Player Matchup

Guan Yu
Guan Yu
Diamond II
EkK0zS
Guan Yu
Diamond II
Level 159
God Stats
9W - 2L
2,078 SR
Queue Stats
40W - 11L
2,173 MMR
Party 2
Chang'e
Chang'e
Diamond II
Khuyaq
Chang'e
Diamond II
Level 160
God Stats
24W - 3L
2,001 SR
Queue Stats
60W - 20L
2,199 MMR
Party 2
Vamana
Vamana
Diamond II
Rýan
Vamana
Diamond II
Level 160
God Stats
7W - 0L
1,932 SR
Queue Stats
65W - 20L
2,160 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
2,004 SR
2,177 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,661 SR
1,865 MMR
Artemis
Artemis
Gold II
BalrogSlayer
Artemis
Gold II
Level 156
God Stats
8W - 4L
1,814 SR
Queue Stats
51W - 36L
1,855 MMR
Party 1
Khepri
Khepri
Gold III
Delatine
Khepri
Gold III
Level 120
God Stats
8W - 10L
1,545 SR
Queue Stats
14W - 19L
1,783 MMR
Solo
Discordia
Discordia
Gold I
UncleViny
Discordia
Gold I
Level 148
God Stats
1W - 3L
1,624 SR
Queue Stats
16W - 11L
1,957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EkK0zS
Guan Yu
14
4 / 2 / 6
10,968
783
10,076
19,100
15,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Khuyaq
Chang'e
13
1 / 5 / 8
9,914
708
8,080
15,863
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Rýan
Vamana
14
5 / 2 / 4
10,146
725
13,885
17,637
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ThothTiamatScyllaGilgameshCthulhu

VS

Bans
AthenaCerberusMerlinBacchusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BalrogSlayer
Artemis
12
1 / 5 / 5
9,453
675
15,852
14,406
5,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Delatine
Khepri
13
0 / 3 / 8
10,299
736
4,464
16,413
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
UncleViny
Discordia
15
8 / 2 / 1
11,104
793
15,200
6,751
3,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
10
Kills
9
9
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
BalrogSlayer
Artemis
1
5
5
0.7
L
Khepri
Delatine
Khepri
0
3
8
1.33
W
Guan Yu
EkK0zS
Guan Yu
4
2
6
3.5
W
Chang'e
Khuyaq
Chang'e
1
5
8
1
W
Vamana
Rýan
Vamana
5
2
4
3.5
L
Discordia
UncleViny
Discordia
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,041
Damage
35,516
52,600
Taken
37,570
30,415
Mitigated
24,851
26,248
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BalrogSlayer
Artemis
15,852
8,792
0
3,984
14,406
5,455
2,173
2,802
11,334
0
54,750
L
Khepri
Delatine
Khepri
4,464
551
502
4,282
16,413
15,751
195
3,969
11,998
11,146
0
W
Guan Yu
EkK0zS
Guan Yu
10,076
4,250
2,212
4,222
19,100
15,015
1,237
6,673
12,427
0
40,997
W
Chang'e
Khuyaq
Chang'e
8,080
1,402
4,509
7,454
15,863
4,633
870
6,375
9,488
53,076
0
W
Vamana
Rýan
Vamana
13,885
6,960
0
7,851
17,637
10,767
878
6,977
10,660
0
41,596
L
Discordia
UncleViny
Discordia
15,200
1,770
0
1,012
6,751
3,645
959
1,323
5,308
64,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
30,856
171
Minions Killed
173
0
Camps Cleared
0
852,828
Distance Traveled
777,376
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,453
675
73
5
0
256,520
0
L
Khepri
10,299
736
17
1
0
274,791
7
W
Guan Yu
10,968
783
48
3
0
290,231
2
W
Chang'e
9,914
708
74
5
0
265,861
6
W
Vamana
10,146
725
49
4
0
296,736
4
L
Discordia
11,104
793
83
6
0
246,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role