Player Matchup

Awilix
Awilix
Ewhvre
Awilix
Level 87
God Stats
10W - 10L
1,587 SR
Queue Stats
424W - 436L
1,426 Elo+
Party 2
Hachiman
Hachiman
Fatherlewiss
Hachiman
Level 20
God Stats
4W - 4L
1,433 SR
Queue Stats
37W - 22L
1,553 Elo+
Party 1
Sol
Sol
StanNicki9676
Sol
Level 88
God Stats
4W - 6L
1,656 SR
Queue Stats
321W - 321L
1,457 Elo+
Party 2
Sobek
Sobek
TheManFromBravos
Sobek
Level 52
God Stats
5W - 1L
1,578 SR
Queue Stats
138W - 131L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
bynkyy
Cthulhu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,551 SR
1,501 Elo+

VS

Team Averages
Level 83
1,518 SR
1,536 Elo+
Xbalanque
Xbalanque
BelatedFuture6
Xbalanque
Level 121
God Stats
2W - 5L
1,429 SR
Queue Stats
292W - 269L
1,616 Elo+
Party 3
Poseidon
Poseidon
Hockey_Freak215
Poseidon
Level 39
God Stats
11W - 15L
1,430 SR
Queue Stats
258W - 310L
1,415 Elo+
Solo
Hercules
Hercules
ItTooBigOniiChan
Hercules
Level 124
God Stats
4W - 5L
1,379 SR
Queue Stats
150W - 148L
1,597 Elo+
Party 3
Horus
Horus
TMan1220
Horus
Level 105
God Stats
6W - 3L
1,755 SR
Queue Stats
249W - 223L
1,589 Elo+
Party 3
Hun Batz
Hun Batz
burnsmomma
Hun Batz
Level 27
God Stats
7W - 8L
1,594 SR
Queue Stats
19W - 29L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ewhvre
Awilix
11
4 / 0 / 2
6,601
600
4,579
6,183
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Fatherlewiss
Hachiman
10
0 / 2 / 1
5,780
525
3,783
4,775
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
8 / 0 / 0
8,149
741
10,621
6,795
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 4
5,759
524
1,719
5,783
2,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
bynkyy
Cthulhu
11
1 / 1 / 1
6,432
585
5,232
6,238
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BelatedFuture6
Xbalanque
11
2 / 1 / 0
6,211
565
4,370
6,574
2,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
9
0 / 7 / 0
5,200
473
2,185
6,662
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
6,077
552
4,607
9,558
3,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
TMan1220
Horus
8
0 / 1 / 2
5,565
506
2,513
7,740
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
burnsmomma
Hun Batz
7
0 / 2 / 0
4,908
446
993
5,641
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BelatedFuture6
Xbalanque
2
1
0
2
W
Awilix
Ewhvre
Awilix
4
0
2
5
W
Hachiman
Fatherlewiss
Hachiman
0
2
1
0.25
L
Poseidon
0
7
0
0
L
1
2
0
0.5
W
8
0
0
8
L
Horus
TMan1220
Horus
0
1
2
1
W
0
0
4
2
L
Hun Batz
burnsmomma
Hun Batz
0
2
0
0
W
Cthulhu
bynkyy
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,934
Damage
14,668
29,774
Taken
36,175
12,626
Mitigated
11,935
12,560
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BelatedFuture6
Xbalanque
4,370
1,887
0
496
6,574
2,108
940
824
5,750
0
43,003
W
Awilix
Ewhvre
Awilix
4,579
1,608
0
2,698
6,183
1,796
0
625
5,558
0
36,389
W
Hachiman
Fatherlewiss
Hachiman
3,783
1,416
0
1,835
4,775
712
605
0
4,775
0
33,641
L
Poseidon
2,185
117
0
444
6,662
1,952
0
4,712
1,950
25,213
0
L
4,607
1,413
0
3,248
9,558
3,526
0
6,151
2,807
0
30,406
W
10,621
3,590
0
5,267
6,795
2,155
1,053
1,331
5,464
66,191
0
L
Horus
TMan1220
Horus
2,513
838
310
1,171
7,740
2,765
400
3,278
4,462
0
9,114
W
1,719
80
0
1,579
5,783
2,960
0
229
5,554
12,477
0
L
Hun Batz
burnsmomma
Hun Batz
993
399
0
1,351
5,641
1,584
82
2,007
3,634
0
17,836
W
Cthulhu
bynkyy
Cthulhu
5,232
757
77
1,104
6,238
5,003
315
0
6,053
36,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
27,961
360
Minions Killed
266
0
Camps Cleared
0
1,103,518
Distance Traveled
1,042,259
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,211
565
82
7
0
190,312
2
W
Awilix
6,601
600
83
8
0
238,391
2
W
Hachiman
5,780
525
68
6
0
193,527
2
L
Poseidon
5,200
473
49
4
0
203,780
0
L
Hercules
6,077
552
76
7
0
227,653
0
W
Sol
8,149
741
116
11
0
199,430
1
L
Horus
5,565
506
13
1
0
228,392
4
W
Sobek
5,759
524
19
2
0
244,033
3
L
Hun Batz
4,908
446
46
4
0
192,122
0
W
Cthulhu
6,432
585
74
7
0
228,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role