Player Matchup

Scylla
Scylla
Aus1Q
Scylla
Level 65
God Stats
6W - 11L
1,234 SR
Queue Stats
370W - 358L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
LucienWolfswift
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
970W - 1,065L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
ThatViper
Gilgamesh
Level 49
God Stats
13W - 20L
1,464 SR
Queue Stats
283W - 294L
1,448 Elo+
Party 2
Nemesis
Nemesis
ThtsTooMuchMan
Nemesis
Level 6
God Stats
1W - 3L
1,506 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
WiIISand
Sun Wukong
Level 67
God Stats
3W - 10L
1,315 SR
Queue Stats
611W - 610L
1,404 Elo+
Party 2
Team Averages
Level 51
1,404 SR
1,433 Elo+

VS

Team Averages
Level 45
1,479 SR
1,402 Elo+
Tsukuyomi
Tsukuyomi
Knytecore
Tsukuyomi
Level 35
God Stats
15W - 19L
1,379 SR
Queue Stats
118W - 133L
1,434 Elo+
Party 3
Poseidon
Poseidon
Mista_Woji
Poseidon
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,299 Elo+
Party 1
Cernunnos
Cernunnos
Ngnarios
Cernunnos
Level 29
God Stats
1W - 0L
1,319 SR
Queue Stats
78W - 83L
1,468 Elo+
Party 3
Ymir
Ymir
Osphen
Ymir
Level 64
God Stats
29W - 24L
1,562 SR
Queue Stats
119W - 125L
1,397 Elo+
Party 1
Khepri
Khepri
jedytheboss
Khepri
Level 49
God Stats
16W - 9L
1,634 SR
Queue Stats
170W - 202L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aus1Q
Scylla
20
12 / 9 / 12
15,378
496
32,905
23,988
9,280
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
20
4 / 11 / 15
14,823
478
16,689
29,756
11,299
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ThatViper
Gilgamesh
19
5 / 13 / 17
13,851
447
22,053
34,944
32,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 13 / 6
13,274
428
5,443
25,005
12,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WiIISand
Sun Wukong
20
8 / 7 / 14
15,788
509
24,023
38,345
33,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Knytecore
Tsukuyomi
20
11 / 7 / 4
16,785
541
15,662
25,164
12,557
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mace

Mace

+10
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
Mista_Woji
Poseidon
20
16 / 8 / 11
18,700
603
33,583
27,332
16,238
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Ngnarios
Cernunnos
20
14 / 6 / 16
17,592
567
40,644
26,375
13,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Osphen
Ymir
20
8 / 9 / 16
16,060
518
21,816
30,190
31,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Khepri
20
4 / 4 / 29
17,332
559
9,851
24,345
33,628
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
129
34
Kills
53
53
Deaths
34
64
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aus1Q
Scylla
12
9
12
2
W
Tsukuyomi
Knytecore
Tsukuyomi
11
7
4
1.86
L
Jing Wei
4
11
15
1.05
W
Poseidon
Mista_Woji
Poseidon
16
8
11
2.69
W
Cernunnos
Ngnarios
Cernunnos
14
6
16
3.67
W
Ymir
Osphen
Ymir
8
9
16
1.78
L
Gilgamesh
ThatViper
Gilgamesh
5
13
17
1.04
L
5
13
6
0.62
L
Sun Wukong
WiIISand
Sun Wukong
8
7
14
2.14
W
Khepri
4
4
29
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,113
Damage
121,556
152,038
Taken
133,406
98,342
Mitigated
107,224
27,469
Healing
36,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aus1Q
Scylla
32,905
1,925
0
3,422
23,988
9,280
0
14,709
9,279
98,474
0
W
Tsukuyomi
Knytecore
Tsukuyomi
15,662
2,573
0
8,705
25,164
12,557
3,263
3,449
21,170
0
112,312
L
Jing Wei
16,689
14,377
0
7,565
29,756
11,299
1,317
12,882
16,874
0
81,776
W
Poseidon
Mista_Woji
Poseidon
33,583
7,417
0
9,990
27,332
16,238
1,572
6,168
20,971
164,619
5,034
W
Cernunnos
Ngnarios
Cernunnos
40,644
28,893
0
9,957
26,375
13,750
5,150
5,044
21,197
0
137,454
W
Ymir
Osphen
Ymir
21,816
5,767
0
5,099
30,190
31,051
312
11,678
18,074
82,943
0
L
Gilgamesh
ThatViper
Gilgamesh
22,053
4,849
0
3,499
34,944
32,102
0
11,793
23,071
0
70,321
L
5,443
2,140
0
486
25,005
12,080
1,839
10,993
14,012
0
43,135
L
Sun Wukong
WiIISand
Sun Wukong
24,023
5,105
0
12,497
38,345
33,581
955
16,355
21,830
0
85,512
W
Khepri
9,851
1,210
0
2,877
24,345
33,628
100
5,924
17,667
25,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,114
Gold Earned
86,469
516
Minions Killed
681
0
Camps Cleared
0
2,679,730
Distance Traveled
2,477,529
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,378
496
112
4
0
511,642
7
W
Tsukuyomi
16,785
541
162
5
0
510,234
4
L
Jing Wei
14,823
478
122
4
0
490,436
8
W
Poseidon
18,700
603
202
7
0
523,842
3
W
Cernunnos
17,592
567
165
5
0
430,728
2
W
Ymir
16,060
518
122
4
0
469,748
4
L
Gilgamesh
13,851
447
75
2
0
514,857
1
L
Nemesis
13,274
428
71
2
0
572,696
0
L
Sun Wukong
15,788
509
136
4
0
590,099
3
W
Khepri
17,332
559
30
1
0
542,977
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role