Player Matchup

Hel
Hel
BrainSmart21
Hel
Level 26
God Stats
46W - 43L
1,421 SR
Queue Stats
161W - 175L
1,280 Elo+
Solo
Hera
Hera
Teasi234
Hera
Level 16
God Stats
7W - 3L
1,405 SR
Queue Stats
220W - 248L
1,280 Elo+
Solo
Yemoja
Yemoja
coletinhodevidro
Yemoja
Level 5
God Stats
2W - 3L
1,409 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo
Anhur
Anhur
coreontae13
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
ramlex11
Loki
Level 6
God Stats
4W - 7L
1,734 SR
Queue Stats
9W - 19L
1,187 Elo+
Solo
Team Averages
Level 11
1,494 SR
1,349 Elo+

VS

Team Averages
Level 7
1,468 SR
1,423 Elo+
Artemis
Artemis
Delta Arioc
Artemis
Level 17
God Stats
23W - 24L
1,338 SR
Queue Stats
47W - 66L
1,116 Elo+
Solo
Erlang Shen
Erlang Shen
RegularPathy
Erlang Shen
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
RoronoaYZoro
Tiamat
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
bigboyfrsh
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artio
Artio
hue1016
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
7,337
334
4,207
9,119
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
15
7 / 7 / 0
9,715
442
9,528
9,756
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 10 / 4
9,541
434
6,517
23,394
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
2 / 8 / 3
6,494
295
1,137
6,597
1,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
12
8 / 15 / 6
8,856
403
6,990
19,896
6,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Delta Arioc
Artemis
18
7 / 0 / 3
11,706
532
10,794
12,328
5,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
RegularPathy
Erlang Shen
20
10 / 1 / 15
13,283
604
14,708
14,496
11,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
20
25 / 0 / 5
13,987
636
27,437
15,105
11,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 13 / 8
8,942
406
966
11,816
3,201
Artio
hue1016
Artio
10
0 / 17 / 2
7,946
361
1,311
17,974
14,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
23
Kills
43
44
Deaths
31
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Artemis
Delta Arioc
Artemis
7
0
3
8.5
W
Erlang Shen
RegularPathy
Erlang Shen
10
1
15
17.5
W
Tiamat
25
0
5
27.5
L
Hera
7
7
0
1
W
1
13
8
0.38
L
3
10
4
0.5
L
2
8
3
0.44
W
Artio
hue1016
Artio
0
17
2
0.06
L
Loki
8
15
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
55,216
68,762
Taken
71,719
32,144
Mitigated
45,889
4,752
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
1,717
256
1,615
9,119
2,381
205
1,953
7,095
24,629
0
W
Artemis
Delta Arioc
Artemis
10,794
6,678
0
5,781
12,328
5,124
3,540
5,271
6,973
0
83,603
W
Erlang Shen
RegularPathy
Erlang Shen
14,708
7,472
0
4,186
14,496
11,488
3,739
1,642
12,854
0
99,880
W
Tiamat
27,437
3,565
177
9,195
15,105
11,851
2,341
5,878
9,058
96,521
0
L
Hera
9,528
2,849
0
0
9,756
3,807
1,270
5,099
4,473
45,233
0
W
966
451
0
0
11,816
3,201
645
3,531
8,227
15,367
0
L
6,517
1,190
479
664
23,394
17,658
317
10,881
12,158
33,859
0
L
1,137
882
0
203
6,597
1,749
198
2,551
3,865
0
6,922
W
Artio
hue1016
Artio
1,311
434
0
709
17,974
14,225
505
3,535
14,355
15,761
0
L
Loki
6,990
2,139
0
1,535
19,896
6,549
0
7,987
11,457
0
21,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
55,864
218
Minions Killed
479
0
Camps Cleared
0
1,331,245
Distance Traveled
1,911,421
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,337
334
37
2
0
202,826
0
W
Artemis
11,706
532
146
7
0
375,224
2
W
Erlang Shen
13,283
604
160
7
0
429,223
3
W
Tiamat
13,987
636
131
6
0
402,615
0
L
Hera
9,715
442
81
4
0
332,877
0
W
Zeus
8,942
406
25
1
0
294,984
0
L
Yemoja
9,541
434
61
3
0
313,307
0
L
Anhur
6,494
295
14
1
0
196,858
3
W
Artio
7,946
361
17
1
0
409,375
2
L
Loki
8,856
403
25
1
0
285,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role