Player Matchup

Ymir
Ymir
StupidBubble895
Ymir
Level 71
God Stats
1W - 0L
1,234 SR
Queue Stats
29W - 25L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
SumFiggyPudding
Cthulhu
Level 64
God Stats
5W - 3L
1,536 SR
Queue Stats
31W - 21L
1,446 Elo+
Party 1
Bacchus
Bacchus
lildicegang43
Bacchus
Level 11
God Stats
2W - 0L
1,879 SR
Queue Stats
8W - 3L
1,538 Elo+
Party 1
Team Averages
Level 49
1,550 SR
1,477 Elo+

VS

Team Averages
Level 77
1,474 SR
1,443 Elo+
Kukulkan
Kukulkan
LilNotorious247
Kukulkan
Level 5
God Stats
1W - 2L
1,435 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 2
Chang'e
Chang'e
NotoriousJDP
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
XxImURdaddy420xX
Gilgamesh
Level 125
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 6L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 5
10,215
851
8,667
10,390
8,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 1 / 12
8,702
725
11,843
11,197
4,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
13
3 / 0 / 14
9,600
800
8,213
10,073
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 3 / 0
7,811
651
7,877
9,047
3,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
NotoriousJDP
Chang'e
9
0 / 8 / 2
6,991
583
6,280
12,055
7,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
9
0 / 7 / 1
6,990
583
6,503
13,704
13,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
0
0.67
L
Chang'e
NotoriousJDP
Chang'e
0
8
2
0.13
W
12
1
5
14.5
W
3
1
12
9
L
Gilgamesh
0
7
1
0.07
W
Bacchus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,723
Damage
20,660
31,660
Taken
34,806
24,589
Mitigated
24,602
6,935
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,877
1,587
470
1,168
9,047
3,656
641
8,082
965
25,591
0
L
Chang'e
NotoriousJDP
Chang'e
6,280
549
2,383
2,950
12,055
7,185
111
10,415
1,640
16,525
0
W
8,667
861
731
1,500
10,390
8,475
0
3,926
6,464
32,113
0
W
11,843
302
1,734
716
11,197
4,934
0
5,136
6,061
31,910
0
L
Gilgamesh
6,503
1,524
742
944
13,704
13,761
0
10,244
3,460
0
25,446
W
Bacchus
8,213
883
678
1,576
10,073
11,180
144
5,151
4,922
32,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
21,792
130
Minions Killed
88
0
Camps Cleared
0
681,913
Distance Traveled
593,067
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,811
651
40
3
0
204,221
0
L
Chang'e
6,991
583
22
2
0
187,553
0
W
Ymir
10,215
851
35
3
0
188,697
2
W
Cthulhu
8,702
725
56
5
0
248,736
1
L
Gilgamesh
6,990
583
26
2
0
201,293
4
W
Bacchus
9,600
800
39
3
0
244,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role