Player Matchup

Heimdallr
Heimdallr
Alan_Dx15
Heimdallr
Level 155
God Stats
1W - 0L
1,181 SR
Queue Stats
4W - 9L
1,360 Elo+
Party 2
He Bo
He Bo
Asecinoxx
He Bo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Froxart
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Henword
Osiris
Level 135
God Stats
3W - 2L
1,194 SR
Queue Stats
172W - 159L
1,577 Elo+
Party 2
Bakasura
Bakasura
licon03
Bakasura
Level 144
God Stats
5W - 1L
1,458 SR
Queue Stats
65W - 52L
1,557 Elo+
Party 2
Team Averages
Level 129
1,367 SR
1,499 Elo+

VS

Team Averages
Level 96
1,528 SR
1,406 Elo+
Ne Zha
Ne Zha
Cheek__Buster
Ne Zha
Level 128
God Stats
1W - 3L
1,559 SR
Queue Stats
24W - 28L
1,449 Elo+
Party 1
Achilles
Achilles
Naguel
Achilles
Level 144
God Stats
4W - 6L
1,567 SR
Queue Stats
150W - 167L
1,538 Elo+
Party 3
Ra
Ra
Reborn_Matso
Ra
Level 37
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 9L
1,040 Elo+
Party 1
Neith
Neith
Thebrayankiller
Neith
Level 23
God Stats
4W - 9L
1,593 SR
Queue Stats
33W - 31L
1,472 Elo+
Party 3
Ymir
Ymir
kevinoob
Ymir
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
352W - 369L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alan_Dx15
Heimdallr
11
3 / 0 / 1
6,178
618
3,285
4,268
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Asecinoxx
He Bo
11
11 / 2 / 3
7,111
711
10,768
5,453
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Froxart
Terra
9
1 / 0 / 9
5,834
583
2,480
6,866
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Osiris
Henword
Osiris
10
1 / 0 / 3
5,963
596
4,930
7,279
4,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
licon03
Bakasura
13
6 / 0 / 2
6,994
699
7,632
6,058
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,711
471
2,200
9,028
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Naguel
Achilles
9
0 / 4 / 0
5,137
514
4,384
9,631
5,253
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 1
4,353
435
947
4,748
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,522
552
2,825
5,099
1,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
8
1 / 5 / 1
4,865
487
4,961
10,782
4,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
22
Kills
2
2
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alan_Dx15
Heimdallr
3
0
1
3.5
W
He Bo
Asecinoxx
He Bo
11
2
3
6.25
L
0
5
0
0
W
Terra
Froxart
Terra
1
0
9
5.5
W
Osiris
Henword
Osiris
1
0
3
2.5
L
Achilles
Naguel
Achilles
0
4
0
0
L
0
6
1
0.08
L
1
2
1
0.75
L
Ymir
1
5
1
0.3
W
Bakasura
licon03
Bakasura
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
15,317
29,924
Taken
39,288
13,132
Mitigated
15,333
10,105
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alan_Dx15
Heimdallr
3,285
1,600
0
1,776
4,268
1,209
1,464
489
3,779
0
32,350
W
He Bo
Asecinoxx
He Bo
10,768
1,535
0
1,433
5,453
1,726
741
1,217
4,180
34,008
0
L
2,200
953
0
2,841
9,028
2,579
0
3,435
5,063
0
23,653
W
Terra
Froxart
Terra
2,480
96
651
1,599
6,866
3,789
0
3,163
3,607
13,477
0
W
Osiris
Henword
Osiris
4,930
1,438
0
2,634
7,279
4,239
0
0
7,279
0
30,804
L
Achilles
Naguel
Achilles
4,384
1,284
0
2,463
9,631
5,253
0
0
8,897
0
29,320
L
947
154
0
372
4,748
1,341
52
3,347
1,135
9,701
0
L
2,825
1,074
0
1,432
5,099
1,334
0
710
4,321
0
24,696
L
Ymir
4,961
1,194
0
1,703
10,782
4,826
0
5,295
4,629
22,974
0
W
Bakasura
licon03
Bakasura
7,632
5,430
0
2,012
6,058
2,169
0
847
5,171
0
35,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
24,588
292
Minions Killed
217
0
Camps Cleared
0
1,007,454
Distance Traveled
894,285
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,178
618
60
6
0
176,583
4
W
He Bo
7,111
711
61
6
0
186,455
2
L
Ne Zha
4,711
471
45
5
0
196,056
0
W
Terra
5,834
583
18
2
0
193,404
4
W
Osiris
5,963
596
62
6
0
216,403
3
L
Achilles
5,137
514
60
6
0
170,031
3
L
Ra
4,353
435
27
3
0
167,388
0
L
Neith
5,522
552
43
4
0
209,335
3
L
Ymir
4,865
487
42
4
0
151,475
2
W
Bakasura
6,994
699
91
9
0
234,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role