Player Matchup

Hachiman
Hachiman
Aakdewin
Hachiman
Level 140
God Stats
1W - 3L
1,601 SR
Queue Stats
134W - 111L
1,620 Elo+
Party 2
Sobek
Sobek
ChefBallz
Sobek
Level 59
God Stats
5W - 3L
1,597 SR
Queue Stats
32W - 19L
1,566 Elo+
Party 2
Vulcan
Vulcan
PegwinShooter
Vulcan
Level 129
God Stats
0W - 1L
1,731 SR
Queue Stats
35W - 23L
1,703 Elo+
Party 2
Cernunnos
Cernunnos
admiral546light
Cernunnos
Level 89
God Stats
19W - 19L
1,664 SR
Queue Stats
260W - 280L
1,493 Elo+
Party 3
Achilles
Achilles
sharingan0909090
Achilles
Level 106
God Stats
7W - 10L
1,526 SR
Queue Stats
285W - 301L
1,494 Elo+
Party 3
Team Averages
Level 105
1,624 SR
1,575 Elo+

VS

Team Averages
Level 107
1,594 SR
1,578 Elo+
Terra
Terra
BlessedProphet1
Terra
Level 76
God Stats
20W - 12L
1,668 SR
Queue Stats
182W - 123L
1,671 Elo+
Party 1
Skadi
Skadi
Deejay095
Skadi
Level 56
God Stats
9W - 5L
1,653 SR
Queue Stats
74W - 57L
1,606 Elo+
Party 1
Ganesha
Ganesha
Nxsay
Ganesha
Level 144
God Stats
6W - 6L
1,646 SR
Queue Stats
263W - 176L
1,609 Elo+
Party 1
Merlin
Merlin
luty RJ
Merlin
Level 148
God Stats
34W - 36L
1,385 SR
Queue Stats
641W - 650L
1,515 Elo+
Solo
King Arthur
King Arthur
pidrensorc
King Arthur
Level 112
God Stats
3W - 0L
1,620 SR
Queue Stats
21W - 20L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aakdewin
Hachiman
16
5 / 6 / 1
11,581
965
17,780
13,747
4,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ChefBallz
Sobek
16
1 / 1 / 5
11,156
930
7,422
15,555
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 5 / 4
10,200
850
14,654
9,416
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
admiral546light
Cernunnos
17
0 / 0 / 7
10,400
867
16,819
9,377
3,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 4
10,443
870
9,967
18,393
13,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

185

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
11,729
977
20,230
17,008
16,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Deejay095
Skadi
17
2 / 2 / 6
10,710
893
9,824
11,178
4,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Nxsay
Ganesha
19
0 / 0 / 15
12,084
1,007
7,715
16,491
21,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
luty RJ
Merlin
17
0 / 1 / 12
10,950
913
13,955
7,690
3,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
pidrensorc
King Arthur
17
8 / 4 / 4
12,173
1,014
11,392
18,850
14,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
8
Kills
16
16
Deaths
8
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aakdewin
Hachiman
5
6
1
0.92
W
6
1
7
9.5
L
Sobek
ChefBallz
Sobek
1
1
5
3.5
W
Skadi
Deejay095
Skadi
2
2
6
2.5
W
Ganesha
Nxsay
Ganesha
0
0
15
7.5
L
1
5
4
0.6
L
Cernunnos
admiral546light
Cernunnos
0
0
7
3.5
W
Merlin
luty RJ
Merlin
0
1
12
6
W
King Arthur
pidrensorc
King Arthur
8
4
4
2.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,642
Damage
63,116
66,488
Taken
71,217
40,991
Mitigated
61,757
7,992
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aakdewin
Hachiman
17,780
6,981
0
1,145
13,747
4,556
0
9,966
3,781
0
48,953
W
20,230
1,990
2,872
2,434
17,008
16,935
0
5,457
11,551
36,353
0
L
Sobek
ChefBallz
Sobek
7,422
211
972
2,964
15,555
16,244
0
10,209
5,346
12,912
0
W
Skadi
Deejay095
Skadi
9,824
4,370
0
2,638
11,178
4,731
0
4,874
6,304
0
29,710
W
Ganesha
Nxsay
Ganesha
7,715
372
0
0
16,491
21,872
0
4,818
11,673
24,101
0
L
14,654
7,604
534
1,444
9,416
3,003
0
8,058
1,358
34,051
0
L
Cernunnos
admiral546light
Cernunnos
16,819
8,046
0
341
9,377
3,262
0
4,786
4,591
0
47,034
W
Merlin
luty RJ
Merlin
13,955
303
231
981
7,690
3,555
0
1,187
6,503
52,902
0
W
King Arthur
pidrensorc
King Arthur
11,392
807
1,216
1,286
18,850
14,664
0
5,740
13,110
0
22,516
L
9,967
1,182
0
592
18,393
13,926
0
8,881
9,512
0
20,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
57,646
225
Minions Killed
229
5
Camps Cleared
8
1,077,680
Distance Traveled
1,163,172
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,581
965
77
6
1
209,642
0
W
Terra
11,729
977
42
4
0
244,404
0
L
Sobek
11,156
930
11
1
0
217,036
0
W
Skadi
10,710
893
59
5
0
212,526
0
W
Ganesha
12,084
1,007
0
0
0
240,816
3
L
Vulcan
10,200
850
53
4
1
194,012
0
L
Cernunnos
10,400
867
61
5
2
203,248
1
W
Merlin
10,950
913
81
7
6
228,126
1
W
King Arthur
12,173
1,014
47
4
2
237,300
1
L
Achilles
10,443
870
23
2
1
253,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role