Player Matchup

Izanami
Izanami
Kyrohhhh
Izanami
Level 100
God Stats
4W - 1L
1,709 SR
Queue Stats
63W - 35L
1,562 Elo+
Party 2
Zeus
Zeus
MAFIABUZZD100
Zeus
Level 26
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 16L
1,465 Elo+
Solo
Ganesha
Ganesha
PandaMaster068
Ganesha
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 72
1,502 SR
1,509 Elo+

VS

Team Averages
Level 78
1,553 SR
1,439 Elo+
Hel
Hel
PapiSwagni
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,406 Elo+
Party 1
Chaac
Chaac
cyclone69316
Chaac
Level 105
God Stats
51W - 57L
1,512 SR
Queue Stats
185W - 276L
1,418 Elo+
Solo
Scylla
Scylla
음경음경
Scylla
Level 42
God Stats
1W - 1L
1,647 SR
Queue Stats
2W - 4L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kyrohhhh
Izanami
11
4 / 3 / 5
8,091
736
5,509
6,959
2,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
11 / 0 / 4
9,439
858
12,862
4,018
1,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 11
7,980
725
2,844
9,114
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,702
700
4,901
8,317
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 7 / 2
6,674
607
4,118
11,414
8,710
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
11
3 / 4 / 1
7,228
657
4,629
6,923
2,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
5
5
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kyrohhhh
Izanami
4
3
5
2.17
W
11
0
4
13
W
0
2
11
2.75
L
1
4
4
0.75
L
1
7
2
0.29
L
Scylla
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
13,648
20,091
Taken
26,654
10,387
Mitigated
15,343
4,762
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kyrohhhh
Izanami
5,509
3,821
0
1,398
6,959
2,594
1,141
3,880
3,079
0
37,191
W
12,862
1,521
0
1,101
4,018
1,960
410
712
3,306
33,810
0
W
2,844
346
676
1,587
9,114
5,833
0
4,959
4,155
13,758
0
L
4,901
720
1,124
1,664
8,317
4,405
0
5,180
3,137
24,454
0
L
4,118
863
126
1,760
11,414
8,710
0
4,897
6,517
0
15,276
L
Scylla
4,629
677
0
326
6,923
2,228
0
5,662
1,261
18,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,510
Gold Earned
21,604
139
Minions Killed
89
0
Camps Cleared
0
577,225
Distance Traveled
530,671
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,091
736
75
7
0
180,987
4
W
Zeus
9,439
858
58
5
0
182,024
4
W
Ganesha
7,980
725
6
1
0
214,214
1
L
Hel
7,702
700
37
3
0
190,474
5
L
Chaac
6,674
607
14
1
0
163,340
0
L
Scylla
7,228
657
38
3
0
176,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role