Player Matchup

Anhur
Anhur
M00nWalkin
Anhur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
Perfectly Minty
Baron Samedi
Level 89
God Stats
18W - 11L
1,782 SR
Queue Stats
521W - 485L
1,530 Elo+
Party 1
Bakasura
Bakasura
TooKTheChosen
Bakasura
Level 15
God Stats
23W - 24L
1,488 SR
Queue Stats
171W - 175L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Weenerz187
Sun Wukong
Level 29
God Stats
2W - 4L
1,217 SR
Queue Stats
25W - 27L
1,353 Elo+
Solo
Cthulhu
Cthulhu
raresz8034
Cthulhu
Level 6
God Stats
11W - 3L
1,438 SR
Queue Stats
23W - 19L
1,520 Elo+
Party 1
Team Averages
Level 29
1,485 SR
1,492 Elo+

VS

Team Averages
Level 33
1,572 SR
1,478 Elo+
Guan Yu
Guan Yu
BlurreDVisioN05
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,461 Elo+
Party 2
Merlin
Merlin
Tearingstudent8
Merlin
Level 7
God Stats
4W - 11L
1,528 SR
Queue Stats
5W - 12L
1,521 Elo+
Party 2
Hachiman
Hachiman
Trely22
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,484 Elo+
Party 2
Ymir
Ymir
alloutgunner69
Ymir
Level 13
God Stats
5W - 4L
1,492 SR
Queue Stats
5W - 7L
1,547 Elo+
Party 2
Chernobog
Chernobog
bukekiller
Chernobog
Level 22
God Stats
5W - 3L
1,838 SR
Queue Stats
219W - 192L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
5 / 4 / 13
12,579
449
11,251
14,501
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Perfectly Minty
Baron Samedi
20
22 / 1 / 7
16,252
580
32,921
18,998
10,679
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
TooKTheChosen
Bakasura
20
3 / 2 / 10
14,245
509
12,549
23,589
10,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Weenerz187
Sun Wukong
19
2 / 5 / 8
13,228
472
10,176
20,034
16,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
raresz8034
Cthulhu
16
0 / 2 / 17
11,962
427
4,243
22,374
25,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
13,807
493
16,347
32,350
36,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 10 / 3
11,881
424
2,847
14,931
5,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Trely22
Hachiman
15
1 / 4 / 1
10,081
360
5,125
15,080
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 5 / 5
11,277
403
5,717
15,921
17,424
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
bukekiller
Chernobog
17
5 / 11 / 1
11,948
427
15,483
24,113
8,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
32
Kills
14
14
Deaths
32
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
2
5
4.25
W
Anhur
5
4
13
2.88
W
Baron Samedi
Perfectly Minty
Baron Samedi
22
1
7
25.5
L
1
10
3
0.25
W
Bakasura
TooKTheChosen
Bakasura
3
2
10
4
L
Hachiman
Trely22
Hachiman
1
4
1
0.38
W
Sun Wukong
Weenerz187
Sun Wukong
2
5
8
1.2
L
1
5
5
0.7
L
Chernobog
bukekiller
Chernobog
5
11
1
0.5
W
Cthulhu
raresz8034
Cthulhu
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,140
Damage
45,519
99,496
Taken
102,395
69,348
Mitigated
73,760
38,996
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,347
2,468
1,105
9,793
32,350
36,744
143
7,912
23,635
0
91,791
W
Anhur
11,251
6,219
0
1,199
14,501
5,278
2,457
2,159
12,282
0
68,186
W
Baron Samedi
Perfectly Minty
Baron Samedi
32,921
4,282
3,501
10,572
18,998
10,679
1,954
2,794
16,060
132,290
0
L
2,847
352
0
510
14,931
5,609
505
6,952
7,638
73,438
0
W
Bakasura
TooKTheChosen
Bakasura
12,549
9,548
0
12,728
23,589
10,938
831
1,783
21,566
0
121,607
L
Hachiman
Trely22
Hachiman
5,125
3,980
0
0
15,080
5,431
565
4,957
10,053
0
54,521
W
Sun Wukong
Weenerz187
Sun Wukong
10,176
3,248
231
5,047
20,034
16,781
1,176
1,998
17,406
0
68,813
L
5,717
347
0
984
15,921
17,424
31
5,486
9,749
34,145
0
L
Chernobog
bukekiller
Chernobog
15,483
10,462
0
6,638
24,113
8,552
753
10,919
13,006
0
70,208
W
Cthulhu
raresz8034
Cthulhu
4,243
19
0
5,718
22,374
25,672
236
2,746
19,604
45,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,266
Gold Earned
58,994
645
Minions Killed
512
0
Camps Cleared
0
2,422,580
Distance Traveled
2,425,870
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,807
493
162
6
0
490,683
5
W
Anhur
12,579
449
79
3
0
437,567
7
W
Baron Samedi
16,252
580
183
7
0
500,442
3
L
Merlin
11,881
424
105
4
0
431,534
0
W
Bakasura
14,245
509
204
7
0
576,596
7
L
Hachiman
10,081
360
81
3
0
521,257
1
W
Sun Wukong
13,228
472
109
4
0
469,066
0
L
Ymir
11,277
403
59
2
0
535,802
0
L
Chernobog
11,948
427
105
4
0
446,594
1
W
Cthulhu
11,962
427
70
3
0
438,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role