Player Matchup

Chaac
Chaac
DementalZero
Chaac
Level 14
God Stats
7W - 7L
1,483 SR
Queue Stats
13W - 17L
1,369 Elo+
Party 1
Fenrir
Fenrir
DrGato0
Fenrir
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 12L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
NTRSlayer
Heimdallr
Level 19
God Stats
0W - 1L
1,546 SR
Queue Stats
24W - 18L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
Sidneylil
Aphrodite
Level 23
God Stats
2W - 1L
1,711 SR
Queue Stats
17W - 14L
1,520 Elo+
Party 1
Ra
Ra
YMOT
Ra
Level 23
God Stats
5W - 3L
1,828 SR
Queue Stats
86W - 61L
1,638 Elo+
Party 1
Team Averages
Level 19
1,575 SR
1,491 Elo+

VS

Team Averages
Level 67
1,528 SR
1,626 Elo+
Khepri
Khepri
CaNoN95PB
Khepri
Level 14
God Stats
5W - 7L
1,081 SR
Queue Stats
56W - 61L
1,557 Elo+
Solo
Zeus
Zeus
CabezonRuggeri
Zeus
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Giotto
Tiamat
Level 160
God Stats
2W - 1L
1,914 SR
Queue Stats
441W - 142L
1,716 Elo+
Party 2
Artemis
Artemis
LaPijaDeNezha
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 1L
1,663 Elo+
Party 2
King Arthur
King Arthur
PiscuFACT
King Arthur
Level 156
God Stats
5W - 1L
1,647 SR
Queue Stats
283W - 182L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,409
470
13,701
20,341
20,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
DrGato0
Fenrir
14
2 / 7 / 2
8,970
449
5,541
17,115
9,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
NTRSlayer
Heimdallr
13
1 / 7 / 4
8,453
423
8,067
14,987
4,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Sidneylil
Aphrodite
12
3 / 5 / 2
8,680
434
6,363
14,277
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
YMOT
Ra
15
4 / 9 / 1
9,609
480
8,710
16,501
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CaNoN95PB
Khepri
17
3 / 2 / 14
11,056
553
4,637
9,612
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
11 / 2 / 8
13,100
655
16,651
12,592
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Giotto
Tiamat
18
6 / 3 / 6
11,714
586
12,786
13,588
10,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
16
4 / 4 / 9
10,769
538
12,405
14,353
5,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
PiscuFACT
King Arthur
20
7 / 2 / 6
12,957
648
19,911
23,115
21,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
13
Kills
31
31
Deaths
13
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
CaNoN95PB
Khepri
3
2
14
5
W
11
2
8
7.5
L
3
3
2
1.33
L
Fenrir
DrGato0
Fenrir
2
7
2
0.43
W
Tiamat
Giotto
Tiamat
6
3
6
3
W
Artemis
4
4
9
2.13
L
Heimdallr
NTRSlayer
Heimdallr
1
7
4
0.43
W
King Arthur
PiscuFACT
King Arthur
7
2
6
5
L
Aphrodite
Sidneylil
Aphrodite
3
5
2
0.8
L
Ra
YMOT
Ra
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,382
Damage
66,390
83,221
Taken
73,260
51,843
Mitigated
50,996
27,423
Healing
24,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CaNoN95PB
Khepri
4,637
181
0
2,787
9,612
9,001
0
2,281
7,331
28,167
0
W
16,651
3,577
0
5,742
12,592
4,886
3,089
865
11,697
124,479
0
L
13,701
2,479
0
6,973
20,341
20,718
0
3,043
17,298
0
48,680
L
Fenrir
DrGato0
Fenrir
5,541
881
0
4,522
17,115
9,561
0
4,986
12,129
0
56,868
W
Tiamat
Giotto
Tiamat
12,786
960
0
1,706
13,588
10,133
298
4,722
8,804
75,195
0
W
Artemis
12,405
7,461
0
4,121
14,353
5,537
2,375
5,570
8,603
0
74,562
L
Heimdallr
NTRSlayer
Heimdallr
8,067
5,587
0
1,883
14,987
4,993
64
8,822
6,165
0
52,273
W
King Arthur
PiscuFACT
King Arthur
19,911
2,073
0
10,453
23,115
21,439
0
1,635
20,805
242
92,474
L
Aphrodite
Sidneylil
Aphrodite
6,363
841
3,257
6,249
14,277
10,479
0
8,930
5,347
25,077
0
L
Ra
YMOT
Ra
8,710
864
260
4,279
16,501
6,092
78
8,509
7,992
56,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,121
Gold Earned
59,596
457
Minions Killed
609
0
Camps Cleared
0
1,866,876
Distance Traveled
1,950,786
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,056
553
33
2
0
380,727
5
W
Zeus
13,100
655
179
9
0
358,572
5
L
Chaac
9,409
470
94
5
0
406,345
0
L
Fenrir
8,970
449
108
5
0
400,119
1
W
Tiamat
11,714
586
124
6
0
437,353
2
W
Artemis
10,769
538
96
5
0
350,659
6
L
Heimdallr
8,453
423
104
5
0
358,849
2
W
King Arthur
12,957
648
177
9
0
423,475
6
L
Aphrodite
8,680
434
39
2
0
372,979
4
L
Ra
9,609
480
112
6
0
328,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role