Player Matchup

Cthulhu
Cthulhu
Baddwolff23
Cthulhu
Level 6
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 3
Gilgamesh
Gilgamesh
GrizzL_23
Gilgamesh
Level 80
God Stats
39W - 20L
1,567 SR
Queue Stats
295W - 280L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
SDfarva
Baron Samedi
Level 27
God Stats
34W - 25L
1,597 SR
Queue Stats
202W - 176L
1,584 Elo+
Solo
Danzaburou
Danzaburou
bustersabeast
Danzaburou
Level 10
God Stats
36W - 34L
1,831 SR
Queue Stats
152W - 142L
1,519 Elo+
Party 1
Thanatos
Thanatos
lorddeathgameing
Thanatos
Level 26
God Stats
1W - 2L
1,329 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 3
Team Averages
Level 30
1,529 SR
1,466 Elo+

VS

Team Averages
Level 23
1,570 SR
1,572 Elo+
Medusa
Medusa
Alex1997x
Medusa
Level 20
God Stats
11W - 7L
1,669 SR
Queue Stats
34W - 28L
1,465 Elo+
Party 2
Bellona
Bellona
Diomedes691
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 141L
1,618 Elo+
Solo
Loki
Loki
LaPapona
Loki
Level 27
God Stats
7W - 13L
1,424 SR
Queue Stats
46W - 55L
1,570 Elo+
Solo
Zeus
Zeus
YaTuSabe_
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,757 Elo+
Solo
Fafnir
Fafnir
zomlien19
Fafnir
Level 22
God Stats
1W - 1L
1,759 SR
Queue Stats
37W - 34L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baddwolff23
Cthulhu
15
0 / 4 / 3
9,648
439
5,415
11,648
11,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GrizzL_23
Gilgamesh
18
11 / 5 / 13
13,222
601
17,110
20,631
13,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SDfarva
Baron Samedi
19
5 / 4 / 7
12,297
559
13,816
13,931
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
bustersabeast
Danzaburou
19
15 / 4 / 12
14,215
646
21,927
19,833
10,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 4
10,832
492
4,980
16,063
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alex1997x
Medusa
13
1 / 11 / 6
8,551
389
6,550
13,111
3,939
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Diomedes691
Bellona
18
7 / 5 / 10
11,689
531
18,690
23,184
15,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
19
9 / 3 / 7
12,718
578
11,258
16,043
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
15
3 / 8 / 3
9,791
445
13,121
12,514
3,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
zomlien19
Fafnir
12
3 / 9 / 7
9,564
435
7,454
18,600
15,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
36
Kills
23
23
Deaths
36
39
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alex1997x
Medusa
1
11
6
0.36
W
Cthulhu
Baddwolff23
Cthulhu
0
4
3
0.38
L
Bellona
Diomedes691
Bellona
7
5
10
2.4
W
Gilgamesh
GrizzL_23
Gilgamesh
11
5
13
3.5
L
Loki
9
3
7
4.17
W
Baron Samedi
SDfarva
Baron Samedi
5
4
7
2.13
L
Zeus
3
8
3
0.56
W
Danzaburou
bustersabeast
Danzaburou
15
4
12
5.25
W
5
6
4
1.17
L
Fafnir
zomlien19
Fafnir
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,248
Damage
57,073
82,106
Taken
83,452
47,586
Mitigated
45,654
37,047
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alex1997x
Medusa
6,550
1,965
0
560
13,111
3,939
1,113
868
12,225
0
32,835
W
Cthulhu
Baddwolff23
Cthulhu
5,415
376
190
1,309
11,648
11,556
920
1,082
10,566
47,192
0
L
Bellona
Diomedes691
Bellona
18,690
10,252
0
7,124
23,184
15,554
1,006
9,027
13,778
0
65,862
W
Gilgamesh
GrizzL_23
Gilgamesh
17,110
4,918
0
7,016
20,631
13,188
53
5,795
14,836
0
78,843
L
Loki
11,258
2,047
0
5,953
16,043
6,574
527
3,750
12,032
0
82,374
W
Baron Samedi
SDfarva
Baron Samedi
13,816
1,693
219
4,828
13,931
6,659
645
3,938
9,993
79,249
0
L
Zeus
13,121
954
0
2,685
12,514
3,676
108
3,390
8,936
58,155
0
W
Danzaburou
bustersabeast
Danzaburou
21,927
13,141
0
12,251
19,833
10,150
1,966
6,231
13,602
0
94,297
W
4,980
695
0
11,234
16,063
6,033
0
3,529
12,534
0
53,207
L
Fafnir
zomlien19
Fafnir
7,454
1,227
0
3,168
18,600
15,911
53
1,262
17,250
15,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,214
Gold Earned
52,313
559
Minions Killed
443
0
Camps Cleared
0
1,947,489
Distance Traveled
1,843,531
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,551
389
64
3
0
345,996
2
W
Cthulhu
9,648
439
88
4
0
365,529
0
L
Bellona
11,689
531
132
6
0
357,477
1
W
Gilgamesh
13,222
601
98
4
0
427,806
5
L
Loki
12,718
578
127
6
0
481,896
3
W
Baron Samedi
12,297
559
155
7
0
366,012
5
L
Zeus
9,791
445
102
5
0
308,419
2
W
Danzaburou
14,215
646
114
5
0
360,325
2
W
Thanatos
10,832
492
104
5
0
427,817
2
L
Fafnir
9,564
435
18
1
0
349,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role