Player Matchup

King Arthur
King Arthur
BeansPS
King Arthur
Level 125
God Stats
50W - 38L
1,576 SR
Queue Stats
83W - 76L
1,573 Elo+
Party 4
Ne Zha
Ne Zha
Cod Logic
Ne Zha
Level 132
God Stats
1W - 1L
1,444 SR
Queue Stats
3W - 1L
1,491 Elo+
Party 3
Athena
Athena
Dalmatrationist
Athena
Level 156
God Stats
57W - 34L
1,543 SR
Queue Stats
107W - 93L
1,560 Elo+
Party 4
Danzaburou
Danzaburou
Snipingn00b
Danzaburou
Level 145
God Stats
5W - 1L
1,736 SR
Queue Stats
7W - 2L
1,605 Elo+
Party 3
Olorun
Olorun
xShanniganx
Olorun
Level 125
God Stats
4W - 2L
1,645 SR
Queue Stats
91W - 86L
1,559 Elo+
Party 4
Team Averages
Level 137
1,589 SR
1,558 Elo+

VS

Team Averages
Level 119
1,547 SR
1,535 Elo+
Guan Yu
Guan Yu
CIRRUS_MIKE_STAG
Guan Yu
Level 157
God Stats
15W - 13L
1,510 SR
Queue Stats
956W - 1,011L
1,497 Elo+
Party 1
Yemoja
Yemoja
LOL Opps I died
Yemoja
Level 84
God Stats
5W - 5L
1,665 SR
Queue Stats
60W - 59L
1,589 Elo+
Party 2
Xbalanque
Xbalanque
Stankfest
Xbalanque
Level 108
God Stats
7W - 5L
1,749 SR
Queue Stats
74W - 60L
1,605 Elo+
Party 2
Ymir
Ymir
WATERJUANO
Ymir
Level 126
God Stats
3W - 3L
1,518 SR
Queue Stats
727W - 722L
1,490 Elo+
Party 1
Agni
Agni
hermblack
Agni
Level 120
God Stats
0W - 3L
1,291 SR
Queue Stats
69W - 80L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeansPS
King Arthur
17
4 / 1 / 6
11,344
945
16,585
18,174
19,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
Cod Logic
Ne Zha
18
4 / 3 / 7
11,705
975
15,715
11,400
4,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 0 / 9
12,743
1,062
7,722
17,230
23,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Snipingn00b
Danzaburou
18
1 / 1 / 10
12,096
1,008
19,241
11,394
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
17
2 / 2 / 8
11,010
918
13,021
13,617
6,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

200

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,711
893
13,263
18,416
17,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 4
10,456
871
6,901
9,580
9,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Stankfest
Xbalanque
17
1 / 6 / 6
10,986
916
20,200
18,262
7,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 2 / 3
12,213
1,018
11,081
19,207
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
17
1 / 5 / 3
10,601
883
15,470
12,133
4,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
14
Kills
7
7
Deaths
14
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeansPS
King Arthur
4
1
6
7
L
1
1
5
3.5
W
Ne Zha
Cod Logic
Ne Zha
4
3
7
2.5
W
3
0
9
7.5
L
1
0
4
3
W
Danzaburou
Snipingn00b
Danzaburou
1
1
10
6
L
Xbalanque
Stankfest
Xbalanque
1
6
6
0.67
L
3
2
3
2.25
L
Agni
1
5
3
0.5
W
Olorun
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,284
Damage
66,915
71,815
Taken
77,598
58,087
Mitigated
58,303
18,427
Healing
27,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeansPS
King Arthur
16,585
1,597
508
1,100
18,174
19,715
0
8,685
9,489
0
33,976
L
13,263
1,940
3,707
4,881
18,416
17,530
0
4,790
13,301
0
33,862
W
Ne Zha
Cod Logic
Ne Zha
15,715
2,697
0
1,584
11,400
4,525
0
4,302
7,098
0
47,101
W
7,722
1,873
0
1,663
17,230
23,284
0
7,580
9,650
17,726
0
L
6,901
1,826
11,058
2,423
9,580
9,487
0
3,919
5,631
16,649
0
W
Danzaburou
Snipingn00b
Danzaburou
19,241
7,444
0
800
11,394
4,338
0
6,969
4,425
0
59,436
L
Xbalanque
Stankfest
Xbalanque
20,200
9,745
0
0
18,262
7,971
0
5,783
12,269
0
45,210
L
11,081
925
1,348
1,908
19,207
18,359
0
3,430
15,500
30,585
0
L
Agni
15,470
2,502
1,127
932
12,133
4,956
0
2,821
9,192
43,833
0
W
Olorun
13,021
7,335
6,306
6,466
13,617
6,225
0
5,916
7,701
27,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,898
Gold Earned
54,967
259
Minions Killed
245
14
Camps Cleared
3
1,173,035
Distance Traveled
1,090,884
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,344
945
29
2
1
249,758
0
L
Guan Yu
10,711
893
40
3
0
266,773
0
W
Ne Zha
11,705
975
52
4
1
263,337
2
W
Athena
12,743
1,062
35
3
0
225,336
0
L
Yemoja
10,456
871
25
2
2
204,371
0
W
Danzaburou
12,096
1,008
97
8
12
211,350
1
L
Xbalanque
10,986
916
72
6
0
213,231
0
L
Ymir
12,213
1,018
46
4
0
219,231
0
L
Agni
10,601
883
62
5
1
187,278
0
W
Olorun
11,010
918
46
4
0
223,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role