stats
10W - 2L
1,643 SR
Queue Stats
26W - 18L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
Vundruke
Baron Samedi
Level 9
God Stats
6W - 3L
1,749 SR
Queue Stats
10W - 8L
1,529 Elo+
Party 2
Hercules
Hercules
Xayne
Hercules
Level 24
God Stats
2W - 1L
1,669 SR
Queue Stats
22W - 17L
1,449 Elo+
Party 2
Khepri
Khepri
sa1tyisdaddy
Khepri
Level 17
God Stats
10W - 5L
1,438 SR
Queue Stats
52W - 69L
1,275 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,442 Elo+

VS

Team Averages
Level 16
1,575 SR
1,308 Elo+
Khepri
Khepri
AVP019
Khepri
Level 6
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Nemesis
Nemesis
PotatoFBGM
Nemesis
Level 10
God Stats
0W - 1L
1,748 SR
Queue Stats
21W - 20L
1,342 Elo+
Solo
Anubis
Anubis
RoameyRoam
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,201 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Roobahh
Ah Muzen Cab
Level 14
God Stats
1W - 2L
1,742 SR
Queue Stats
30W - 38L
1,321 Elo+
Party 1
Sylvanus
Sylvanus
alexionpro
Sylvanus
Level 28
God Stats
5W - 10L
1,419 SR
Queue Stats
129W - 134L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bakkasuraa
Bakasura
14
5 / 2 / 5
8,825
588
6,322
10,712
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
11
5 / 5 / 3
7,575
505
6,957
9,742
2,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Vundruke
Baron Samedi
14
4 / 2 / 4
8,428
562
7,855
7,277
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Xayne
Hercules
12
6 / 1 / 7
8,004
534
10,208
9,701
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
14
2 / 0 / 5
8,633
576
4,501
2,792
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AVP019
Khepri
11
1 / 3 / 0
6,760
451
1,607
6,908
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
PotatoFBGM
Nemesis
10
0 / 3 / 1
6,106
407
3,724
9,411
3,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RoameyRoam
Anubis
11
2 / 7 / 1
7,006
467
4,314
10,439
4,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Roobahh
Ah Muzen Cab
12
7 / 4 / 2
8,260
551
8,079
10,008
3,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
alexionpro
Sylvanus
12
0 / 6 / 2
6,890
459
6,964
12,991
8,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
10
10
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
AVP019
Khepri
1
3
0
0.33
W
Bakasura
Bakkasuraa
Bakasura
5
2
5
3.75
W
Medusa
5
5
3
1.3
L
Nemesis
PotatoFBGM
Nemesis
0
3
1
0.17
L
Anubis
RoameyRoam
Anubis
2
7
1
0.36
L
Ah Muzen Cab
Roobahh
Ah Muzen Cab
7
4
2
2
W
Baron Samedi
Vundruke
Baron Samedi
4
2
4
3
W
Hercules
Xayne
Hercules
6
1
7
9.5
L
Sylvanus
alexionpro
Sylvanus
0
6
2
0.17
W
Khepri
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
24,688
40,224
Taken
49,757
17,767
Mitigated
25,488
11,625
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AVP019
Khepri
1,607
101
0
144
6,908
4,797
708
3,188
3,468
25,510
0
W
Bakasura
Bakkasuraa
Bakasura
6,322
4,313
0
4,717
10,712
4,529
0
1,740
8,972
0
43,691
W
Medusa
6,957
3,144
0
1,914
9,742
2,543
0
3,206
6,536
0
36,969
L
Nemesis
PotatoFBGM
Nemesis
3,724
939
0
2,113
9,411
3,526
0
3,412
5,529
0
20,467
L
Anubis
RoameyRoam
Anubis
4,314
113
0
3,242
10,439
4,688
0
1,957
7,702
42,728
0
L
Ah Muzen Cab
Roobahh
Ah Muzen Cab
8,079
2,334
0
2,005
10,008
3,837
66
1,808
7,771
0
29,154
W
Baron Samedi
Vundruke
Baron Samedi
7,855
1,501
327
1,516
7,277
2,959
726
2,799
4,478
36,620
0
W
Hercules
Xayne
Hercules
10,208
1,989
0
2,614
9,701
5,909
0
4,238
5,463
5,781
17,414
L
Sylvanus
alexionpro
Sylvanus
6,964
1,213
538
4,165
12,991
8,640
78
2,460
9,707
35,311
6,297
W
Khepri
4,501
141
0
537
2,792
1,827
0
720
2,072
32,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
35,022
368
Minions Killed
278
0
Camps Cleared
0
1,418,144
Distance Traveled
1,314,577
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,760
451
36
2
0
251,888
1
W
Bakasura
8,825
588
104
7
0
294,932
4
W
Medusa
7,575
505
79
5
0
245,014
0
L
Nemesis
6,106
407
36
2
0
300,139
0
L
Anubis
7,006
467
80
5
0
240,478
0
L
Ah Muzen Cab
8,260
551
51
3
0
286,792
2
W
Baron Samedi
8,428
562
84
6
0
270,644
1
W
Hercules
8,004
534
33
2
0
316,969
2
L
Sylvanus
6,890
459
75
5
0
235,280
2
W
Khepri
8,633
576
68
5
0
290,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role