Player Matchup

Fenrir
Fenrir
JaredNorth
Fenrir
Level 8
God Stats
5W - 8L
1,405 SR
Queue Stats
10W - 18L
1,316 Elo+
Solo
Agni
Agni
Krusadir
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 2
Heimdallr
Heimdallr
RushV4mo
Heimdallr
Level 67
God Stats
2W - 2L
1,724 SR
Queue Stats
39W - 28L
1,596 Elo+
Party 2
Scylla
Scylla
chrisman951
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,638 Elo+
Solo
Cthulhu
Cthulhu
maglalasoo
Cthulhu
Level 28
God Stats
14W - 16L
1,439 SR
Queue Stats
76W - 87L
1,426 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,528 Elo+

VS

Team Averages
Level 20
1,549 SR
1,466 Elo+
Cerberus
Cerberus
BascOwO
Cerberus
Level 18
God Stats
3W - 3L
1,562 SR
Queue Stats
10W - 11L
1,483 Elo+
Solo
Anubis
Anubis
Frost_dragon94
Anubis
Level 11
God Stats
5W - 8L
1,248 SR
Queue Stats
138W - 127L
1,340 Elo+
Party 1
Artemis
Artemis
UraniumAnchor
Artemis
Level 14
God Stats
7W - 5L
1,500 SR
Queue Stats
107W - 96L
1,342 Elo+
Party 1
Raijin
Raijin
kobkrock
Raijin
Level 27
God Stats
11W - 3L
1,717 SR
Queue Stats
122W - 107L
1,654 Elo+
Solo
Serqet
Serqet
r8dr_weener
Serqet
Level 29
God Stats
2W - 1L
1,720 SR
Queue Stats
13W - 11L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JaredNorth
Fenrir
10
3 / 1 / 0
5,936
540
1,619
6,595
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
8
0 / 3 / 2
4,630
421
2,271
5,244
1,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
RushV4mo
Heimdallr
9
2 / 4 / 0
5,359
487
4,052
6,569
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
8
0 / 5 / 0
4,870
443
1,428
5,014
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
maglalasoo
Cthulhu
9
1 / 3 / 1
5,317
483
4,035
6,845
3,424
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BascOwO
Cerberus
8
2 / 1 / 3
5,409
492
1,312
4,544
2,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 4 / 0
5,615
510
2,894
5,590
1,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
10
1 / 2 / 6
5,612
510
4,553
4,827
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
kobkrock
Raijin
13
9 / 0 / 1
7,767
706
7,475
6,382
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
10
1 / 1 / 5
5,918
538
2,799
6,402
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
16
16
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BascOwO
Cerberus
2
1
3
3.5
W
3
4
0
0.75
L
Fenrir
JaredNorth
Fenrir
3
1
0
3
L
Agni
0
3
2
0.33
L
Heimdallr
RushV4mo
Heimdallr
2
4
0
0.5
W
Artemis
1
2
6
2
L
Scylla
0
5
0
0
W
Raijin
kobkrock
Raijin
9
0
1
9.5
L
Cthulhu
maglalasoo
Cthulhu
1
3
1
0.5
W
Serqet
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
19,033
30,267
Taken
27,745
11,027
Mitigated
10,420
5,641
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BascOwO
Cerberus
1,312
70
0
926
4,544
2,719
12
1,438
3,046
16,135
0
W
2,894
427
0
1,367
5,590
1,997
650
2,039
3,551
16,452
0
L
Fenrir
JaredNorth
Fenrir
1,619
189
0
2,787
6,595
2,013
0
1,678
4,659
0
24,959
L
Agni
2,271
416
0
531
5,244
1,364
23
1,440
3,726
11,822
0
L
Heimdallr
RushV4mo
Heimdallr
4,052
1,875
0
432
6,569
2,835
133
2,528
3,795
0
23,417
W
Artemis
4,553
1,425
0
15
4,827
1,682
232
894
3,570
0
17,729
L
Scylla
1,428
293
0
770
5,014
1,391
0
3,151
1,633
16,607
0
W
Raijin
kobkrock
Raijin
7,475
765
0
2,213
6,382
2,064
382
1,341
4,847
47,768
0
L
Cthulhu
maglalasoo
Cthulhu
4,035
551
0
1,121
6,845
3,424
0
2,396
4,197
23,175
0
W
Serqet
2,799
760
0
2,573
6,402
1,958
0
1,886
4,484
0
22,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
30,321
208
Minions Killed
281
0
Camps Cleared
0
903,841
Distance Traveled
1,114,958
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,409
492
64
6
0
226,881
1
W
Anubis
5,615
510
30
3
0
176,081
1
L
Fenrir
5,936
540
57
5
0
192,439
1
L
Agni
4,630
421
20
2
0
181,834
0
L
Heimdallr
5,359
487
45
4
0
182,996
2
W
Artemis
5,612
510
33
3
0
234,141
0
L
Scylla
4,870
443
41
4
0
158,969
1
W
Raijin
7,767
706
97
9
0
229,820
1
L
Cthulhu
5,317
483
45
4
0
187,603
0
W
Serqet
5,918
538
57
5
0
248,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role