Player Matchup

Da Ji
Da Ji
Bawlsack
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 29L
1,504 Elo+
Party 1
Kali
Kali
GodBlessThee
Kali
Level 44
God Stats
24W - 17L
1,591 SR
Queue Stats
98W - 88L
1,559 Elo+
Party 4
Cabrakan
Cabrakan
Kidulttty
Cabrakan
Level 67
God Stats
4W - 3L
1,497 SR
Queue Stats
129W - 121L
1,548 Elo+
Party 4
Raijin
Raijin
SRSTONER
Raijin
Level 68
God Stats
1W - 1L
1,344 SR
Queue Stats
32W - 25L
1,607 Elo+
Party 1
Scylla
Scylla
oBPo
Scylla
Level 36
God Stats
6W - 4L
1,507 SR
Queue Stats
257W - 240L
1,581 Elo+
Solo
Team Averages
Level 48
1,488 SR
1,560 Elo+

VS

Team Averages
Level 70
1,563 SR
1,519 Elo+
Danzaburou
Danzaburou
Essvia
Danzaburou
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
MDNGTMonsterMash
Jormungandr
Level 27
God Stats
1W - 3L
1,671 SR
Queue Stats
110W - 89L
1,621 Elo+
Party 3
Chiron
Chiron
Tridunt
Chiron
Level 128
God Stats
1W - 1L
1,641 SR
Queue Stats
371W - 352L
1,592 Elo+
Party 3
Baron Samedi
Baron Samedi
Volkiee
Baron Samedi
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 45L
1,463 Elo+
Party 2
Serqet
Serqet
noobli900348
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bawlsack
Da Ji
18
7 / 4 / 13
11,976
1,089
12,752
11,277
4,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 4 / 11
12,929
1,175
13,309
18,492
8,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Kidulttty
Cabrakan
18
6 / 4 / 13
12,164
1,106
11,553
15,146
10,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
SRSTONER
Raijin
18
3 / 5 / 14
11,297
1,027
13,953
13,100
5,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
oBPo
Scylla
18
4 / 0 / 15
11,471
1,043
13,568
7,341
2,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

186

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Essvia
Danzaburou
16
2 / 4 / 8
10,547
959
9,498
11,736
3,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
MDNGTMonsterMash
Jormungandr
17
5 / 4 / 11
11,656
1,060
15,179
16,529
11,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Tridunt
Chiron
16
4 / 7 / 8
11,259
1,024
17,351
14,453
5,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Volkiee
Baron Samedi
17
5 / 8 / 10
11,335
1,030
13,154
13,165
5,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
16
1 / 6 / 11
10,053
914
4,969
13,311
4,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
65
29
Kills
17
17
Deaths
29
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bawlsack
Da Ji
7
4
13
3.38
L
Danzaburou
Essvia
Danzaburou
2
4
8
1.5
W
9
4
11
3.63
W
Cabrakan
Kidulttty
Cabrakan
6
4
13
3.13
L
Jormungandr
MDNGTMonsterMash
Jormungandr
5
4
11
2.63
W
Raijin
SRSTONER
Raijin
3
5
14
2
L
Chiron
Tridunt
Chiron
4
7
8
1.14
L
Baron Samedi
Volkiee
Baron Samedi
5
8
10
1.25
L
Serqet
1
6
11
1.08
W
Scylla
oBPo
Scylla
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,135
Damage
60,151
65,356
Taken
69,194
32,370
Mitigated
29,891
8,806
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bawlsack
Da Ji
12,752
3,398
0
0
11,277
4,986
0
4,413
6,351
0
22,868
L
Danzaburou
Essvia
Danzaburou
9,498
5,143
0
2,016
11,736
3,388
0
5,436
6,300
0
26,318
W
13,309
7,686
0
5,829
18,492
8,518
0
6,138
11,578
0
21,177
W
Cabrakan
Kidulttty
Cabrakan
11,553
653
0
2,045
15,146
10,882
0
6,099
9,047
25,307
0
L
Jormungandr
MDNGTMonsterMash
Jormungandr
15,179
2,391
0
0
16,529
11,355
0
7,782
8,747
35,217
0
W
Raijin
SRSTONER
Raijin
13,953
787
0
250
13,100
5,242
0
8,010
5,090
44,640
0
L
Chiron
Tridunt
Chiron
17,351
8,228
748
2,231
14,453
5,423
0
9,958
4,474
0
50,400
L
Baron Samedi
Volkiee
Baron Samedi
13,154
977
2,854
1,616
13,165
5,016
0
8,885
4,280
30,447
0
L
Serqet
4,969
887
0
0
13,311
4,709
0
6,996
6,315
0
10,376
W
Scylla
oBPo
Scylla
13,568
1,148
0
682
7,341
2,742
0
3,673
3,668
41,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,837
Gold Earned
54,850
204
Minions Killed
200
11
Camps Cleared
5
1,094,407
Distance Traveled
972,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,976
1,089
24
2
4
212,537
0
L
Danzaburou
10,547
959
24
2
1
207,589
0
W
Kali
12,929
1,175
13
1
2
243,310
0
W
Cabrakan
12,164
1,106
38
3
1
224,093
0
L
Jormungandr
11,656
1,060
45
4
1
206,064
0
W
Raijin
11,297
1,027
73
7
3
192,526
0
L
Chiron
11,259
1,024
88
8
2
167,956
0
L
Baron Samedi
11,335
1,030
30
3
1
193,160
0
L
Serqet
10,053
914
13
1
0
197,518
0
W
Scylla
11,471
1,043
56
5
1
221,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role