Player Matchup

King Arthur
King Arthur
Aminhyate
King Arthur
Level 160
God Stats
3W - 1L
1,314 SR
Queue Stats
126W - 64L
1,688 Elo+
Party 1
Serqet
Serqet
MalaMalaJ0ng
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
XMacalisterX
Chiron
Level 141
God Stats
6W - 0L
2,064 SR
Queue Stats
75W - 40L
1,760 Elo+
Party 1
Raijin
Raijin
iSeveeN
Raijin
Level 159
God Stats
1W - 0L
1,742 SR
Queue Stats
32W - 19L
1,666 Elo+
Party 1
Sobek
Sobek
xSlayerNoobsX
Sobek
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 23L
1,600 Elo+
Party 1
Team Averages
Level 152
1,624 SR
1,643 Elo+

VS

Team Averages
Level 141
1,615 SR
1,568 Elo+
Nox
Nox
FrancoArgen
Nox
Level 156
God Stats
2W - 8L
1,380 SR
Queue Stats
428W - 494L
1,566 Elo+
Solo
Guan Yu
Guan Yu
Maxitta123
Guan Yu
Level 125
God Stats
12W - 10L
1,702 SR
Queue Stats
247W - 238L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Wеsker
Heimdallr
Level 158
God Stats
1W - 1L
1,834 SR
Queue Stats
105W - 127L
1,562 Elo+
Solo
Susano
Susano
eduardogomez304
Susano
Level 109
God Stats
55W - 39L
1,617 SR
Queue Stats
469W - 452L
1,566 Elo+
Solo
Ra
Ra
xMontoyax
Ra
Level 156
God Stats
26W - 32L
1,544 SR
Queue Stats
820W - 865L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aminhyate
King Arthur
9
0 / 2 / 0
5,361
536
4,958
7,424
2,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
10
1 / 1 / 3
5,546
555
2,212
5,057
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
11
5 / 0 / 1
6,775
678
3,565
3,194
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
iSeveeN
Raijin
10
2 / 0 / 1
5,785
579
3,232
3,729
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 0 / 3
5,323
532
2,295
4,945
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,734
473
2,071
2,616
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Maxitta123
Guan Yu
11
1 / 0 / 2
5,808
581
4,386
7,910
5,391
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Wеsker
Heimdallr
7
0 / 5 / 0
4,527
453
1,413
4,967
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 0
5,546
555
1,638
4,907
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 0
5,156
516
2,966
5,451
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aminhyate
King Arthur
0
2
0
0
L
0
1
2
1
W
Serqet
1
1
3
2.5
L
Guan Yu
Maxitta123
Guan Yu
1
0
2
2
L
Heimdallr
Wеsker
Heimdallr
0
5
0
0
W
Chiron
5
0
1
5.5
L
2
1
0
2
W
Raijin
iSeveeN
Raijin
2
0
1
2.5
L
0
4
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
12,474
24,349
Taken
25,851
8,569
Mitigated
10,890
11,827
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aminhyate
King Arthur
4,958
489
0
1,912
7,424
2,746
0
205
7,219
0
34,071
L
2,071
382
0
424
2,616
731
0
1,626
882
16,176
0
W
Serqet
2,212
213
0
2,551
5,057
1,590
0
615
4,406
0
22,099
L
Guan Yu
Maxitta123
Guan Yu
4,386
1,301
95
4,012
7,910
5,391
0
0
7,910
0
35,377
L
Heimdallr
Wеsker
Heimdallr
1,413
624
0
296
4,967
1,590
0
477
4,490
0
21,214
W
Chiron
3,565
1,393
396
2,581
3,194
846
122
444
2,736
0
35,871
L
1,638
899
0
2,311
4,907
1,435
0
992
3,753
0
29,590
W
Raijin
iSeveeN
Raijin
3,232
693
0
1,065
3,729
1,157
0
2,212
1,331
35,600
0
L
2,966
269
174
1,538
5,451
1,743
0
2,150
3,195
33,906
0
W
2,295
218
0
3,322
4,945
2,230
0
1,265
3,620
9,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
25,771
305
Minions Killed
305
0
Camps Cleared
0
971,097
Distance Traveled
959,710
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,361
536
66
7
0
183,360
2
L
Nox
4,734
473
44
4
0
203,266
2
W
Serqet
5,546
555
65
7
0
219,896
2
L
Guan Yu
5,808
581
80
8
0
195,340
3
L
Heimdallr
4,527
453
36
4
0
172,233
2
W
Chiron
6,775
678
89
9
0
172,375
4
L
Susano
5,546
555
69
7
0
220,443
1
W
Raijin
5,785
579
79
8
0
201,359
5
L
Ra
5,156
516
76
8
0
168,428
4
W
Sobek
5,323
532
6
1
0
194,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role