Player Matchup

Awilix
Awilix
BellCraneLE
Awilix
Level 29
God Stats
7W - 13L
1,465 SR
Queue Stats
40W - 47L
1,464 Elo+
Solo
Apollo
Apollo
Fish Bowl 2k14
Apollo
Level 26
God Stats
6W - 5L
1,430 SR
Queue Stats
57W - 56L
1,252 Elo+
Solo
Hades
Hades
MISTERimbox
Hades
Level 25
God Stats
4W - 0L
1,782 SR
Queue Stats
104W - 94L
1,432 Elo+
Solo
Fafnir
Fafnir
The Juuling Jew
Fafnir
Level 33
God Stats
6W - 7L
1,430 SR
Queue Stats
68W - 62L
1,471 Elo+
Party 2
King Arthur
King Arthur
tdunksmunk24
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 2
Team Averages
Level 26
1,521 SR
1,419 Elo+

VS

Team Averages
Level 31
1,492 SR
1,460 Elo+
Anubis
Anubis
AI_Izanagi
Anubis
Level 26
God Stats
19W - 17L
1,444 SR
Queue Stats
37W - 47L
1,450 Elo+
Solo
Apollo
Apollo
BeezyX3
Apollo
Level 26
God Stats
10W - 5L
1,546 SR
Queue Stats
113W - 119L
1,421 Elo+
Party 1
Athena
Athena
CarmelKittyVamp
Athena
Level 29
God Stats
1W - 6L
1,259 SR
Queue Stats
94W - 103L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Clayton_Bigsby37
Gilgamesh
Level 13
God Stats
4W - 3L
1,712 SR
Queue Stats
52W - 30L
1,589 Elo+
Party 1
Nemesis
Nemesis
Weekenddrunk
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 190L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
8 / 0 / 2
10,043
558
6,542
9,556
3,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 3
8,624
479
12,326
11,589
4,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 7
10,075
560
13,708
14,526
6,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 6
9,192
511
4,718
12,625
13,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
tdunksmunk24
King Arthur
16
2 / 5 / 2
9,395
522
9,021
16,679
9,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AI_Izanagi
Anubis
13
1 / 8 / 1
8,124
451
9,869
16,620
8,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
BeezyX3
Apollo
15
1 / 0 / 1
8,768
487
6,349
8,014
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 8 / 0
6,401
356
3,889
16,140
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
17
5 / 2 / 2
10,393
577
14,113
18,243
14,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Weekenddrunk
Nemesis
13
2 / 5 / 0
8,245
458
5,285
11,837
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
9
9
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
AI_Izanagi
Anubis
1
8
1
0.19
L
Apollo
BeezyX3
Apollo
1
0
1
1.5
W
Awilix
8
0
2
9
L
0
8
0
0
L
Gilgamesh
5
2
2
3
W
6
1
3
7.5
W
5
1
7
8.5
W
2
2
6
2.5
L
Nemesis
Weekenddrunk
Nemesis
2
5
0
0.4
W
King Arthur
tdunksmunk24
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,315
Damage
39,505
64,975
Taken
70,854
37,167
Mitigated
36,775
27,606
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AI_Izanagi
Anubis
9,869
974
0
5,655
16,620
8,621
100
8,269
8,351
45,524
0
L
Apollo
BeezyX3
Apollo
6,349
2,851
0
4,579
8,014
2,889
0
2,520
5,494
0
56,371
W
Awilix
6,542
2,541
0
5,546
9,556
3,868
0
777
8,779
0
64,637
L
3,889
1,217
0
2,136
16,140
6,677
0
2,982
13,158
23,072
0
L
Gilgamesh
14,113
2,914
0
4,241
18,243
14,019
0
2,074
16,169
11,375
62,867
W
12,326
8,944
0
4,006
11,589
4,062
289
2,609
8,980
0
68,447
W
13,708
1,486
857
9,619
14,526
6,614
0
7,509
7,017
65,276
0
W
4,718
1,654
0
2,080
12,625
13,065
172
2,237
10,388
21,406
0
L
Nemesis
Weekenddrunk
Nemesis
5,285
1,831
0
682
11,837
4,569
0
2,581
9,256
0
48,184
W
King Arthur
tdunksmunk24
King Arthur
9,021
1,838
0
5,498
16,679
9,558
164
2,349
14,330
0
57,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
41,931
498
Minions Killed
452
0
Camps Cleared
0
1,746,815
Distance Traveled
1,656,511
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,124
451
66
4
0
242,663
4
L
Apollo
8,768
487
120
7
0
359,497
1
W
Awilix
10,043
558
113
6
0
419,115
7
L
Athena
6,401
356
34
2
0
310,628
1
L
Gilgamesh
10,393
577
145
8
0
373,106
1
W
Apollo
8,624
479
112
6
0
330,921
5
W
Hades
10,075
560
140
8
0
298,778
6
W
Fafnir
9,192
511
22
1
0
339,846
0
L
Nemesis
8,245
458
87
5
0
370,617
0
W
King Arthur
9,395
522
111
6
0
358,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role