Player Matchup

Neith
Neith
JadetheBarbarian
Neith
Level 8
God Stats
3W - 3L
1,731 SR
Queue Stats
44W - 36L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
Pl3sureP
Baron Samedi
Level 5
God Stats
7W - 5L
1,473 SR
Queue Stats
162W - 198L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
play6230
Gilgamesh
Level 16
God Stats
8W - 10L
1,626 SR
Queue Stats
73W - 76L
1,470 Elo+
Solo
Cthulhu
Cthulhu
rossizzle1
Cthulhu
Level 6
God Stats
1W - 1L
1,404 SR
Queue Stats
3W - 3L
1,476 Elo+
Solo
Loki
Loki
yung_Trilly28
Loki
Level 22
God Stats
23W - 30L
1,463 SR
Queue Stats
52W - 45L
1,462 Elo+
Solo
Team Averages
Level 11
1,539 SR
1,474 Elo+

VS

Team Averages
Level 20
1,447 SR
1,446 Elo+
Olorun
Olorun
Ayama99
Olorun
Level 7
God Stats
1W - 1L
1,283 SR
Queue Stats
10W - 12L
1,362 Elo+
Solo
Merlin
Merlin
Blitzkriegrage
Merlin
Level 20
God Stats
13W - 6L
1,570 SR
Queue Stats
73W - 56L
1,471 Elo+
Solo
Hou Yi
Hou Yi
XotiicReCoiLz
Hou Yi
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
118W - 118L
1,499 Elo+
Solo
Bacchus
Bacchus
smizzy smurfer
Bacchus
Level 28
God Stats
22W - 19L
1,591 SR
Queue Stats
127W - 126L
1,494 Elo+
Solo
King Arthur
King Arthur
にゃみー
King Arthur
Level 17
God Stats
64W - 41L
1,468 SR
Queue Stats
64W - 42L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 3
12,543
836
13,144
19,662
8,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Pl3sureP
Baron Samedi
18
1 / 8 / 1
12,316
821
7,578
20,417
9,499
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
play6230
Gilgamesh
16
0 / 4 / 2
11,419
761
2,808
6,262
3,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
rossizzle1
Cthulhu
18
0 / 7 / 2
12,154
810
9,138
24,259
30,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
3 / 5 / 1
13,765
918
17,335
23,512
10,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ayama99
Olorun
18
0 / 0 / 2
11,955
797
1,715
6,087
2,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 0 / 9
13,464
898
11,253
5,090
2,458
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 2 / 7
16,048
1,070
28,639
11,166
5,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 21
14,412
961
22,632
14,517
20,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
にゃみー
King Arthur
20
7 / 0 / 19
15,496
1,033
21,747
20,125
26,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
4
Kills
30
30
Deaths
4
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ayama99
Olorun
0
0
2
1
W
1
0
9
5.5
L
0
6
3
0.25
L
Baron Samedi
Pl3sureP
Baron Samedi
1
8
1
0.19
W
18
2
7
10.75
L
Gilgamesh
play6230
Gilgamesh
0
4
2
0.25
L
Cthulhu
rossizzle1
Cthulhu
0
7
2
0.14
W
4
2
21
7.25
L
3
5
1
0.7
W
King Arthur
にゃみー
King Arthur
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,003
Damage
85,986
94,112
Taken
56,985
62,880
Mitigated
57,193
6,294
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ayama99
Olorun
1,715
179
493
1,992
6,087
2,818
0
1,067
5,020
10,303
0
W
11,253
40
438
1,012
5,090
2,458
0
1,688
3,402
63,369
0
L
13,144
3,653
0
1,944
19,662
8,887
0
6,317
13,309
0
37,985
L
Baron Samedi
Pl3sureP
Baron Samedi
7,578
384
913
1,455
20,417
9,499
0
8,851
11,566
17,044
0
W
28,639
15,191
0
3,529
11,166
5,243
0
3,570
7,596
0
43,149
L
Gilgamesh
play6230
Gilgamesh
2,808
905
626
459
6,262
3,064
0
2,121
4,141
0
10,428
L
Cthulhu
rossizzle1
Cthulhu
9,138
186
265
527
24,259
30,951
0
6,273
17,986
33,558
0
W
22,632
1,234
925
768
14,517
20,017
0
4,251
10,266
30,772
0
L
17,335
4,637
0
105
23,512
10,479
0
11,988
11,510
0
56,725
W
King Arthur
にゃみー
King Arthur
21,747
2,083
39
4,492
20,125
26,657
0
6,140
13,985
0
49,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,197
Gold Earned
71,375
233
Minions Killed
267
2
Camps Cleared
10
1,139,632
Distance Traveled
1,377,678
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,955
797
23
2
1
245,097
1
W
Merlin
13,464
898
144
10
2
279,020
0
L
Neith
12,543
836
63
4
0
277,941
2
L
Baron Samedi
12,316
821
20
1
0
234,043
0
W
Hou Yi
16,048
1,070
38
3
1
246,028
1
L
Gilgamesh
11,419
761
10
1
1
106,212
3
L
Cthulhu
12,154
810
52
3
1
224,799
0
W
Bacchus
14,412
961
13
1
0
310,376
1
L
Loki
13,765
918
88
6
0
296,637
0
W
King Arthur
15,496
1,033
49
3
6
297,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role