Player Matchup

King Arthur
King Arthur
DooDuButter7
King Arthur
Level 69
God Stats
2W - 6L
1,325 SR
Queue Stats
102W - 86L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
ToastyBoy420211
Baron Samedi
Level 28
God Stats
5W - 6L
1,276 SR
Queue Stats
48W - 50L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
xPonddy
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,523 Elo+
Party 1
Team Averages
Level 42
1,367 SR
1,417 Elo+

VS

Team Averages
Level 27
1,635 SR
1,169 Elo+
Loki
Loki
Jay_is_Me201
Loki
Level 17
God Stats
3W - 3L
1,699 SR
Queue Stats
3W - 4L
959 Elo+
Party 2
Geb
Geb
THE-REAL-FATALIS
Geb
Level 35
God Stats
2W - 0L
1,655 SR
Queue Stats
17W - 23L
1,285 Elo+
Party 2
The Morrigan
The Morrigan
Zizoumali-ttv
The Morrigan
Level 28
God Stats
4W - 3L
1,549 SR
Queue Stats
10W - 13L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DooDuButter7
King Arthur
16
8 / 4 / 2
13,735
624
18,873
30,323
29,382
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
ToastyBoy420211
Baron Samedi
14
0 / 8 / 7
11,941
543
12,384
15,814
9,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xPonddy
Danzaburou
16
2 / 6 / 5
13,160
598
11,251
16,774
7,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 7
15,228
692
21,216
17,976
10,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 1 / 16
14,608
664
12,834
21,050
29,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
Zizoumali-ttv
The Morrigan
18
5 / 5 / 11
13,805
628
15,259
11,357
5,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
18
18
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DooDuButter7
King Arthur
8
4
2
2.25
W
11
4
7
3.63
W
2
1
16
10
L
Baron Samedi
ToastyBoy420211
Baron Samedi
0
8
7
0.44
W
The Morrigan
Zizoumali-ttv
The Morrigan
5
5
11
2.1
L
Danzaburou
xPonddy
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
49,309
62,911
Taken
50,383
45,670
Mitigated
45,681
19,117
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DooDuButter7
King Arthur
18,873
2,294
0
9,418
30,323
29,382
22
10,630
19,693
0
64,568
W
21,216
9,486
0
3,874
17,976
10,089
1,983
5,200
12,776
0
57,599
W
12,834
2,123
0
3,096
21,050
29,829
667
6,667
14,383
33,190
0
L
Baron Samedi
ToastyBoy420211
Baron Samedi
12,384
1,165
2,992
3,521
15,814
9,146
0
6,224
9,590
53,787
0
W
The Morrigan
Zizoumali-ttv
The Morrigan
15,259
3,154
0
619
11,357
5,763
336
1,260
10,044
65,565
8,017
L
Danzaburou
xPonddy
Danzaburou
11,251
3,825
0
3,186
16,774
7,142
102
6,825
9,949
0
55,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
43,641
212
Minions Killed
181
0
Camps Cleared
0
1,039,815
Distance Traveled
1,175,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,735
624
76
3
0
369,642
0
W
Loki
15,228
692
45
2
0
437,227
0
W
Geb
14,608
664
16
1
0
401,044
0
L
Baron Samedi
11,941
543
53
2
0
331,829
0
W
The Morrigan
13,805
628
120
5
0
337,169
0
L
Danzaburou
13,160
598
83
4
0
338,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role