Player Matchup

Rama
Rama
Conxty
Rama
Level 150
God Stats
2W - 2L
1,252 SR
Queue Stats
765W - 409L
1,780 Elo+
Party 1
Izanami
Izanami
TBEBlue
Izanami
Level 125
God Stats
11W - 8L
1,613 SR
Queue Stats
890W - 571L
1,770 Elo+
Party 1
Merlin
Merlin
YSN Tsunami
Merlin
Level 124
God Stats
3W - 4L
1,299 SR
Queue Stats
870W - 766L
1,491 Elo+
Party 3
Medusa
Medusa
YoungNoah_
Medusa
Level 153
God Stats
70W - 67L
1,604 SR
Queue Stats
1,647W - 1,523L
1,490 Elo+
Party 3
Anhur
Anhur
zNexxah
Anhur
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 2L
2,037 Elo+
Party 1
Team Averages
Level 113
1,454 SR
1,713 Elo+

VS

Team Averages
Level 98
1,671 SR
1,534 Elo+
Chang'e
Chang'e
Bunz21
Chang'e
Level 109
God Stats
10W - 8L
1,552 SR
Queue Stats
233W - 218L
1,566 Elo+
Party 2
Nemesis
Nemesis
Thatsnotmygravy
Nemesis
Level 85
God Stats
4W - 3L
1,519 SR
Queue Stats
83W - 92L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
hippo lad
Danzaburou
Level 108
God Stats
3W - 2L
1,966 SR
Queue Stats
218W - 230L
1,529 Elo+
Party 2
Neith
Neith
iiCrimz
Neith
Level 143
God Stats
6W - 3L
1,743 SR
Queue Stats
547W - 487L
1,592 Elo+
Party 2
Yemoja
Yemoja
serkish
Yemoja
Level 45
God Stats
5W - 6L
1,574 SR
Queue Stats
52W - 69L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Conxty
Rama
20
8 / 3 / 5
13,563
617
16,166
18,333
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
TBEBlue
Izanami
19
3 / 3 / 7
12,461
566
12,060
19,702
12,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
17
2 / 5 / 7
11,393
518
8,010
10,880
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
YoungNoah_
Medusa
17
6 / 4 / 4
11,896
541
12,178
15,468
6,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
zNexxah
Anhur
20
14 / 3 / 4
14,398
654
25,191
18,345
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bunz21
Chang'e
19
4 / 4 / 4
12,094
550
13,661
21,567
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 8 / 4
12,198
554
14,126
24,542
8,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
hippo lad
Danzaburou
17
3 / 8 / 1
10,663
485
5,571
21,443
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
iiCrimz
Neith
20
4 / 6 / 3
12,562
571
10,424
17,127
6,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
serkish
Yemoja
12
0 / 7 / 6
8,500
386
6,206
13,350
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
33
Kills
18
18
Deaths
33
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bunz21
Chang'e
4
4
4
1.5
W
Rama
Conxty
Rama
8
3
5
3.5
W
Izanami
TBEBlue
Izanami
3
3
7
2.17
L
7
8
4
1.13
W
Merlin
2
5
7
1.1
W
Medusa
YoungNoah_
Medusa
6
4
4
2
L
Danzaburou
hippo lad
Danzaburou
3
8
1
0.44
L
Neith
iiCrimz
Neith
4
6
3
0.92
L
Yemoja
serkish
Yemoja
0
7
6
0.43
W
Anhur
zNexxah
Anhur
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,605
Damage
49,988
82,728
Taken
98,029
37,151
Mitigated
40,503
23,159
Healing
34,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bunz21
Chang'e
13,661
938
2,119
11,542
21,567
7,231
693
3,853
17,372
77,077
0
W
Rama
Conxty
Rama
16,166
11,982
0
7,189
18,333
7,201
691
4,382
13,951
0
110,501
W
Izanami
TBEBlue
Izanami
12,060
7,100
0
3,709
19,702
12,455
1,910
3,321
16,381
0
91,198
L
14,126
7,749
0
8,074
24,542
8,710
661
601
23,861
0
74,948
W
Merlin
8,010
719
0
1,170
10,880
3,865
198
5,473
5,407
61,229
0
W
Medusa
YoungNoah_
Medusa
12,178
3,480
0
4,843
15,468
6,048
1,017
3,965
11,503
0
74,877
L
Danzaburou
hippo lad
Danzaburou
5,571
2,313
0
5,922
21,443
6,698
0
624
20,739
0
64,347
L
Neith
iiCrimz
Neith
10,424
4,528
0
3,607
17,127
6,782
3,492
1,549
15,516
0
86,078
L
Yemoja
serkish
Yemoja
6,206
731
765
2,777
13,350
11,082
0
1,069
12,209
28,026
0
W
Anhur
zNexxah
Anhur
25,191
14,528
0
6,248
18,345
7,582
2,727
6,224
12,121
0
117,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,711
Gold Earned
56,017
722
Minions Killed
560
0
Camps Cleared
0
1,895,065
Distance Traveled
1,825,128
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,094
550
134
6
0
398,274
3
W
Rama
13,563
617
176
8
0
377,513
3
W
Izanami
12,461
566
150
7
0
394,247
11
L
Nemesis
12,198
554
121
6
0
429,803
0
W
Merlin
11,393
518
118
5
0
368,213
3
W
Medusa
11,896
541
110
5
0
365,630
8
L
Danzaburou
10,663
485
93
4
0
376,638
0
L
Neith
12,562
571
179
8
0
350,291
0
L
Yemoja
8,500
386
33
2
0
270,122
3
W
Anhur
14,398
654
168
8
0
389,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role