Player Matchup

Mercury
Mercury
AmateurSage
Mercury
Level 84
God Stats
8W - 2L
1,764 SR
Queue Stats
33W - 21L
1,603 Elo+
Party 1
Izanami
Izanami
BarkieSharky
Izanami
Level 85
God Stats
7W - 2L
1,640 SR
Queue Stats
122W - 117L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
IAzarotI
Danzaburou
Level 126
God Stats
50W - 58L
1,454 SR
Queue Stats
844W - 884L
1,534 Elo+
Solo
Kukulkan
Kukulkan
TheOriginalBubs
Kukulkan
Level 62
God Stats
33W - 30L
1,552 SR
Queue Stats
53W - 51L
1,548 Elo+
Party 1
Ymir
Ymir
pantsmcjones
Ymir
Level 66
God Stats
29W - 17L
1,589 SR
Queue Stats
83W - 76L
1,504 Elo+
Party 1
Team Averages
Level 85
1,600 SR
1,551 Elo+

VS

Team Averages
Level 95
1,460 SR
1,469 Elo+
Sol
Sol
Bugzie
Sol
Level 104
God Stats
7W - 8L
1,546 SR
Queue Stats
18W - 29L
1,427 Elo+
Party 3
Odin
Odin
Edogg2148
Odin
Level 29
God Stats
3W - 1L
1,549 SR
Queue Stats
204W - 216L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
Marathonninja
Sylvanus
Level 126
God Stats
0W - 1L
1,340 SR
Queue Stats
79W - 86L
1,462 Elo+
Solo
Chang'e
Chang'e
URxninjaxsensei
Chang'e
Level 87
God Stats
2W - 3L
1,516 SR
Queue Stats
333W - 358L
1,515 Elo+
Party 3
Thanatos
Thanatos
headshootexpert
Thanatos
Level 127
God Stats
5W - 10L
1,348 SR
Queue Stats
216W - 232L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AmateurSage
Mercury
20
9 / 5 / 20
15,488
1,106
17,826
21,914
8,313
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
BarkieSharky
Izanami
20
9 / 5 / 13
14,484
1,035
24,419
15,146
4,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
IAzarotI
Danzaburou
20
6 / 9 / 21
14,366
1,026
23,498
19,607
5,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
6 / 3 / 19
15,009
1,072
18,817
14,475
4,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 24
13,344
953
12,470
19,241
16,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bugzie
Sol
20
3 / 1 / 11
14,674
1,048
26,596
10,851
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
17
1 / 10 / 7
11,672
834
5,316
19,837
11,629
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Marathonninja
Sylvanus
20
1 / 4 / 14
13,842
989
11,386
21,935
29,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
5 / 6 / 7
13,594
971
19,642
20,998
8,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
20
14 / 12 / 9
16,325
1,166
23,704
30,409
21,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
72
33
Kills
24
24
Deaths
33
97
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mercury
AmateurSage
Mercury
9
5
20
3.8
W
Izanami
BarkieSharky
Izanami
9
5
13
3.1
L
Sol
Bugzie
Sol
3
1
11
8.5
L
Odin
1
10
7
0.45
W
Danzaburou
IAzarotI
Danzaburou
6
9
21
1.83
L
Sylvanus
Marathonninja
Sylvanus
1
4
14
2
W
Kukulkan
6
3
19
5.17
L
5
6
7
1.42
L
Thanatos
14
12
9
1.54
W
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,030
Damage
86,644
90,383
Taken
104,030
39,076
Mitigated
76,919
5,177
Healing
32,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AmateurSage
Mercury
17,826
13,459
0
0
21,914
8,313
0
10,988
10,729
0
45,640
W
Izanami
BarkieSharky
Izanami
24,419
19,547
0
134
15,146
4,289
0
9,895
5,111
0
50,958
L
Sol
Bugzie
Sol
26,596
5,192
0
3,510
10,851
5,223
0
2,480
8,371
91,245
0
L
Odin
5,316
616
0
0
19,837
11,629
0
3,199
16,638
0
11,054
W
Danzaburou
IAzarotI
Danzaburou
23,498
9,087
0
1,857
19,607
5,876
0
11,892
7,467
0
32,532
L
Sylvanus
Marathonninja
Sylvanus
11,386
1,223
4,194
6,534
21,935
29,435
0
6,556
15,076
30,981
2,682
W
Kukulkan
18,817
2,723
666
2,076
14,475
4,304
0
9,548
4,698
79,536
0
L
19,642
1,003
2,661
4,986
20,998
8,814
0
9,674
11,324
38,630
0
L
Thanatos
23,704
5,390
0
11,107
30,409
21,818
0
9,378
20,815
0
28,953
W
12,470
1,586
202
242
19,241
16,294
0
14,017
4,923
17,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,691
Gold Earned
70,107
316
Minions Killed
275
10
Camps Cleared
6
1,438,868
Distance Traveled
1,233,534
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,488
1,106
60
4
7
332,929
0
W
Izanami
14,484
1,035
66
5
1
260,379
0
L
Sol
14,674
1,048
185
13
2
256,585
0
L
Odin
11,672
834
7
1
1
205,262
2
W
Danzaburou
14,366
1,026
17
1
0
261,192
2
L
Sylvanus
13,842
989
42
3
2
254,025
3
W
Kukulkan
15,009
1,072
157
11
2
270,840
0
L
Chang'e
13,594
971
34
2
0
268,862
0
L
Thanatos
16,325
1,166
7
1
1
248,800
0
W
Ymir
13,344
953
16
1
0
313,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role