Player Matchup

Skadi
Skadi
WithAllVoices
Skadi
Level 29
God Stats
10W - 5L
1,609 SR
Queue Stats
96W - 93L
1,454 Elo+
Solo
Bellona
Bellona
alfacemi
Bellona
Level 19
God Stats
29W - 43L
1,316 SR
Queue Stats
266W - 318L
1,378 Elo+
Party 1
Cupid
Cupid
ianpercy18
Cupid
Level 47
God Stats
9W - 17L
1,393 SR
Queue Stats
234W - 321L
1,470 Elo+
Party 1
Ymir
Ymir
jaizonred1321
Ymir
Level 20
God Stats
21W - 19L
1,530 SR
Queue Stats
198W - 262L
1,382 Elo+
Party 1
Scylla
Scylla
tucutukalel
Scylla
Level 26
God Stats
15W - 10L
1,579 SR
Queue Stats
138W - 117L
1,522 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,441 Elo+

VS

Team Averages
Level 19
1,644 SR
1,360 Elo+
Discordia
Discordia
Angeljedi101
Discordia
Level 8
God Stats
3W - 4L
1,555 SR
Queue Stats
3W - 5L
1,223 Elo+
Solo
Mercury
Mercury
el_pro_menol24
Mercury
Level 28
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 3L
1,354 Elo+
Solo
Neith
Neith
extraloudherb420
Neith
Level 29
God Stats
64W - 61L
1,608 SR
Queue Stats
131W - 146L
1,404 Elo+
Party 2
Loki
Loki
langamagi
Loki
Level 7
God Stats
5W - 1L
1,826 SR
Queue Stats
146W - 148L
1,455 Elo+
Solo
Ra
Ra
xsue21_
Ra
Level 22
God Stats
31W - 40L
1,533 SR
Queue Stats
54W - 75L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 0
8,958
689
7,449
7,034
2,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
alfacemi
Bellona
12
0 / 0 / 6
7,328
564
3,137
6,845
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
13
0 / 2 / 2
7,957
612
1,800
5,524
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 3
6,561
505
809
6,135
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
12
0 / 1 / 2
7,020
540
2,338
5,841
1,568
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angeljedi101
Discordia
10
1 / 6 / 1
6,334
487
3,695
6,334
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 3 / 2
6,256
481
5,577
6,326
1,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

2
0 / 0 / 0
4,110
316
0
453
56
Short Bow

Short Bow

+15%
Attack Speed

Loki
10
2 / 4 / 0
6,082
468
2,781
9,136
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
4,011
309
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Angeljedi101
Discordia
1
6
1
0.25
W
11
2
0
5.5
W
Bellona
alfacemi
Bellona
0
0
6
3
L
2
3
2
1
L
0
0
0
0
W
Cupid
0
2
2
0.5
W
0
0
3
1.5
L
Loki
2
4
0
0.5
W
Scylla
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
12,053
31,379
Taken
22,249
15,315
Mitigated
6,673
10,110
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Angeljedi101
Discordia
3,695
108
0
0
6,334
2,004
298
1,803
4,531
29,294
0
W
7,449
3,661
135
1,266
7,034
2,514
3,140
2,741
3,915
0
47,321
W
Bellona
alfacemi
Bellona
3,137
1,254
219
4,066
6,845
5,326
756
0
6,845
0
31,813
L
5,577
2,582
99
462
6,326
1,967
466
819
5,447
0
20,639
L
0
0
0
0
453
56
0
0
453
0
1,055
W
Cupid
1,800
646
0
1,845
5,524
1,955
2,862
121
5,367
0
50,315
W
809
47
171
982
6,135
3,952
817
299
5,716
16,293
0
L
Loki
2,781
693
0
2,376
9,136
2,646
0
525
8,375
0
20,660
W
Scylla
2,338
131
0
1,426
5,841
1,568
0
0
5,841
42,168
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
26,793
384
Minions Killed
130
0
Camps Cleared
0
1,173,176
Distance Traveled
800,918
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,334
487
53
4
0
213,078
0
W
Skadi
8,958
689
97
7
0
239,855
1
W
Bellona
7,328
564
65
5
0
249,027
0
L
Mercury
6,256
481
33
3
0
318,641
1
L
Neith
4,110
316
3
0
0
23,696
0
W
Cupid
7,957
612
99
8
0
214,359
0
W
Ymir
6,561
505
28
2
0
226,472
0
L
Loki
6,082
468
41
3
0
245,503
1
W
Scylla
7,020
540
95
7
0
243,463
0
L
Ra
4,011
309
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role