Player Matchup

Chang'e
Chang'e
BlaseSole12
Chang'e
Level 62
God Stats
7W - 5L
1,625 SR
Queue Stats
210W - 215L
1,356 Elo+
Party 1
Chiron
Chiron
Butteroni
Chiron
Level 28
God Stats
8W - 5L
1,493 SR
Queue Stats
58W - 61L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
Marbear20212
Kukulkan
Level 5
God Stats
2W - 1L
1,398 SR
Queue Stats
4W - 7L
1,630 Elo+
Party 1
Fenrir
Fenrir
SoftAnarchistTTV
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 158L
1,275 Elo+
Party 1
Yemoja
Yemoja
Thetokengayone
Yemoja
Level 28
God Stats
2W - 2L
1,521 SR
Queue Stats
20W - 30L
1,235 Elo+
Party 1
Team Averages
Level 30
1,508 SR
1,338 Elo+

VS

Team Averages
Level 30
1,377 SR
1,395 Elo+
Neith
Neith
CaeloMacri
Neith
Level 8
God Stats
9W - 17L
1,332 SR
Queue Stats
13W - 22L
1,358 Elo+
Party 2
Skadi
Skadi
DeDizzy05
Skadi
Level 22
God Stats
3W - 4L
1,613 SR
Queue Stats
37W - 40L
1,446 Elo+
Solo
Bastet
Bastet
HyacinthusDesire
Bastet
Level 69
God Stats
1W - 4L
1,143 SR
Queue Stats
157W - 165L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Javi_BR383
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,380 Elo+
Solo
Fenrir
Fenrir
scarshadow0905
Fenrir
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
19W - 15L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlaseSole12
Chang'e
20
16 / 2 / 1
19,903
737
40,162
30,618
21,120
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Butteroni
Chiron
20
5 / 5 / 1
13,712
508
5,851
14,901
4,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Marbear20212
Kukulkan
20
11 / 9 / 0
16,827
623
14,940
19,719
9,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 8 / 5
12,386
459
9,843
25,131
11,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 5 / 8
14,958
554
9,592
26,321
28,141
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 7 / 2
10,080
373
5,106
15,556
5,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
DeDizzy05
Skadi
16
1 / 5 / 0
11,630
431
5,378
15,915
5,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 7 / 6
11,845
439
26,435
25,989
9,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Javi_BR383
Kukulkan
20
9 / 8 / 2
13,947
517
17,240
21,985
9,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 8 / 6
14,125
523
22,082
30,240
19,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
35
Kills
29
29
Deaths
35
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlaseSole12
Chang'e
16
2
1
8.25
W
Chiron
Butteroni
Chiron
5
5
1
1.1
L
Neith
1
7
2
0.29
L
Skadi
DeDizzy05
Skadi
1
5
0
0.2
L
6
7
6
1.29
L
Kukulkan
Javi_BR383
Kukulkan
9
8
2
1.25
W
Kukulkan
Marbear20212
Kukulkan
11
9
0
1.22
W
2
8
5
0.56
W
1
5
8
1
L
12
8
6
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,388
Damage
76,241
116,690
Taken
109,685
74,712
Mitigated
50,518
41,837
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlaseSole12
Chang'e
40,162
2,333
1,665
22,803
30,618
21,120
5,296
1,724
28,894
155,608
0
W
Chiron
Butteroni
Chiron
5,851
1,573
1,326
3,635
14,901
4,888
2,280
0
14,901
0
102,155
L
Neith
5,106
1,107
0
2,993
15,556
5,483
1,030
6,934
8,592
0
43,808
L
Skadi
DeDizzy05
Skadi
5,378
3,357
0
2,498
15,915
5,746
1,008
9,219
6,256
0
66,839
L
26,435
5,395
1,014
4,411
25,989
9,758
0
16,749
8,936
0
67,086
L
Kukulkan
Javi_BR383
Kukulkan
17,240
3,060
147
5,766
21,985
9,816
2,601
11,746
9,873
94,864
0
W
Kukulkan
Marbear20212
Kukulkan
14,940
2,556
0
705
19,719
9,316
5,374
9,851
9,868
95,554
0
W
9,843
3,538
0
5,156
25,131
11,247
813
4,984
20,147
0
58,607
W
9,592
953
1,769
4,778
26,321
28,141
1,132
681
25,640
63,913
0
L
22,082
7,018
0
5,886
30,240
19,715
335
18,449
11,334
0
90,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,786
Gold Earned
61,627
819
Minions Killed
549
0
Camps Cleared
0
2,394,720
Distance Traveled
2,170,645
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
19,903
737
284
11
0
486,490
0
W
Chiron
13,712
508
169
6
0
479,521
2
L
Neith
10,080
373
81
3
0
414,127
0
L
Skadi
11,630
431
117
4
0
313,941
0
L
Bastet
11,845
439
78
3
0
517,651
3
L
Kukulkan
13,947
517
149
6
0
417,463
3
W
Kukulkan
16,827
623
206
8
0
479,483
0
W
Fenrir
12,386
459
59
2
0
510,535
0
W
Yemoja
14,958
554
101
4
0
438,691
0
L
Fenrir
14,125
523
124
5
0
507,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role