Player Matchup

Fenrir
Fenrir
CaptInsano5293
Fenrir
Level 17
God Stats
0W - 1L
1,100 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Psychop0mp23
Nu Wa
Level 46
God Stats
0W - 1L
1,840 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 1
Neith
Neith
TooShortFlute
Neith
Level 20
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,374 SR
1,496 Elo+

VS

Team Averages
Level 85
1,453 SR
1,357 Elo+
Gilgamesh
Gilgamesh
OldLoneWolf65
Gilgamesh
Level 126
God Stats
16W - 19L
1,461 SR
Queue Stats
247W - 396L
1,277 Elo+
Solo
Neith
Neith
Shawnter
Neith
Level 28
God Stats
2W - 3L
1,283 SR
Queue Stats
37W - 31L
1,497 Elo+
Solo
Nu Wa
Nu Wa
bobzombie4
Nu Wa
Level 100
God Stats
5W - 7L
1,613 SR
Queue Stats
56W - 80L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
8,616
615
2,362
11,790
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 5 / 1
8,941
639
8,579
10,471
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 3
7,920
566
2,377
9,725
2,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OldLoneWolf65
Gilgamesh
12
1 / 4 / 8
8,916
637
4,832
9,647
5,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Shawnter
Neith
13
7 / 2 / 6
10,017
716
9,006
6,672
2,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
14
10 / 1 / 6
10,613
758
12,893
6,415
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
18
18
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Gilgamesh
OldLoneWolf65
Gilgamesh
1
4
8
1.25
L
4
5
1
0.9
W
Neith
Shawnter
Neith
7
2
6
5
L
1
6
3
0.42
W
Nu Wa
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,318
Damage
26,731
31,986
Taken
22,734
8,447
Mitigated
10,333
4,207
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,362
142
0
1,893
11,790
3,495
0
3,881
7,909
0
23,600
W
Gilgamesh
OldLoneWolf65
Gilgamesh
4,832
505
755
1,616
9,647
5,930
594
3,285
6,012
0
28,522
L
8,579
2,034
297
1,579
10,471
2,657
0
3,946
6,525
36,720
0
W
Neith
Shawnter
Neith
9,006
4,252
0
791
6,672
2,220
1,266
2,279
4,151
0
32,116
L
2,377
774
0
438
9,725
2,295
0
5,066
4,659
0
17,194
W
Nu Wa
12,893
4,270
183
1,249
6,415
2,183
272
2,301
3,852
49,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
29,546
116
Minions Killed
146
0
Camps Cleared
0
547,672
Distance Traveled
685,456
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,616
615
32
2
0
197,577
2
W
Gilgamesh
8,916
637
40
3
0
242,253
3
L
Nu Wa
8,941
639
52
4
0
199,349
2
W
Neith
10,017
716
44
3
0
195,944
2
L
Neith
7,920
566
32
2
0
150,746
0
W
Nu Wa
10,613
758
62
4
0
247,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role