Player Matchup

Neith
Neith
DeviousNeko
Neith
Level 18
God Stats
10W - 18L
1,535 SR
Queue Stats
41W - 73L
1,279 Elo+
Party 1
Sol
Sol
MADrandom
Sol
Level 27
God Stats
1W - 4L
1,660 SR
Queue Stats
60W - 87L
1,266 Elo+
Party 1
Ganesha
Ganesha
Vikinghorde4238
Ganesha
Level 18
God Stats
3W - 5L
1,290 SR
Queue Stats
47W - 71L
1,297 Elo+
Party 1
Team Averages
Level 21
1,495 SR
1,281 Elo+

VS

Team Averages
Level 33
1,595 SR
1,399 Elo+
Ymir
Ymir
danielvd2460
Ymir
Level 29
God Stats
27W - 19L
1,658 SR
Queue Stats
148W - 152L
1,473 Elo+
Party 2
Hel
Hel
korbus270
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,222 Elo+
Solo
Ra
Ra
mleone627
Ra
Level 63
God Stats
11W - 10L
1,626 SR
Queue Stats
257W - 264L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 6
15,642
602
13,729
7,969
2,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 6
16,597
638
30,605
13,277
4,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 3 / 10
15,061
579
21,424
19,532
21,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 3
16,352
629
6,994
32,258
44,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 10 / 3
13,686
526
4,088
26,599
13,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 2 / 3
15,048
579
14,391
15,375
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
5
5
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
7
1
6
10
W
3
3
10
2.67
L
2
2
3
1.75
L
1
10
3
0.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,758
Damage
25,473
40,778
Taken
74,232
29,203
Mitigated
62,479
14,878
Healing
25,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,729
5,949
0
1,507
7,969
2,890
209
4,990
2,687
0
78,523
W
30,605
4,964
480
6,828
13,277
4,455
3,146
9,491
3,452
129,069
0
W
21,424
1,672
1,225
4,838
19,532
21,858
199
10,410
8,634
77,841
0
L
6,994
568
506
889
32,258
44,802
825
19,444
12,814
54,207
0
L
4,088
1,338
8,079
9,523
26,599
13,150
368
21,234
5,365
32,112
0
L
14,391
346
3,578
3,089
15,375
4,527
251
11,422
3,953
118,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,300
Gold Earned
45,086
323
Minions Killed
277
0
Camps Cleared
0
1,342,248
Distance Traveled
1,201,490
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,642
602
113
4
0
427,276
2
W
Sol
16,597
638
200
8
0
469,355
3
W
Ganesha
15,061
579
10
0
0
445,617
7
L
Ymir
16,352
629
46
2
0
436,109
0
L
Hel
13,686
526
53
2
0
327,452
6
L
Ra
15,048
579
178
7
0
437,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role